nitefall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 12, D:1) a +0 club (1, 2, D:1) a +0 dagger (2, 1, D:1) a +0 club (2, 4, D:1) a staff of cold (5, -7, D:1) a +0 whip (5, 14, D:1) a +0 club (13, -14, D:1) a +0 club (17, 8, D:1) a +0 club (26, -26, D:1) a +0 robe (43, 18, D:1) a +0 spear (43, 19, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 15, D:2) a +1 great sword of electrocution (14, 8, D:2) a staff of alchemy (14, 20, D:2) a +0 short sword (22, 44, D:2) a +1 short sword of draining (27, 29, D:2) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (29, 48, D:2) a +0 robe (55, 54, D:2) a +0 whip Level 3 of the Dungeon (17, -28, D:3) a +0 spear (28, 19, D:3) a +0 short sword a +0 scythe a +0 robe (32, -7, D:3) a +0 whip a +0 leather armour (33, -7, D:3) a +0 dagger (39, 9, D:3) a +0 club (45, -18, D:3) a +0 dagger a +0 flail a +0 dagger a +0 robe (46, -17, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (16, 11, D:4) a +0 sling (24, -12, D:4) a ring of magical power a +0 ring mail a +0 animal skin a +0 hand axe (25, 31, D:4) a +0 dagger (26, 7, D:4) a +0 mace (26, 8, D:4) a +0 falchion a +0 leather armour (27, 9, D:4) a +0 war axe a +0 ring mail (28, 18, D:4) a +0 ring mail (29, 23, D:4) a +0 short sword a +1 robe of willpower (30, -3, D:4) a +0 hand axe (30, 23, D:4) a +0 hand axe a +0 robe (30, 24, D:4) a +0 dagger (34, -3, D:4) a +0 short sword a +0 hand axe a +0 leather armour (36, -2, D:4) a +0 dagger a +0 robe (36, -1, D:4) a +0 whip Level 5 of the Dungeon (6, 0, D:5) a +0 giant club (21, -8, D:5) a +0 leather armour (23, 25, D:5) a +0 club (25, 26, D:5) a +0 club a +0 flail a +1 flail of venom a +0 shortbow (25, 27, D:5) a +0 dagger a +0 giant club a +0 dagger (26, -11, D:5) a +1 rapier of speed a +0 leather armour (26, 27, D:5) a +0 club (28, 9, D:5) a +0 dagger a +0 robe (29, 8, D:5) a +0 dagger a +0 robe (29, 9, D:5) a +0 hand axe (37, -11, D:5) an amulet of magic regeneration (39, -25, D:5) a +0 spear (39, -21, D:5) a +0 spear (44, 1, D:5) a +0 ring mail (55, -5, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (1, 9, D:6) a +0 club (11, 8, D:6) a +0 robe a +0 mace (11, 10, D:6) a book of Air (15, -2, D:6) a +0 robe a +2 trident (16, 6, D:6) a +0 robe a +0 morningstar (17, 6, D:6) a +0 robe a +0 dagger (21, -7, D:6) a +0 robe (23, 3, D:6) a +0 leather armour (23, 18, D:6) a +0 giant club (30, -9, D:6) a +0 spear (36, -6, D:6) a +0 club (40, -10, D:6) a +0 leather armour (42, 22, D:6) a staff of cold (47, 21, D:6) the staff of Wealth {rElec rPois rC- Int+2 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (53, 20, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 trident (24, 16, D:7) a +0 trident (25, 20, D:7) a +0 club (26, 18, D:7) a +0 morningstar a +0 robe (29, 8, D:7) a +0 club a +0 leather armour (30, 21, D:7) a +0 ring mail (36, 7, D:7) a +0 orcbow (40, 37, D:7) a +0 quarterstaff a +0 scale mail a +0 club (41, 20, D:7) a +0 mace (41, 36, D:7) a +0 leather armour a +0 mace (42, 6, D:7) a +0 war axe (42, 7, D:7) the +1 robe of the Tsukumogami {Dex+5} Dex+5: It affects your dexterity (+5). (42, 35, D:7) a ring of magical power a +0 cloak a +0 scale mail an amulet of faith a +0 whip (42, 38, D:7) a +0 flail (43, 6, D:7) a +0 robe (43, 9, D:7) a +0 troll leather armour (43, 39, D:7) a +0 scale mail a +0 spear (44, 38, D:7) a +0 club a +0 halberd (44, 39, D:7) a +0 spear (48, 12, D:7) a +2 whip of freezing a +2 robe of cold resistance (56, 28, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 ring mail (0, 7, D:8) a +0 trident (1, 0, D:8) a +0 whip a +0 leather armour a +0 mace a +0 ring mail (2, 0, D:8) a +0 short sword (2, 1, D:8) a +0 club a +0 leather armour (5, 30, D:8) a +0 falchion (6, 6, D:8) 2 large rocks (8, 1, D:8) a +2 heavy mace a +0 leather armour (15, 23, D:8) a +0 scimitar of flaming (25, 3, D:8) a +0 club (25, 4, D:8) a +0 club (25, 6, D:8) a +0 spear (26, 3, D:8) a +0 whip a +0 club (26, 4, D:8) a +0 spear (26, 6, D:8) a +0 shortbow (26, 7, D:8) a +0 trident (26, 9, D:8) a +0 club (26, 14, D:8) a +0 trident a +0 ring mail (27, 3, D:8) a +0 flail (27, 6, D:8) a +0 shortbow (27, 7, D:8) a +0 whip of electrocution (35, 36, D:8) a +0 giant club a +0 dire flail (36, 6, D:8) the +10 dagger "Worm" {heavy, Will+} Will+: It increases your willpower. (44, 34, D:8) a +0 spear (45, 33, D:8) a +0 whip a +0 robe a +0 flail (46, 32, D:8) a +0 club (46, 33, D:8) a +0 whip (58, 1, D:8) a +0 long sword a +0 plate armour (58, 8, D:8) a +0 whip (59, 1, D:8) a +0 falchion (60, 6, D:8) a +0 leather armour a +0 whip a +0 leather armour a +0 quarterstaff a +0 sling (61, 7, D:8) a +0 short sword a +0 short sword (67, 19, D:8) a scroll of noise 4 potions of attraction Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (1, 19, D:9) the +1 ring mail of Levity {^Contam Int+3 Slay+2 SInv} Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (4, 2, D:9) a +0 leather armour (8, 31, D:9) a +0 chain mail (8, 35, D:9) a +0 ring mail (13, 23, D:9) a +0 chain mail a +0 trident (14, 23, D:9) a +0 robe a +0 dagger (14, 36, D:9) a +0 rapier (16, 22, D:9) a +0 chain mail a +0 hand axe (17, 27, D:9) a +0 hand axe (18, 28, D:9) a +0 robe a +0 vampiric dagger a +0 short sword a +0 chain mail a +0 mace (18, 29, D:9) a +0 short sword (28, 6, D:9) a ring of wizardry (35, 1, D:9) a +0 club Level 10 of the Dungeon (2, 5, D:10) the +8 long sword of Outrage {venom, Will+ MP+9 Str+5} Str+5: It affects your strength (+5). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (4, -9, D:10) a +0 dagger (8, 0, D:10) a +0 plate armour (14, -10, D:10) a +0 short sword a +0 robe (14, 7, D:10) +0 steam dragon scales (36, -15, D:10) a +0 chain mail (40, 18, D:10) a +0 shortbow (42, -7, D:10) a +0 whip a +0 robe (43, -15, D:10) a Trismegistus Codex (45, -15, D:10) a +0 eveningstar (50, 0, D:10) a +0 robe (53, -11, D:10) the +1 morningstar of Fate {flame, rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Level 11 of the Dungeon [Shop] Ysaufiaf's Armour Shop a +2 troll leather armour (378 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 scale mail (56 gold) a +2 leather armour of fire resistance (266 gold) a +2 robe of willpower (247 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (623 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). a +0 robe (9 gold) (0, 26, D:11) a +0 leather armour (2, -1, D:11) a +0 dagger a +0 robe (9, 18, D:11) a potion of attraction 3 potions of brilliance 7 potions of lignification 4 potions of degeneration the +3 ring mail "Jyiploj" {rF+} rF+: It protects you from fire. a +4 broad axe a +6 ring of strength a ring of protection from fire a lightning rod (4/4) (10, 28, D:11) 3 large rocks (12, -1, D:11) a +0 orcbow a +0 robe (20, 