Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10011725783620930534 25 nitefall the Magician (level 3, -3/25 HPs) Began as a Djinni Conjurer on Mar 19, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (922 turns). nitefall the Magician (Djinni Conjurer) Turns: 922, Time: 00:01:45 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 17% Gold: 26 EV: 12 Int: 21 God: SH: 0 Dex: 17 rFire + + + j - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of protection from fire HPRegen 0.24/turn h - +6 ring of dexterity MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) Missiles i - 5 javelins Armour a - a +0 robe (worn) Jewellery f - a ring of protection from fire (left hand) h - a +6 ring of dexterity (right hand) Scrolls b - a scroll of noise {unknown} c - 2 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - 3 scrolls of vulnerability {unknown} Potions g - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Fulminant Prism Conj/Alch 11% 3d9 21% 4 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 d - Searing Ray Conj 44% 2d6 3% 2 e - Shock Conj/Air 88% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a stone staircase leading up. The gnoll shouts! The magic dart hits the gnoll but does no damage. The gnoll shouts! A gnoll is nearby! There is a stone staircase leading up here. The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. The gnoll hits you with a +0 whip! You fly upwards. There is a stone staircase leading down here. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! You die... #...#.#.#.#####.#.# #.....# # #.#.#.....#####.#.# #.....# # #.#.#...(.#......)# #.....# # #.#.#.#.#.#####.#># #.....# # #.#.#.)...# ###.#†# #.....##### #.#.#.....# #.....####.......... #.#.#.#.#.###.#.......(#.#####.# #.#.#.....##.#.g#####.........## #...#.....#.###@# #.......###.# #####...#....#.## #.#.#.#.# ##. ##..#####.## #.#.#>#.##### ##.# #.# #(#.......... #.# #.# #.##...##.### #.# #.# #.##...##.... #.# #.######.##...##.### #.# #........###.....# #.############## ###.### You could see a gnoll. Vanquished Creatures An adder (D:1) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nitefall set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 509 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 803 | D:1 | Reached XP level 3. HP: 5/25 MP: 0/0 803 | D:1 | Learned a level 1 spell: Shock 922 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring, columned_hall_lemuel D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_gaudy_bauble, st_stairs_8, chequers_decorated_corner, skrybe_limestone_x, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Short sword || 1 Cast: Magic Dart || 34 Armour: Robe || 12 Dodge: Dodged || 12