niknal Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (12, 8, D:1) a +0 dagger (14, 6, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 8, D:1) a +0 spear (21, -7, D:1) a +0 whip a stone (22, -6, D:1) a +0 short sword 4 stones (31, 13, D:1) a rat skeleton (32, -7, D:1) a +0 hand axe (37, 3, D:1) a staff of air (38, -23, D:1) a quokka corpse (skeletalised by now) (38, -11, D:1) a ball python skeleton (46, -1, D:1) a +0 arbalest (49, -4, D:1) a +0 dagger a kobold skeleton (55, -21, D:1) a +0 dagger (61, -25, D:1) a quill talisman (62, -1, D:1) a +0 whip (63, -25, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Coehonet's Jewellery Shop a ring of see invisible (unknown) (150 gold) a ring of magical power (unknown) (200 gold) a ring of poison resistance (unknown) (200 gold) a ring of protection from cold (unknown) (250 gold) a ring of positive energy (unknown) (200 gold) a ring of wizardry (unknown) (300 gold) a ring of magical power (unknown) (200 gold) (5, 26, D:2) 3 boomerangs (15, 25, D:2) a bat corpse (skeletalised by now) (21, 2, D:2) a bat corpse (skeletalised by now) (28, 36, D:2) a +0 dagger (38, -7, D:2) a +0 robe (38, 33, D:2) a bat corpse (skeletalised by now) (39, 39, D:2) the +0 robe of Lies {rC+ Int+5} rC+: It protects you from cold. Int+5: It affects your intelligence (+5). (41, 33, D:2) a +0 club (44, 1, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (5, -7, D:3) a +0 leather armour (12, 24, D:3) an adder skeleton (15, -8, D:3) a +0 leather armour a +0 mace (19, -4, D:3) a +0 hand axe (23, 40, D:3) a +2 whip of draining (24, 41, D:3) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) (25, 40, D:3) a +0 club (26, -3, D:3) a potion of berserk rage (27, 12, D:3) a ball python skeleton (28, 12, D:3) a +0 scale mail (30, 47, D:3) an inkwell talisman (33, -1, D:3) a ball python skeleton (44, 31, D:3) a +0 hand axe (48, 12, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (48, 29, D:3) a +0 robe a +0 dagger (49, -2, D:3) a +0 sling (55, 3, D:3) a +0 mace a +0 club a +0 ring mail Level 4 of the Dungeon (14, -11, D:4) a +0 dagger a +0 robe a +0 robe a +0 dagger an orc corpse (skeletalised by now) (16, 10, D:4) a quokka corpse (skeletalised by now) (17, 16, D:4) a +0 leather armour (18, 1, D:4) a +0 plate armour (21, -7, D:4) 2 curare-tipped darts (26, 6, D:4) 8 poisoned darts a +2 whip of venom a kobold skeleton (28, -20, D:4) a +0 dagger (32, -8, D:4) a +0 whip a gnoll skeleton (33, 7, D:4) a +0 flail a +0 hand axe (34, 8, D:4) a +0 leather armour a +0 club a +0 ring mail a +0 dagger an orc skeleton (43, 5, D:4) a +0 club a +0 robe a gnoll corpse (skeletalised by now) the Ecumenical Temple (26, 7, Temple) a hobgoblin corpse (skeletalised by now) (26, 9, Temple) a +0 leather armour a +0 club an orc corpse (skeletalised by now) (27, 9, Temple) a +0 short sword