nitefall Level 1 of the Dungeon (0, 0, D:1) a +0 club (19, -6, D:1) a +0 quarterstaff (27, -14, D:1) a +0 mace (27, 1, D:1) a +1 whip of electrocution a +0 club (37, -7, D:1) a +0 dagger (38, 5, D:1) a +0 robe (39, -38, D:1) a +0 dagger (39, -37, D:1) a +0 whip (41, 2, D:1) a book of Lightning (43, -36, D:1) a book of Fire (45, -21, D:1) a +0 leather armour Level 2 of the Dungeon (18, 14, D:2) a +0 dagger (21, 36, D:2) the +7 flail of the Fulmar {chaos, rElec} rElec: It insulates you from electricity. (23, 47, D:2) a +0 dagger of flaming (25, 7, D:2) a +3 dagger (26, 47, D:2) a +0 rapier (30, 37, D:2) a +0 sling (37, 0, D:2) a +0 quarterstaff (38, 6, D:2) a +0 club (49, 17, D:2) a +0 dagger Level 3 of the Dungeon (5, 4, D:3) a +0 leather armour (21, -5, D:3) a +0 spear (22, -7, D:3) a +0 whip (22, -6, D:3) a +0 whip (44, 12, D:3) a +0 spear (47, 0, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -17, D:4) a +0 trident (4, 10, D:4) a +0 robe (5, -17, D:4) a +0 dagger a +0 robe a +0 club (5, -16, D:4) a +0 dagger a +0 short sword a +0 leather armour (5, -12, D:4) a +0 ring mail (6, 9, D:4) a +0 sling (16, 11, D:4) a +0 dagger (28, -7, D:4) a +0 club (43, -6, D:4) a +0 orcbow (46, -1, D:4) a staff of earth (63, -14, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a scroll of summoning (3, -14, D:5) a +0 ring mail (6, -16, D:5) a scroll of brand weapon (7, -29, D:5) a scroll of identify (7, -27, D:5) a +0 war axe (7, -13, D:5) 14 gold pieces (7, -6, D:5) the +2 dagger of Triumph {chaos, Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (11, -25, D:5) a +1 war axe of freezing (still there?) a boomerang (still there?) a +0 giant club (still there?) an orc corpse (still there?) (12, -25, D:5) a +0 dagger a +0 robe (12, -10, D:5) an adder corpse (13, -6, D:5) 6 stones