nitefall Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -19, D:1) a +0 dagger 5 stones (7, 1, D:1) a +0 club (8, -15, D:1) a +0 spear (14, 6, D:1) 4 stones (14, 7, D:1) a +0 dagger (23, 9, D:1) Great Wizards, Vol. VII (24, -5, D:1) a +0 dagger (24, -4, D:1) a +0 spear (25, -19, D:1) a +0 whip 5 stones (36, -37, D:1) a +0 robe (38, -32, D:1) a +0 robe (55, -16, D:1) a +0 club (64, -42, D:1) a +0 club (64, -5, D:1) a +0 dagger (65, 6, D:1) a +0 whip Level 2 of the Dungeon [Shop] Enuigus's General Store a potion of enlightenment (50 gold) a +0 short sword (30 gold) a +1 plate armour of poison resistance (320 gold) a potion of attraction (30 gold) a +0 leather armour (20 gold) a +1 spear of flaming (124 gold) a book of Decay (400 gold) a wand of paralysis (9) (216 gold) (0, 0, D:2) a +0 flail (1, 0, D:2) a +0 spear (2, 0, D:2) a +0 spear (3, 0, D:2) a +0 club (16, -31, D:2) a +0 club (34, -15, D:2) a +0 hand axe (38, 1, D:2) a +0 dagger (39, -4, D:2) 5 stones (44, -34, D:2) a +0 scythe a +0 robe (44, -26, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Vesiluy's Antique Armour Boutique the +0 toga "Victory" {*Victory Clar} (1620 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +2 ring mail of cold resistance (567 gold) a scarf of harm (243 gold) a +0 chain mail (121 gold) a +0 scale mail of willpower (297 gold) a +1 scale mail of cold resistance (432 gold) a +0 leather armour (54 gold) an orb of mayhem (351 gold) (4, -20, D:3) 5 stones (5, -25, D:3) 8 stones (6, -5, D:3) a +0 pair of gloves (21, -29, D:3) a +0 dagger 6 poisoned darts (27, -22, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 trident (0, 1, D:4) a +0 club a +0 leather armour a +0 trident (4, 14, D:4) a +0 scale mail a +0 dagger (5, 22, D:4) a +0 dagger (9, -3, D:4) a +0 club (10, 24, D:4) a +0 halberd (12, 12, D:4) an orb of guile (22, 33, D:4) a +2 rapier of protection (23, 13, D:4) 5 stones (26, 11, D:4) 5 stones (26, 21, D:4) a +0 spear (26, 43, D:4) a +0 whip (29, 29, D:4) a +0 club a +0 dagger (30, 30, D:4) a +0 giant spiked club (30, 31, D:4) a +0 club a +1 sling of freezing (36, 34, D:4) a +0 sling (40, 0, D:4) a book of the Tundra (43, -4, D:4) 8 stones (44, 0, D:4) a +0 dagger of holy wrath (45, 9, D:4) 5 stones (48, -18, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (2, 10, D:5) a +0 whip (17, 7, D:5) a +0 spear (19, 8, D:5) a +0 spear (22, 4, D:5) a +0 flail a +0 whip (22, 5, D:5) a +0 dagger a +0 leather armour a +1 falchion of electrocution a +0 dagger a +0 robe (22, 6, D:5) a +0 club (22, 37, D:5) a bullfrog corpse (skeletalised by now) (23, 4, D:5) a +0 short sword (23, 5, D:5) a +0 spear a +0 leather armour (23, 6, D:5) a +0 mace (24, 6, D:5) a +0 hand axe a +0 ring mail (25, 4, D:5) a +0 mace a +0 ring mail (34, 38, D:5) a +0 dagger (35, 33, D:5) a +0 sling (47, 11, D:5) a +0 dagger (50, 7, D:5) a +0 leather armour (50, 15, D:5) a +0 ring mail (56, 0, D:5) a +0 giant club (63, 19, D:5) a +0 giant club Level 7 of the Dungeon (39, -14, D:7) a wand of paralysis (10) (39, -13, D:7) a yak corpse (44, -9, D:7) a +0 dagger a curare-tipped dart a kobold corpse (47, -10, D:7) a +0 dagger (47, -9, D:7) a +0 ring mail (47, -8, D:7) a potion of attraction the Ecumenical Temple