niknal Level 1 of the Dungeon (0, 0, D:1) 2 flux baubles (4, 0, D:1) a jackal corpse (skeletalised by now) (6, 1, D:1) a +0 dagger (14, 16, D:1) a +0 sling (18, 0, D:1) a +0 mace (31, 2, D:1) a +0 flail a gnoll skeleton a ball python skeleton (32, 2, D:1) a +0 short sword 3 stones an adder skeleton (34, 2, D:1) a +0 whip a gnoll corpse (skeletalised by now) (35, 34, D:1) a +0 short sword (35, 35, D:1) a ball python corpse (skeletalised by now) (36, 44, D:1) a +0 short sword 3 stones (47, 25, D:1) a +0 dagger 3 stones (50, 8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (6, -4, D:2) 6 curare-tipped darts (16, 1, D:2) the +2 robe of Indomitability {Harm rF+ Dex+2} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). (16, 2, D:2) a rat corpse (skeletalised by now) (17, 3, D:2) a +0 whip (19, 15, D:2) a frilled lizard corpse (skeletalised by now) (28, 39, D:2) a +0 dagger (33, 30, D:2) a +0 dagger a stone a jackal corpse (skeletalised by now) (34, 15, D:2) a +0 club a goblin skeleton (34, 16, D:2) a +0 club a gnoll skeleton (34, 30, D:2) a jackal corpse (skeletalised by now) (35, 8, D:2) a +0 whip (37, 14, D:2) a +2 leather armour of cold resistance (42, 20, D:2) a +0 club a +0 whip a gnoll skeleton (48, 39, D:2) a rat corpse (skeletalised by now) (52, 18, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (53, 21, D:2) a +0 whip a stone (54, 30, D:2) a +0 whip (59, -4, D:2) a +0 scale mail (59, 1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (59, 2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Behilol's Weapon Boutique 2 silver javelins (216 gold) the +0 rapier "Beetleslayer" {holy, rF- Will+ Int+2} (236 gold) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). the +4 mace of Futuristic Courage {holy, rF+ MP+4} (573 gold) rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). a +0 rapier (66 gold) a +0 club (6 gold) 2 silver javelins (216 gold) a +0 giant spiked club (31 gold) a +0 rapier (66 gold) a +0 mace (36 gold) (2, 4, D:3) a frilled lizard corpse (skeletalised by now) (4, 2, D:3) a +0 dagger a kobold corpse (skeletalised by now) (16, -20, D:3) a +0 short sword a kobold skeleton (17, 2, D:3) 3 javelins (18, 13, D:3) a +0 dagger a kobold corpse (skeletalised by now) (23, -2, D:3) a frilled lizard corpse (skeletalised by now) (30, -19, D:3) a +0 dagger a +0 short sword a goblin skeleton an orc skeleton (31, -20, D:3) a +0 trident (32, -21, D:3) a +0 club a +0 dagger an orc skeleton (33, -30, D:3) a scarf of resistance (34, 6, D:3) a +0 hand axe an orc corpse (skeletalised by now) (36, -6, D:3) a +0 dagger an orc corpse (skeletalised by now) (40, -17, D:3) the +2 robe of the Date {Regen+} Regen+: It increases your rate of health regeneration. (54, -1, D:3) a +0 club a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 2 potions of moonshine (5, 12, D:4) a giant cockroach corpse (5, 26, D:4) a ring of see invisible (12, 22, D:4) a +0 dagger (21, 15, D:4) a +0 giant spiked club an ogre corpse (27, 2, D:4) a +0 hand axe an orc corpse (skeletalised by now) (31, 20, D:4) 4 poisoned darts (44, 4, D:4) a +1 hat