nitefall Level 1 of the Dungeon (0, 0, D:1) a +0 sling (14, -4, D:1) a +0 short sword 2 stones (17, 18, D:1) a +0 short sword a stone (34, 10, D:1) a +0 robe (38, 19, D:1) a +0 dagger 2 stones (39, 20, D:1) a +0 club (53, -22, D:1) a +0 club (59, -1, D:1) a +0 robe (61, -14, D:1) a +0 dagger (65, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 5, D:2) a +0 robe (10, 21, D:2) a +0 scale mail (11, 0, D:2) a +0 dagger (19, 1, D:2) a book of Conjurations (20, 4, D:2) a +0 spear (20, 22, D:2) a +0 whip (20, 24, D:2) a +0 short sword (27, 21, D:2) a +0 sling (30, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +9 falchion a +0 club (2, 0, D:3) a +0 short sword a +0 ring mail a +0 short sword a +0 leather armour (2, 7, D:3) a +0 club a +3 leather armour (7, 10, D:3) a +0 helmet (9, 2, D:3) a book of Storms (14, 6, D:3) a +0 mace (25, -7, D:3) the +3 ring mail of Vyddeurye {Str+3} Str+3: It affects your strength (+3). (32, 10, D:3) a +0 dagger a +0 robe a +0 club 2 stones a +0 dagger (45, 12, D:3) a +0 dagger (46, 14, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) 5 stones (7, 6, D:4) a +0 robe (8, 15, D:4) a +0 club (12, 23, D:4) a +0 leather armour (21, 21, D:4) a +0 trident a +0 leather armour (22, 20, D:4) a +0 whip a +0 mace a +0 falchion a +0 ring mail a +0 dagger a +0 dagger a +0 club 5 stones (23, 3, D:4) a +0 club (30, 13, D:4) a +0 club (40, -1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, -12, D:5) a book of Conjurations (20, -28, D:5) a +0 hand axe a +0 club a +0 club a +0 club a +0 club (20, 3, D:5) a +0 short sword (24, -37, D:5) a +0 whip a +0 leather armour (38, -23, D:5) a +0 trident (40, -39, D:5) a ring of wizardry (44, -45, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe a +0 chain mail a +0 shortbow (0, 2, D:6) a manual of Summonings (1, -54, D:6) a +0 robe (1, 1, D:6) a book of Spectacle (2, -15, D:6) a +0 trident a +0 robe (4, -14, D:6) a +4 short sword a +0 robe (4, -13, D:6) a +4 falchion of freezing a +0 robe (6, -28, D:6) a +0 halberd (7, -34, D:6) a +0 club a +0 club a +0 club (7, -28, D:6) a +0 whip a +0 leather armour (8, -33, D:6) a +0 spear (9, -50, D:6) a +0 leather armour (9, -48, D:6) a +0 short sword a +0 leather armour (11, -2, D:6) 8 stones (13, -35, D:6) a +0 mace (14, -37, D:6) a +0 club (14, -13, D:6) a +0 ring mail (19, -28, D:6) a +0 club a +0 scale mail (20, -27, D:6) a +0 whip a +0 leather armour (21, -29, D:6) a +0 mace (22, -17, D:6) a +2 trident of draining a +0 robe an orb of mayhem (23, -31, D:6) a stone (23, -24, D:6) a +0 dagger (23, -23, D:6) +0 steam dragon scales a +0 long sword of draining (25, -10, D:6) a staff of earth (27, -28, D:6) a +1 whip of freezing a +0 robe (30, -47, D:6) a +0 flail (32, 4, D:6) a staff of cold (42, -52, D:6) a +0 glaive (44, 1, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Fonuem's Weapon Shoppe 4 stones (5 gold) a +0 morningstar (52 gold) a +2 scimitar of holy wrath (249 gold) a +0 morningstar (52 gold) 2 poisoned darts (15 gold) a +0 flail (45 gold) a +1 falchion of holy wrath (161 gold) a +2 vampiric falchion (273 gold) a +0 war axe (45 gold) a +5 hand axe of electrocution (448 gold) (1, 2, D:7) a +1 hand axe a +0 hand axe (1, 4, D:7) a +0 spear (3, 35, D:7) a +0 mace (4, 28, D:7) a +0 club