Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5493612537575265559 14 nitefall the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Mar 18, 2024. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (731 turns). nitefall the Magician (Djinni Conjurer) Turns: 731, Time: 00:01:38 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 55% Gold: 79 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + . . g - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of ice HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons g - a +0 mace (weapon) Missiles d - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery b - a ring of ice (left hand) Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} Potions e - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll closely misses you. The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +1 spear of freezing. The gnoll freezes you. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. The gnoll shouts! You hear an angry hiss. The gnoll hits you from afar with a +0 spear. There is a stone staircase leading up here. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You die... g..# #.........#+#### #...... ....... #...... .....# #.....# #....# #.....# #g...# #.....# #g...# #.....# #....# #....@# #....# #....g###....# #....gg......# ##...........# #...........# ..........##### ##.......># ......g...# ...........# You could see 4 gnolls. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons An endoplasm (D:1) A hobgoblin (D:1) 3 bats (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nitefall set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 349 | D:1 | Found a faded altar of an unknown god. 731 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_cross, chequers_ecumenical_altar_island D:2: layout_basic, minmay_vboxes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 31 Armour: Robe || 9 Dodge: Dodged || 6