Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11724486830242821368 2713 nitefall the Thaumaturge (level 9, -7/66 HPs) Began as a Djinni Conjurer on Mar 19, 2024. Was an Initiate of Ashenzari. Mangled by Joseph ... wielding a +0 quarterstaff (14 damage) ... on level 8 of the Dungeon. The game lasted 00:14:20 (6968 turns). nitefall the Thaumaturge (Djinni Conjurer) Turns: 6968, Time: 00:14:20 Health: -7/66 AC: 2 Str: 6 XL: 9 Next: 98% Gold: 460 EV: 27 Int: 22 God: Ashenzari [......] SH: 0 Dex: 11 rFire + + . c - +1 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... B - amulet "Ifaxuck" {Acrobat rC+ Int-3 SInv} Stlth ++ r - ring of see invisible HPRegen 0.31/turn (no ring) MPRegen 0.00/turn %: acrobat, infuse magic (-8 HP) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 460 gold pieces. Inventory: Hand Weapons c - a +1 dagger of electrocution (weapon) Missiles f - 8 poisoned darts q - 5 boomerangs Armour a - a +0 robe (worn) Jewellery r - a ring of see invisible (left hand) B - the amulet "Ifaxuck" (around neck) {Acrobat rC+ Int-3 SInv} (You found it on level 8 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int-3: It affects your intelligence (-3). rC+: It protects you from cold. SInv: It lets you see invisible. Wands l - a wand of polymorph (8) o - a wand of charming (7) Scrolls b - 6 scrolls of identify {unknown} e - 5 scrolls of revelation {unknown} g - 2 scrolls of immolation {unknown} h - 2 scrolls of blinking {unknown} i - 8 scrolls of teleportation {unknown} s - a scroll of summoning {unknown} u - a scroll of amnesia {unknown} v - a scroll of torment {unknown} x - 2 scrolls of fear {unknown} y - a scroll of noise {unknown} z - a scroll of fog {unknown} Potions d - 2 potions of lignification {unknown} j - 2 potions of mutation {unknown} k - 2 potions of curing {unknown} m - a potion of heal wounds {unknown} n - 3 potions of haste {unknown} p - a potion of attraction {unknown} t - a potion of resistance {unknown} w - a potion of degeneration {unknown} A - a potion of invisibility {unknown} Skills: + Level 6.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 9.6 Spellcasting * Level 9.6 Conjurations * Level 9.6 Hexes Level 0.0 Charms * Level 9.6 Summonings * Level 9.6 Necromancy * Level 9.6 Translocations Level 0.0 Transmutations * Level 9.6 Fire Magic * Level 9.6 Ice Magic * Level 9.6 Air Magic * Level 9.6 Earth Magic * Level 9.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 25% 3d14 1% 4 c - Iskenderun's Mystic Conj/Tloc 51% 2d11 1% 4 d - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 e - Necrotise Necr 100% 1d9 1% 1 f - Searing Ray Conj 100% 2d8 1% 2 g - Scorch Fire 100% 2d9 1% 2 h - Gell's Gravitas Tloc 51% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Makhleb Okawaru Ru Trog Uskayaw Wu Jian Xom Yredelemnul The Shining One Shops: D:1 : Annotations: D:8 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Joseph is knocked back by the mystic blast. Joseph collides with your fulminant prism! Joseph is heavily wounded. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs Joseph! Joseph is heavily wounded. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Joseph. Joseph is heavily wounded. Joseph is knocked back by the mystic blast. Joseph slams into the rock wall! Joseph is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Joseph! Joseph is severely wounded. Joseph is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (severely wounded) You can't place the prism on a creature. Joseph shoots a sling bullet. The sling bullet barely misses you. Unknown command. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (severely wounded, chance to affect: 54%) Joseph looks drowsy... * * * LOW HITPOINT WARNING * * * Joseph shouts! Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff. Joseph hits you with a +0 quarterstaff! You die... .##...# #.# ..#...# #.# #.#...# #.#### #.#...# #....# #.....# ####.# ##....# #.#### ##..## ####....# ####..## #....@#.# .......### #.###@#.# .......'.# #.......# .......#.#######.### # .......#.....###...#.# .......#####..####.#.# .......# ###.####...# .......# #..........# .......# #.#.######.# .....(.# #...