nitefall Level 1 of the Dungeon (0, 0, D:1) a staff of cold (6, 9, D:1) a +0 flail a +0 club (7, 8, D:1) a +0 dagger (7, 19, D:1) a +0 leather armour (13, -22, D:1) a +0 dagger (14, 19, D:1) a +0 club (15, 6, D:1) a +0 dagger (17, -11, D:1) a +0 club (19, -15, D:1) a +0 ring mail (26, -18, D:1) 5 poisoned darts (31, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -14, D:2) 8 stones (2, -10, D:2) a +0 dagger (8, -23, D:2) a +0 club 5 stones (11, -12, D:2) a +0 hammer (14, -13, D:2) a +2 quarterstaff of chaos (14, -4, D:2) a +0 club 3 stones (23, -36, D:2) a +0 dagger a +0 dagger (27, -17, D:2) a +0 club 5 stones (29, -1, D:2) 6 stones (30, -21, D:2) 6 stones (31, -14, D:2) a +0 spear (31, -12, D:2) a +0 spear (35, -29, D:2) a +0 club (35, -2, D:2) 5 stones Level 3 of the Dungeon (15, 8, D:3) a +0 short sword (19, -10, D:3) a +0 dagger (19, 30, D:3) 3 curare-tipped darts (27, 17, D:3) a +0 buckler (27, 21, D:3) a +0 dagger 5 stones (29, 5, D:3) a +0 war axe (29, 26, D:3) a +0 long sword (30, -6, D:3) a staff of earth (32, -11, D:3) a +2 whip of electrocution (36, 3, D:3) a +0 whip a +0 ring mail (36, 4, D:3) a +0 hand axe a +0 ring mail a +1 dagger of venom (37, 4, D:3) a +0 whip a +0 leather armour (38, 6, D:3) a +0 flail Level 4 of the Dungeon [Shop] Niaxt's Armour Emporium the +0 chain mail of Courage {rF- Str+2 SInv} (129 gold) Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. a +0 pair of gloves (45 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +2 plate armour of fire resistance (400 gold) a +0 crystal plate armour (800 gold) (0, 1, D:4) a +0 dagger a +0 robe (12, 16, D:4) a +0 giant club (14, -1, D:4) a +0 dagger a +0 ring mail (15, 27, D:4) a +0 ring mail (16, -1, D:4) a +0 hand axe (17, -1, D:4) a +0 club a boomerang (27, 34, D:4) a +0 leather armour (28, 4, D:4) a +0 spear (30, 8, D:4) a +0 scythe a +0 robe a +0 halberd (41, 32, D:4) a +0 falchion (58, 29, D:4) a +0 morningstar (59, 29, D:4) 7 stones Level 5 of the Dungeon (23, 2, D:5) the +7 staff of the Meek {protect, meekguard} (25, 30, D:5) a +0 whip a +1 dagger of draining a +0 robe (25, 31, D:5) a +0 short sword a +0 scale mail (28, -2, D:5) a +0 mace (32, 4, D:5) a +0 flail (32, 5, D:5) a +0 club a +0 flail (37, 0, D:5) 3 stones (38, -5, D:5) a +5 short sword a curare-tipped dart a kobold corpse (skeletalised by now) (39, -5, D:5) a hound corpse (skeletalised by now) (39, 8, D:5) a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (40, -3, D:5) a +0 dagger (40, 29, D:5) a +0 giant club (41, -4, D:5) an adder corpse (skeletalised by now) (41, 7, D:5) an adder corpse (skeletalised by now) (42, 5, D:5) a +4 hand axe a +0 robe a wyvern corpse (skeletalised by now) (49, 1, D:5) the +10 spear "Jopyamn" {chaos, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (53, 33, D:5) a +0 hand axe a +0 leather armour a +2 heavy mace (53, 34, D:5) a +0 short sword (57, -6, D:5) a hornet corpse (57, -5, D:5) a yak corpse (64, 0, D:5) a +0 quarterstaff (64, 27, D:5) a +0 robe of resistance Level 6 of the Dungeon (0, 0, D:6) 17 gold pieces (0, 6, D:6) a +0 ring mail (12, 4, D:6) a +0 dagger