8, D:11) a +0 dagger a +0 robe (23, 12, D:11) a +0 troll leather armour (24, 1, D:11) a +0 dagger (24, 5, D:11) a +0 buckler a +1 war axe a +0 ring mail (26, 7, D:11) a +0 giant spiked club a +0 giant club (27, 0, D:11) a +0 halberd a +0 leather armour (27, 3, D:11) a +4 glaive a +0 plate armour (28, 2, D:11) a +0 giant spiked club a +0 giant club (36, 25, D:11) the +10 trident of Ferolysm {flame, Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. a +0 robe (46, 2, D:11) a +0 trident a +0 orcbow (47, -6, D:11) a +0 ring mail (49, 15, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) 2 large rocks (3, -20, D:12) a +0 long sword (3, 6, D:12) a +0 barding a +3 longbow of flaming (5, -15, D:12) a +3 battleaxe of freezing (6, -16, D:12) a +0 flail a +0 dire flail (7, -22, D:12) a +0 short sword (8, -38, D:12) a +0 trident (9, -38, D:12) a +0 dagger a +0 robe (9, -37, D:12) a +0 dagger (10, -38, D:12) a +0 dagger a +0 robe (10, -37, D:12) a +0 flail a +0 scale mail (10, -8, D:12) a +0 mace of draining (11, -7, D:12) a +0 robe a +0 dagger (13, -27, D:12) 4 large rocks (16, -4, D:12) a +0 long sword (22, 6, D:12) a +3 antimagic quarterstaff (22, 7, D:12) a +0 flail (23, 6, D:12) 5 large rocks a +0 long sword (23, 7, D:12) a +0 scimitar a +0 morningstar (40, -11, D:12) a +0 leather armour a +1 hand axe of freezing (40, 1, D:12) a potion of degeneration (41, -11, D:12) a +0 leather armour a +0 dagger (42, -20, D:12) a +0 quarterstaff (42, -16, D:12) a +0 halberd (43, -11, D:12) a +0 rapier (43, -8, D:12) a +0 plate armour a +0 battleaxe a +0 whip (43, -7, D:12) a +0 plate armour a +2 heavy mace (44, -9, D:12) a +0 ring mail a +0 flail (44, -8, D:12) a +0 robe a +0 dagger (44, -7, D:12) a +0 short sword (44, -5, D:12) a +0 club (48, -35, D:12) a +0 giant club a +3 dire flail of holy wrath (48, -34, D:12) a book of Vapours Level 13 of the Dungeon (3, 18, D:13) a +0 dagger a +0 leather armour (4, 4, D:13) 6 large rocks a +2 war axe a +0 chain mail a +2 kite shield (5, 5, D:13) 5 large rocks (9, 28, D:13) a +0 orcbow (13, 34, D:13) a +0 trident (14, 26, D:13) a +0 mace (24, 16, D:13) a +0 quarterstaff (24, 25, D:13) a +0 robe (32, 28, D:13) a +0 long sword (40, 6, D:13) 4 large rocks (49, 8, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a book of Transmutation (3, -3, D:14) a +0 trident a +0 leather armour of fire resistance (6, 23, D:14) a +0 glaive (6, 24, D:14) a +0 leather armour (10, 23, D:14) a +0 shortbow (15, 23, D:14) a +0 war axe a +0 arbalest a +0 leather armour (15, 24, D:14) a +0 battleaxe a +0 arbalest a +0 ring mail (17, 23, D:14) a +0 giant spiked club a +0 giant spiked club (33, -19, D:14) the +1 chain mail of a bazaar {+Inv Int+4} Int+4: It affects your intelligence (+4). +Inv: It lets you turn invisible. a +1 kite shield (34, -20, D:14) a +0 shortbow (36, 22, D:14) a book of Party Tricks Level 15 of the Dungeon (0, 16, D:15) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) (1, 16, D:15) a sphinx corpse (3, 3, D:15) a scroll of enchant armour (3, 6, D:15) a +0 morningstar (4, 4, D:15) a staff of fire (unseen) (4, 6, D:15) 37 gold pieces (5, 5, D:15) a book of Death (5, 28, D:15) a +0 ring mail (8, 29, D:15) a +0 short sword of venom (10, 7, D:15) 3 large rocks (12, 17, D:15) a +0 dagger a +0 robe (13, 17, D:15) a +0 rapier (14, 18, D:15) a +0 long sword a +0 robe (14, 