nintharchangel the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. If you switch to wearing this armour, your AC would increase by 4 (31 -> 35). the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 16, D) the +8 scimitar of Reinforcement {flame, rElec rN+ Int+2} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. (unseen) (62, 1, D) a +3 vampiric lajatang (62, 8, D) a +2 ring mail of willpower (62, 9, D) a staff of poison (62, 16, D) a wand of mindburst (8) (62, 17, D) a staff of earth (unseen) (63, 0, D) a +1 demon blade of flaming (63, 8, D) a +2 glaive of holy wrath (63, 16, D) the amulet of Zausyos {Reflect Contam rPois Int+3 Dex+8 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+8). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. SH: It affects your SH (+5). (unseen) (63, 17, D) a scroll of fog (63, 20, D) a +0 shortbow a centaur corpse (64, 16, D) a wand of roots (5) (64, 17, D) a +3 hand axe of holy wrath (unseen) (67, 0, D) a +0 war axe of electrocution (unseen) (68, 0, D) a +3 leather armour of willpower (69, 0, D) a lightning rod (4/4) (69, 13, D) a +0 rapier (70, 11, D) a +0 rapier a +2 dire flail of holy wrath (71, 9, D) a +0 shortbow a +2 dagger of venom a +0 leather armour (71, 16, D) a +0 scale mail of poison resistance (71, 27, D) a +6 morningstar of protection (71, 31, D) a bullfrog corpse (72, 9, D) a staff of cold (72, 10, D) a +0 long sword a +0 leather armour (72, 16, D) a +1 sling of draining (72, 26, D) an orb of guile (72, 27, D) a +5 whip of flaming (72, 30, D) a bullfrog corpse (73, 1, D) a +3 ring mail of fire resistance (unseen) (73, 27, D) a staff of air (unseen) (75, 1, D) a staff of fire