# ... You could see Joseph. Vanquished Creatures Grinder (D:6) A wyvern (D:8) A sky beast (D:6) A water moccasin (D:6) An orc warrior (D:6) 3 black bears (D:6) 2 ogres (D:5) A centaur (D:5) 4 wights (D:7) 5 killer bees (D:8) 2 bombardier beetles 2 jellies 4 orc priests 2 hounds 3 gnoll boudas Natasha (thrice) (D:3) Terence (D:3) 7 iguanas A sleepcap (D:5) 6 orc wizards 10 gnolls 7 adders A shadow imp (D:6) 2 white imps 2 ufetubi (D:5) 2 dart slugs 2 ribbon worms 21 orcs 8 endoplasms A giant cockroach (D:2) 6 goblins 8 hobgoblins 5 quokkas 3 ball pythons 2 bats 3 frilled lizards 4 kobolds 5 rats A fulminant prism (D:8) 144 creatures vanquished. Vanquished Creatures (others) 14 fulminant prisms 14 creatures vanquished. Grand Total: 158 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nitefall set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Found Ykol's Vocational Training. 100 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 676 | D:1 | Found a hazy altar of Hepliaklqana. 803 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 803 | D:2 | Learned a level 1 spell: Necrotise 1125 | D:2 | Found a faded altar of an unknown god. 1535 | D:3 | Found a hide-covered altar of Uskayaw. 1685 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 1739 | D:3 | Noticed Terence 1751 | D:3 | Killed Terence 1958 | D:3 | Reached skill level 5 in Spellcasting 1958 | D:3 | Reached skill level 5 in Conjurations 1958 | D:3 | Reached skill level 5 in Hexes 1958 | D:3 | Reached skill level 5 in Summonings 1958 | D:3 | Reached skill level 5 in Necromancy 1958 | D:3 | Reached skill level 5 in Translocations 1958 | D:3 | Reached skill level 5 in Fire Magic 1958 | D:3 | Reached skill level 5 in Ice Magic 1958 | D:3 | Reached skill level 5 in Air Magic 1958 | D:3 | Reached skill level 5 in Earth Magic 1958 | D:3 | Reached skill level 5 in Alchemy 1958 | D:3 | Reached XP level 5. HP: 25/35 MP: 0/0 1958 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2043 | D:3 | Found a blossoming altar of Fedhas. 2044 | D:3 | Found a glowing golden altar of the Shining One. 2048 | D:3 | Noticed Natasha 2052 | D:3 | Killed Natasha 2101 | D:3 | Noticed Natasha 2109 | D:3 | Killed Natasha 2404 | D:3 | Noticed Natasha 2408 | D:3 | Killed Natasha 2527 | D:4 | Reached XP level 6. HP: 18/40 MP: 0/0 3351 | D:4 | Reached skill level 1 in Fighting 3392 | D:4 | Reached XP level 7. HP: 42/47 MP: 0/0 3392 | D:4 | Learned a level 2 spell: Scorch 3634 | D:5 | Entered Level 5 of the Dungeon 4076 | D:5 | Reached XP level 8. HP: 18/55 MP: 0/0 4282 | D:5 | You are sucked into a shaft and drop 2 floors! 4298 | D:6 | Noticed Grinder 4312 | D:6 | Killed Grinder 5101 | D:6 | Reached XP level 9. HP: 27/63 MP: 0/0 5101 | D:6 | Learned a level 3 spell: Gell's Gravitas 5236 | D:6 | Found a broken altar of Ashenzari. 5240 | D:6 | Identified the +7 spear "Akhlat" {drain, Int+2} 5443 | D:6 | Reached skill level 5 in Fighting 6168 | D:6 | Became a worshipper of Ashenzari the Shackled 6274 | D:7 | Found a staircase to the Ecumenical Temple. 6688 | Temple | Entered the Ecumenical Temple 6804 | D:8 | Identified the amulet "Ifaxuck" {Acrobat rC+ Int-3 SInv} 6944 | D:8 | Noticed Joseph 6968 | D:8 | Mangled by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_loops_ring, minmay_misc_feat_columns, nicolae_shop_vocational D:2: layout_loops_ring, shapermc_ecumenical_altar_notcrosses D:3: layout_rooms, mainiacjoe_overflow_24_doors, nicolae_overflow_squiral, uniq_natasha, uniq_terence D:4: layout_loops_ring D:5: layout_gridville, grunt_ministairs_4 D:6: layout_gridville, mainiacjoe_overflow_catwalk, st_stairs_11, wad_floor_pattern_untrapped, uniq_grinder D:7: layout_cave_pools, minmay_temple_entry_nine_rooms D:8: layout_basic, uniq_joseph Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.6 Conjurations | 4 5 6 7 8 9 | 9.6 Hexes | 4 5 6 7 8 9 | 9.6 Summonings | 4 5 6 7 8 9 | 9.6 Necromancy | 4 5 6 7 8 9 | 9.6 Translocations | 4 5 6 7 8 9 | 9.6 Fire Magic | 4 5 6 7 8 9 | 9.6 Ice Magic | 4 5 6 7 8 9 | 9.6 Air Magic | 4 5 6 7 8 9 | 9.6 Earth Magic | 4 5 6 7 8 9 | 9.6 Alchemy | 4 5 6 7 8 9 | 9.6 Fighting | 1 2 4 6 | 6.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 2 | | || 2 Cast: Magic Dart | 74 | 74 | 141 || 289 Iskenderun's Myst | | 12 | 60 || 72 Ensorcelled Hiber | | 1 | 2 || 3 Fulminant Prism | | 1 | 14 || 15 Armour: Robe | 7 | 7 | 19 || 33 Dodge: Dodged | 4 | 6 | 10 || 20