19, D:15) a +0 dagger a +0 robe (14, 20, D:15) a +0 whip a +0 robe (16, 43, D:15) a +0 shortbow (17, 14, D:15) a +0 sling (19, 17, D:15) a +0 dagger of protection a +0 robe (23, 17, D:15) a +0 orcbow a +0 shortbow a +0 shortbow a +0 orcbow (23, 18, D:15) a +0 shortbow (24, 42, D:15) a +2 scimitar of flaming (34, 45, D:15) a +2 heavy orcbow (34, 47, D:15) a +0 shortbow (41, 35, D:15) a +1 spear of venom (41, 57, D:15) a +0 chain mail Level 1 of the Orcish Mines [Shop] Faixtomig's Magic Scroll Emporium a scroll of amnesia (48 gold) a scroll of noise (12 gold) a scroll of fear (48 gold) a scroll of fog (48 gold) [Shop] Wotopsy's Overcharged Wands a wand of iceblast (18) (648 gold) a wand of acid (18) (1134 gold) a wand of flame (40) (420 gold) a wand of acid (18) (1134 gold) a wand of polymorph (18) (378 gold) a wand of mindburst (30) (630 gold) (0, 0, Orc:1) a +0 dagger a +2 robe of cold resistance (2, 36, Orc:1) a +0 troll leather armour (7, 11, Orc:1) a +0 giant club (8, 10, Orc:1) a +0 robe a +0 dagger (9, 9, Orc:1) a +0 club (10, 5, Orc:1) a +0 robe a +0 dagger (10, 7, Orc:1) a +0 orcbow (10, 8, Orc:1) a +0 plate armour a +0 short sword (10, 9, Orc:1) a +0 robe a +0 dagger (11, 5, Orc:1) a +0 orcbow (12, 27, Orc:1) a +0 plate armour a +0 halberd (13, 25, Orc:1) a +0 flail (13, 27, Orc:1) a +0 plate armour a +0 long sword a +0 robe a +0 dagger a +0 flail (13, 28, Orc:1) a +0 leather armour a +0 club (14, 26, Orc:1) a +0 chain mail a +0 falchion a +2 short sword of venom Level 2 of the Orcish Mines [Shop] Iduiwetz's Antique Weapon Shop a +0 shortbow (84 gold) a +0 war axe (98 gold) a +0 flail (98 gold) a +0 orcbow (98 gold) a +0 arbalest (126 gold) a +0 mace (84 gold) a +0 quarterstaff (112 gold) a +0 scimitar (112 gold) [Shop] Nidemugh's Antique Armour Shop a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 pair of boots (139 gold) a +0 scale mail (124 gold) a +3 scale mail of cold resistance (806 gold) a +0 robe (21 gold) [Shop] Wetoneot's General Store a scroll of fear (52 gold) a +0 falchion (39 gold) a +0 glaive (84 gold) 9 stones (11 gold) a scroll of butterflies (52 gold) [Shop] Beeral's Jewellery Shop a storm talisman (1040 gold) a ring of magical power (260 gold) an amulet of the acrobat (390 gold) a ring of fire (325 gold) a maw talisman (390 gold) a storm talisman (1040 gold) a +6 ring of intelligence (468 gold) a ring of ice (325 gold) (0, 0, Orc:2) a ring of ice an amulet of the acrobat a +4 ring of protection an amulet of guardian spirit (5, 20, Orc:2) a +0 plate armour a +0 halberd (5, 21, Orc:2) a +0 war axe a +0 chain mail (6, 10, Orc:2) a +0 dagger (6, 16, Orc:2) a +0 flail a +0 plate armour (6, 17, Orc:2) a +0 flail a +0 ring mail (6, 18, Orc:2) a +0 giant club a +0 giant spiked club a +0 chain mail a +0 glaive (6, 20, Orc:2) a +0 dagger a +0 robe (6, 21, Orc:2) a +0 dagger a +0 robe (6, 22, Orc:2) a +0 trident a +0 plate armour a +0 battleaxe a +0 chain mail a +0 whip a +0 ring mail a +0 dagger a +0 robe (6, 23, Orc:2) a +0 falchion (7, 8, Orc:2) a +0 glaive a +0 plate armour (7, 9, Orc:2) a +0 hand axe a +0 plate armour (7, 14, Orc:2) a +0 heavy dire flail a +0 plate armour (7, 16, Orc:2) a +0 club (7, 18, Orc:2) a +0 whip a +0 robe a +0 plate armour a +0 dire flail (7, 19, Orc:2) a +0 flail a +0 chain mail a +2 long sword (7, 20, Orc:2) a +0 dagger (7, 21, Orc:2) a +0 mace a +0 ring mail a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 long sword a +0 plate armour (7, 22, Orc:2) a +2 long sword of distortion a +0 chain mail a +0 hand axe (7, 23, Orc:2) a +2 short sword (8, 9, Orc:2) a +0 club (8, 10, Orc:2) a +0 dagger a +0 robe (8, 16, Orc:2) a +1 dagger of venom a +1 robe of willpower (8, 20, Orc:2) a +0 halberd a +0 plate armour (8, 21, Orc:2) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (8, 25, Orc:2) a +0 trident (9, 7, Orc:2) a +0 dagger a +0 robe (9, 25, Orc:2) a +0 glaive a +0 chain mail (10, 25, Orc:2) a +0 giant club a +0 giant club a +0 dagger a +0 robe (10, 26, Orc:2) a +0 dire flail a +0 dagger a +2 robe of resistance (11, 26, Orc:2) a +0 giant spiked club a +0 giant spiked club (12, 26, Orc:2) a +0 giant club a +0 giant club a +2 dagger of holy wrath a +0 robe (13, 26, Orc:2) a +0 flail a +0 chain mail a +0 scimitar of venom a +0 plate armour (14, -10, Orc:2) a +0 giant spiked club (14, -9, Orc:2) a +0 heavy quarterstaff a +0 robe (14, 26, Orc:2) a +0 giant club a +0 dire flail (19, 25, Orc:2) a +0 giant spiked club (22, 7, Orc:2) a +0 hand axe (22, 25, Orc:2) a +0 robe a +0 dagger (28, 34, Orc:2) 3 large rocks (29, 30, Orc:2) a +0 short sword (30, 30, Orc:2) a +0 robe a +0 dagger (31, 29, Orc:2) a +0 plate armour a +0 flail of distortion (31, 30, Orc:2) a +0 ring mail a +0 short sword (31, 31, Orc:2) a +0 mace (39, 42, Orc:2) a +0 short sword a +0 flail a +0 chain mail a +0 flail (39, 43, Orc:2) a +2 dagger of protection a +0 leather armour a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (3, -19, Lair:1) a +0 falchion (25, -38, Lair:1) a +0 club (32, -43, Lair:1) a +0 shortbow (41, -50, Lair:1) a +0 flail (52, -35, Lair:1) a +0 quarterstaff (57, -38, Lair:1) a +0 short sword (60, -29, Lair:1) a -1 spear a +0 animal skin (62, -43, Lair:1) a book of Party Tricks Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (1, 19, Lair:2) the +0 ring mail "Obikk" {rElec} rElec: It insulates you from electricity. (4, 0, Lair:2) a +0 war axe (7, -12, Lair:2) a +0 plate armour (9, 18, Lair:2) a +0 trident (13, -10, Lair:2) a +1 whip of freezing (21, -12, Lair:2) a book of Storms (22, -11, Lair:2) a book of Unlife (24, 20, Lair:2) a +0 long sword (29, -26, Lair:2) an Everburning Encyclopedia (44, 21, Lair:2) a +0 flail (46, 24, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (2, 38, Lair:3) a book of the Hunter Level 4 of the Lair of Beasts (0, 26, Lair:4) a +0 rapier (13, -14, Lair:4) a +0 great sword (34, 13, Lair:4) a +0 leather armour (35, 8, Lair:4) a +0 scimitar (38, 17, Lair:4) a Young Poisoner's Handbook (38, 21, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 troll leather armour (11, 3, Lair:5) a +0 rapier (12, 2, Lair:5) a +0 ring mail (12, 3, Lair:5) the +6 spear of the Hawk {venom, *Corrode rF++ Will+++} rF++: It greatly protects you from fire. Will+++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. (13, 1, Lair:5) a +0 long sword (15, -1, Lair:5) Sif Muna's Octavo of Amassed Curses Spells Type Level a - Confusing Touch Hexes 3 b - Summon Ice Beast Ice/Summoning 3 c - Call Canine Familiar Summoning 3 d - Silence Hexes/Air 5 Trog disapproves of the use of such an item. (20, 10, Lair:5) a +1 short sword of venom (38, 38, Lair:5) a +0 short sword (39, 42, Lair:5) a book of Callings (57, 23, Lair:5) a +0 robe