nila Level 1 of the Dungeon (0, 0, D:1) a stone (0, 5, D:1) a stone (1, 23, D:1) a cursed +0 dagger (3, 25, D:1) a +0 leather armour (4, 21, D:1) a +0 dagger (8, -5, D:1) a +0 dagger (20, -12, D:1) a +0 spear (22, -16, D:1) a +0 dagger (27, -1, D:1) a +0 hand axe (29, -6, D:1) a +0 club (40, 7, D:1) a +0 club (44, -11, D:1) a cursed -3 club a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, 0, D:2) 4 gold pieces (14, -15, D:2) 15 stones (14, -14, D:2) a +0 whip (20, 12, D:2) a +0 whip (23, -6, D:2) a +0 club (24, 7, D:2) 21 stones (30, -7, D:2) a +0 club (44, -13, D:2) 13 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, -13, D:3) 17 bolts (10, -12, D:3) a +0 robe (11, 3, D:3) a +0 club (13, -5, D:3) a +0 club (16, 12, D:3) 6 poisoned darts (17, -14, D:3) a +0 whip of venom (19, -15, D:3) a +0 hunting sling (20, 13, D:3) a poisoned dart (22, -7, D:3) a +0 scale mail (28, -11, D:3) a +0 short sword (30, -27, D:3) a +0 short sword (38, 2, D:3) a +0 club (51, -22, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 glaive (0, 12, D:4) 18 poisoned darts (21, 16, D:4) a +0 shortbow (23, 31, D:4) a +0 mace (23, 32, D:4) a +0 hand axe a +0 dagger (24, 27, D:4) a potion of mutation (30, 3, D:4) a cursed +0 hunting sling (33, 1, D:4) a +0 giant club (34, 18, D:4) a +0 flail (36, 22, D:4) a +0 robe (44, 11, D:4) a +0 hand axe (50, -3, D:4) a +0 dagger (51, 7, D:4) a +0 whip Level 5 of the Dungeon [Shop] Tineav's Weapon Emporium 25 sling bullets (125 gold) the +10 hand crossbow "Lucuedem" {elec, +Inv rC+ rN++ MP-9} (713 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It greatly protects you from negative energy. It affects your magic capacity (-9). It lets you turn invisible. a +0 hunting sling (15 gold) a +0 halberd (40 gold) a cursed -2 hand crossbow (1 gold) a +0 long sword (35 gold) 17 sling bullets (85 gold) a +0 whip (25 gold) a +2 hand crossbow of freezing (183 gold) (0, 0, D:5) a +0 club (11, 16, D:5) a +3 dagger of freezing (12, -7, D:5) a +0 flail (15, -7, D:5) a cursed -3 halberd (17, -6, D:5) a +0 flail a +0 flail (20, 19, D:5) a +0 giant club (21, 5, D:5) 9 stones (22, 13, D:5) a +0 broad axe Level 6 of the Dungeon [Shop] Ohuosuh's General Store a +0 mace of draining (111 gold) the amulet "Hyosuoz" {Inacc +Fly rF+} (189 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from fire. It lets you fly. a +0 hunting sling (22 gold) a +0 pair of boots (67 gold) a +0 ring mail (60 gold) a potion of curing (45 gold) a ration (75 gold) (0, 0, D:6) a cursed +0 kite shield (3, -36, D:6) a +0 shortbow (4, 9, D:6) a +0 flail a +1 falchion of protection a +0 leather armour (5, 9, D:6) a +0 hand axe a +0 chain mail (10, -35, D:6) a +0 spear (10, -29, D:6) a +0 halberd of flaming (11, -31, D:6) a +0 club a +0 chain mail a +0 long sword (11, -30, D:6) a +0 trident (12, -21, D:6) a +1 hand axe of electrocution (14, 8, D:6) a +0 leather armour (14, 11, D:6) a scroll of noise (17, -3, D:6) a +0 ring mail (20, -27, D:6) a +0 robe (20, -1, D:6) a +0 spear (22, -1, D:6) a +0 club (24, -17, D:6) a +0 spear (24, -16, D:6) a +0 spear (24, -15, D:6) a +1 antimagic whip a +0 chain mail (24, -1, D:6) a +0 flail (24, 0, D:6) a +0 halberd (26, -7, D:6) a +0 dagger a +0 robe (26, -6, D:6) a cursed -2 dagger a +0 robe (40, -39, D:6) a +0 pair of gloves (42, -39, D:6) 5 curare-tipped darts (48, -34, D:6) an uncursed ring of attention (48, 0, D:6) 2 scrolls of noise (54, -24, D:6) the +6 quarterstaff of the Ninety-Nine Wars {flame, Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). Level 7 of the Dungeon (0, 0, D:7) 13 stones (0, 8, D:7) 25 bolts (3, -1, D:7) a book of Debilitation (3, 3, D:7) a +0 leather armour (3, 7, D:7) a +0 robe a +0 dagger (4, 7, D:7) a +0 robe a +1 dagger of draining (9, 2, D:7) a +2 spear of venom a +0 scale mail (12, 18, D:7) 17 poisoned darts (18, -11, D:7) a potion of mutation (25, 3, D:7) a +0 dagger (30, -10, D:7) a +0 shortbow (30, 7, D:7) 5 large rocks (33, 24, D:7) 16 stones (34, 10, D:7) the cursed +3 quarterstaff of the Wizarding Salmon {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It has a curse placed upon it. Level 8 of the Dungeon [Shop] Emeadeg's Antique Armour Shoppe +0 gold dragon scales (1920 gold) a +1 scale mail of magic resistance (384 gold) a +2 robe of magic resistance (424 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) a +0 chain mail of fire resistance (276 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) (0, 0, D:8) a +0 giant club (1, 0, D:8) a +0 giant club (6, -3, D:8) the cursed +1 ring mail "Fuarip Jaong" {Harm +Fly} It lets you fly. It increases damage dealt and taken. It has a curse placed upon it. (11, -8, D:8) a +0 robe (12, 22, D:8) a +0 robe a +3 dagger of chaos (12, 43, D:8) a +0 plate armour (13, 43, D:8) a +0 giant club (16, 28, D:8) 19 stones (21, 12, D:8) 16 bolts (25, 7, D:8) 11 stones (25, 34, D:8) 15 stones (26, 4, D:8) 10 stones (27, 38, D:8) 2 bolts (28, 13, D:8) 22 sling bullets (28, 14, D:8) 17 gold pieces (30, 25, D:8) a +0 kite shield (31, 24, D:8) a +0 leather armour (43, 13, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Hysituum's Magic Scroll Shoppe a scroll of enchant weapon (97 gold) a scroll of remove curse (39 gold) (2, -23, D:9) a +0 plate armour a +0 flail a scroll of random uselessness (3, -20, D:9) a stone (4, -6, D:9) 4 large rocks (5, -18, D:9) 4 stones (6, -24, D:9) a +0 club (6, -22, D:9) a stone (7, -31, D:9) a +0 ring mail (8, -20, D:9) a stone (8, -17, D:9) a +0 robe of positive energy a +2 whip of freezing (10, -20, D:9) a +0 leather armour 21 stones a +0 flail (11, -47, D:9) a +2 hand axe of electrocution (12, -25, D:9) a +0 battleaxe a cursed +0 plate armour (12, -13, D:9) a stone (13, -31, D:9) a +0 halberd of distortion a +0 plate armour (13, -12, D:9) a +1 halberd a +0 animal skin 25 stones (14, -35, D:9) a +0 troll leather armour 16 bolts (14, -11, D:9) a stone (24, -48, D:9) an uncursed amulet of inaccuracy (24, -25, D:9) a +0 dagger a +0 robe (33, -17, D:9) a +0 scale mail (39, 3, D:9) a cursed amulet of inaccuracy (42, -43, D:9) a +0 dire flail a +0 giant club (55, -33, D:9) 13 bolts Level 10 of the Dungeon (0, 0, D:10) a bullfrog skeleton (5, -4, D:10) the cursed +0 long sword of the Extremely Mad {distort, SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It lets you see invisible. It has a curse placed upon it. the Ecumenical Temple