nitefall Level 1 of the Dungeon [Shop] Naref's Jewellery Boutique a ring of ice (325 gold) a ring of see invisible (195 gold) a granite talisman (780 gold) a ring of flight (227 gold) a ring of fire (325 gold) an amulet of the acrobat (390 gold) an amulet of regeneration (390 gold) a +5 ring of evasion (468 gold) a ring of willpower (325 gold) a ring of see invisible (195 gold) a ring of fire (325 gold) (0, 0, D:1) a +0 sling (2, 28, D:1) 4 stones (2, 35, D:1) a +0 club (3, 2, D:1) a +0 short sword (3, 20, D:1) a +0 dagger (5, 16, D:1) a +0 sling (8, 2, D:1) the Writings on Enthralling Gloom Spells Type Level a - Confusing Touch Hexes 3 b - Tukima's Dance Hexes 3 c - Fugue of the Fallen Necromancy 3 d - Vampiric Draining Necromancy 3 e - Silence Hexes/Air 5 Trog disapproves of the use of such an item. (9, 18, D:1) a +0 great mace (15, 4, D:1) a +0 dagger (15, 32, D:1) 5 stones (28, 18, D:1) 6 stones (40, 44, D:1) a +0 club (43, 36, D:1) a +0 short sword (44, 36, D:1) a +0 whip (47, 2, D:1) 5 stones (50, -1, D:1) a +0 dagger (52, 37, D:1) a +0 club (54, 25, D:1) a +0 leather armour (57, 5, D:1) a +0 club (60, 5, D:1) a +0 mace (62, 40, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a book of Sloth (2, 24, D:2) a +0 leather armour (19, 8, D:2) a +0 leather armour (34, 33, D:2) a +0 club (38, 52, D:2) a +0 leather armour (43, 6, D:2) a +0 dagger (48, 47, D:2) a +0 short sword Level 3 of the Dungeon (14, -8, D:3) a +0 robe (20, -38, D:3) a +0 trident (23, -28, D:3) a +0 falchion (24, -28, D:3) a +0 dagger 2 boomerangs a +0 dagger (26, -15, D:3) Aleoli's Cyclopedia of Transmutation Spells Type Level a - Sting Conjuration/Alchemy 1 b - Irradiate Conjuration/Alchemy 5 c - Eringya's Noxious Bog Alchemy 6 Trog disapproves of the use of such an item. (44, -16, D:3) a +0 club (48, -5, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, -32, D:4) a +0 scimitar a +2 robe a +0 halberd (1, 0, D:4) a +0 club a +0 flail (2, -32, D:4) a +0 halberd a +0 whip a +0 whip a +0 robe (2, -8, D:4) a potion of degeneration (3, -32, D:4) a +0 halberd (6, 14, D:4) a +0 chain mail (9, -2, D:4) a +0 flail (12, -17, D:4) a +0 dagger 4 stones (19, -34, D:4) a +0 robe (37, -25, D:4) a staff of death (42, -14, D:4) a +0 club Level 5 of the Dungeon [Shop] Josm's Jewellery Emporium a ring of see invisible (165 gold) an amulet of reflection (330 gold) a ring of fire (275 gold) an amulet of reflection (330 gold) a ring of protection from fire (275 gold) an amulet of magic regeneration (330 gold) a +6 ring of intelligence (396 gold) an amulet of guardian spirit (330 gold) a ring of magical power (220 gold) a beast talisman (220 gold) [Shop] Maostruz's Distillery a potion of invisibility (120 gold) a potion of degeneration (15 gold) a potion of mutation (120 gold) a potion of cancellation (120 gold) a potion of brilliance (60 gold) a potion of mutation (120 gold) a potion of curing (45 gold) a potion of magic (120 gold) a potion of ambrosia (120 gold) [Shop] Obecvip's General Store a scroll of torment (142 gold) a book of Chaos (750 gold) a potion of degeneration (15 gold) a +0 plate armour (345 gold) a ring of fire (375 gold) a +0 club (15 gold) the +3 ring mail of Rotation {rElec} (495 gold) rElec: It insulates you from electricity. a scroll of amnesia (60 gold) a ring of protection from fire (375 gold) a potion of ambrosia (120 gold) [Shop] Kuweolyrph's Antique Armour Boutique a +1 pair of gloves of stealth (330 gold) a +2 robe of willpower (354 gold) the +4 tower shield of Follow the Leader {Slay+2} (798 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 cloak (90 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 buckler (90 gold) a +0 plate armour (460 gold) a +0 leather armour (40 gold) the +2 fire dragon scales of Proximity {rElec rF++ rC- Regen+ MP-9 Dex+6} (1554 gold) Dex+6: It affects your dexterity (+6). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). Regen+: It increases your rate of health regeneration. (0, 0, D:5) a +0 leather armour (15, 19, D:5) a +0 trident a +0 ring mail (16, 5, D:5) 3 scrolls of torment (16, 19, D:5) a +0 mace (17, 19, D:5) a +0 war axe a +0 leather armour a +0 club a +0 club (25, 15, D:5) a +0 hand axe (31, 26, D:5) a +0 mace (35, -9, D:5) a +0 scale mail (39, 22, D:5) a +0 dagger (44, 16, D:5) a +0 hand axe a +0 ring mail a +0 club (44, 17, D:5) a +0 dagger a +0 robe a +0 flail a +0 ring mail (53, -5, D:5) 4 stones (54, -14, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 trident 2 poisoned darts a +0 ring mail a +0 buckler (2, 1, D:6) a scroll of identify (4, 3, D:6) a +0 halberd a gnoll corpse (4, 4, D:6) a +0 whip 5 stones a gnoll corpse (7, 2, D:6) a book of Minor Magic