a +0 war axe (4, 29, D:7) a +0 falchion (5, 29, D:7) a +0 flail a +0 plate armour (6, 23, D:7) a +0 trident a +0 robe (8, 23, D:7) a +0 short sword a +0 robe (9, 23, D:7) a +0 whip a +0 robe a +0 dagger a +0 robe a +4 vampiric trident a +0 ring mail (10, 23, D:7) a +0 hand axe a +0 spear a +0 club a +0 whip a +0 club a +0 club a +0 flail a +0 spear (11, 22, D:7) a +0 spear (11, 23, D:7) a +2 battleaxe of freezing a +0 robe (11, 24, D:7) a +0 dagger a +0 leather armour (12, 22, D:7) a +0 halberd (13, -3, D:7) a +3 quarterstaff of chaos (14, -6, D:7) a +0 hammer (21, 8, D:7) a serpent talisman (25, 12, D:7) an amulet of faith (25, 23, D:7) a staff of death (26, 13, D:7) a +0 dagger a +0 robe a +0 club (27, 14, D:7) a +0 dagger of draining (27, 22, D:7) 6 stones (28, 12, D:7) a +0 club a +0 leather armour a +0 short sword (41, -2, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 whip (2, 16, D:8) the +6 quarterstaff of Bloodstone {pain, rC+ rN+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. rN+: It protects you from negative energy. 2 potions of attraction 2 potions of berserk rage 3 potions of brilliance (3, -3, D:8) a +0 hand axe (4, -4, D:8) a +0 hand axe a +0 hand axe a +0 hand axe (8, 36, D:8) a +0 animal skin a +1 spear (22, 32, D:8) a +2 heavy war axe (24, 34, D:8) a +0 robe a +4 battleaxe (24, 36, D:8) a +0 robe a +0 battleaxe (25, 33, D:8) a +0 robe a +0 scimitar (26, 34, D:8) a +0 robe a +0 battleaxe (35, 39, D:8) a +0 leather armour (44, 23, D:8) a +0 shortbow (45, 17, D:8) a +0 hand axe a +0 leather armour (46, 22, D:8) a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour (47, 20, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Madwoa Piacw's Jewellery Shoppe a ring of fire (350 gold) a ring of see invisible (210 gold) a blade talisman (420 gold) a serpent talisman (420 gold) a +6 ring of strength (504 gold) the amulet "Hogecemn" {Reflect Int+3 SH+5} (606 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). an amulet of guardian spirit (420 gold) (0, 0, D:9) a book of Necromancy (1, -32, D:9) a +0 spear (2, -32, D:9) a +0 trident a +0 scale mail a +0 kite shield (2, -3, D:9) a +0 spear (3, -32, D:9) a +0 club (3, -31, D:9) a +0 club (4, -33, D:9) a +0 spear (13, -41, D:9) a +0 short sword a +0 dagger 2 stones a +0 whip (14, -41, D:9) a +0 club a +0 short sword 9 stones (14, -40, D:9) a +0 dagger (17, -30, D:9) a +0 robe (17, 0, D:9) a +0 dagger (19, -24, D:9) a +0 troll leather armour (19, -1, D:9) a scarf of harm (21, -25, D:9) a ring of protection from cold +0 swamp dragon scales a +4 battleaxe of flaming an amulet of magic regeneration a +4 ring mail of fire resistance a scroll of noise a +3 chain mail (26, -31, D:9) a +0 giant club a +0 giant spiked club (27, -34, D:9) a +0 orcbow (31, -23, D:9) 4 stones (44, -10, D:9) a +0 dagger (57, -43, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Riffomm's Distillery a potion of berserk rage (75 gold) a potion of heal wounds (75 gold) 2 potions of haste (300 gold) 2 potions of enlightenment (150 gold) a potion of curing (45 gold) 2 potions of enlightenment (150 gold) [Shop] Hoerax's Armour Shoppe a +0 scale mail (64 gold) a +0 pair of gloves (72 gold) a +0 pair of gloves (72 gold) a +0 chain mail (72 gold) a +0 chain mail (72 gold) a +0 ring mail (64 gold) [Shop] Cuilawn's Assorted Antiques an amulet of the acrobat (930 gold) a +0 club (31 gold) a +0 helmet of intelligence (356 gold) the +1 glaive "Afajaum" {freeze, rElec Dex-4 SInv Stlth+} (908 gold) Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +6 ring of strength (1116 gold) a potion of haste (310 gold) a +0 pair of gloves (139 gold) [Shop] Bacwo's Assorted Antiques a +0 eveningstar (420 gold) a +0 great sword (182 gold) a wand of quicksilver (6) (705 gold) a wand of roots (5) (336 gold) 2 scrolls of identify (112 gold) a +0 robe (19 gold) (0, 0, D:10) a +0 quarterstaff (2, -8, D:10) a potion of degeneration (3, -2, D:10) a +0 giant club a +0 giant spiked club (7, -13, D:10) 6 stones (14, 13, D:10) a +1 great sword of electrocution (unseen) (16, 10, D:10) a +0 halberd a throwing net (17, 10, D:10) a +0 dagger a +0 mace a +6 spear of flaming a +0 scale mail (17, 11, D:10) a +0 hand axe a +0 hand axe a +0 giant spiked club a +0 whip a +0 dagger (17, 12, D:10) a +0 war axe a +0 chain mail a +0 hand axe a +0 club a +0 leather armour a +0 dagger a +3 spear of pain a +0 scale mail (18, -14, D:10) a stone (18, 11, D:10) a throwing net a +0 club a +0 dagger (19, 10, D:10) a +0 dagger (still there?) 4 poisoned darts (still there?) (24, 6, D:10) a +0 chain mail (26, 20, D:10) 2 potions of degeneration (30, 7, D:10) a +0 short sword (31, 7, D:10) a +0 dagger a +1 short sword of speed 11 stones a +0 leather armour (32, 7, D:10) 6 large rocks (33, 4, D:10) a +2 hand axe of electrocution 3 stones (33, 7, D:10) a +0 short sword (34, -14, D:10) the +1 mace of Uncertain Death {vamp, rPois rF+ Str-2 Dex+2} Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison (34, 4, D:10) a +1 war axe of venom (37, 4, D:10) a +0 dagger (37, 7, D:10) a +0 dagger (43, -12, D:10) a +0 whip 2 stones (44, -12, D:10) a +0 whip a +0 dagger (44, -11, D:10) a +0 dagger a +0 giant club a +0 giant club (45, -12, D:10) a +0 whip (45, -11, D:10) a +0 short sword 4 stones (45, -10, D:10) a +0 short sword 5 stones Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour (1, -37, D:11) a +0 hand axe (2, -37, D:11) a +0 hand axe (3, -37, D:11) a +0 hand axe a +0 dagger a +0 robe (17, -3, D:11) a +0 dagger (19, -13, D:11) a +0 hand axe (22, -27, D:11) a +6 ring of dexterity a +6 ring of dexterity (29, -43, D:11) a +2 flail of draining (30, -13, D:11) a +0 chain mail a +0 halberd a +0 mace a +0 hand axe a +0 leather armour a +1 dagger of venom a +0 chain mail a +0 mace a +0 ring mail a +0 whip (31, -14, D:11) a +3 trident a +0 leather armour a +2 hand axe of flaming a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 plate armour (31, -13, D:11) a +0 hand axe a +0 ring mail a +0 hand axe a +0 whip a +0 trident a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 club a +0 scale mail a +0 dagger a +0 leather armour (31, -12, D:11) a +0 plate armour a +0 short sword a +1 ring mail of fire resistance a +0 flail a +0 plate armour a +0 flail of protection a +0 robe a +0 dagger a +0 falchion (38, -23, D:11) a book of Scorching (48, -14, D:11) 8 stones (48, -12, D:11) a potion of brilliance (49, -12, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) 3 stones (7, -35, D:12) a +0 dagger (8, -3, D:12) a +0 robe (15, -3, D:12) 6 large rocks (17, -5, D:12) 4 large rocks (18, -34, D:12) a +0 mace (19, -38, D:12) 5 large rocks (21, -8, D:12) a +0 robe (28, -23, D:12) 8 stones (32, -32, D:12) +0 acid dragon scales (52, -33, D:12) a +0 mace Level 13 of the Dungeon (7, 39, D:13) a +0 spear (10, 7, D:13) a +0 hand axe (13, 39, D:13) the +0 hat "Boyr Mynurpha" {rElec rC+ Slay-2} Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rC+: It protects you from cold. rElec: It insulates you from electricity. a ring of willpower the ring of the Winnowing Saviour {rPois rN+ Str-4 Dex+6} [ring of dexterity] Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison rN+: It protects you from negative energy. the ring "Avvack" {*Slow rN+ rCorr EV+5 Int+7} [ring of evasion] EV+5: It affects your evasion (+5). Int+7: It affects your intelligence (+7). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. the ring "Qirutul" {rPois rF- rC+++ Str+2 SInv} [ring of see invisible] Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rPois: It protects you from poison SInv: It lets you see invisible. the amulet "Esysipof" {Reflect ^Fragile rC+ rN+ Dex+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. SH+5: It affects your SH (+5). a ring of protection from fire a +4 ring of protection the ring "Fyacesko" {rC+ Slay+4} [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC+: It protects you from cold. a ring of positive energy (24, 29, D:13) a +0 plate armour a +1 long sword (27, -5, D:13) a +0 sling (28, 2, D:13) a +0 dagger a +0 robe (29, 1, D:13) a +0 mace (29, 3, D:13) a +0 club (31, 9, D:13) a +0 whip (31, 10, D:13) a +0 ring mail a +0 spear (32, 9, D:13) a +0 club (32, 10, D:13) a +0 halberd a +0 whip (33, 10, D:13) a +0 flail (36, 14, D:13) a +2 scimitar of flaming (37, 26, D:13) 4 large rocks (37, 47, D:13) a +0 orcbow (38, 15, D:13) a +0 orcbow (38, 25, D:13) a +0 shortbow (38, 26, D:13) a +0 dagger a +0 chain mail (40, 30, D:13) a +0 dagger a +0 robe (40, 44, D:13) a +0 whip a +0 robe a +0 troll leather armour (40, 46, D:13) a +0 broad axe a +0 leather armour a +2 kite shield of positive energy a +0 shortbow (42, 32, D:13) a +0 dire flail a +0 dire flail (44, 34, D:13) a +0 mace (57, 32, D:13) a +0 hand axe of venom (58, 22, D:13) a +0 war axe (60, 26, D:13) a +0 hand axe Level 14 of the Dungeon (7, -14, D:14) a +0 scale mail (9, 12, D:14) a +0 robe a +0 dagger (15, 10, D:14) a scroll of amnesia (18, 20, D:14) a +0 war axe a +0 leather armour (18, 21, D:14) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe (19, 21, D:14) a +4 broad axe (23, -5, D:14) 7 stones (29, -11, D:14) a +0 ring mail (31, -10, D:14) a staff of cold (37, 13, D:14) 8 stones (43, -28, D:14) 2 potions of attraction (43, -24, D:14) a +0 shortbow (44, -25, D:14) a +0 shortbow a +0 orcbow (44, -24, D:14) a +0 orcbow a +0 shortbow a +0 shortbow (44, -23, D:14) 5 large rocks (44, 10, D:14) Great Wizards, Vol. VII (45, -8, D:14) a +0 great sword (46, -22, D:14) a +3 longbow of flaming a +0 barding Level 15 of the Dungeon (1, -5, D:15) a +2 arbalest of freezing (1, -4, D:15) a +2 arbalest of freezing (1, 0, D:15) the Encyclopedia of the Volcano and the Chill Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fireball Conjuration/Fire 5 c - Metabolic Englaciation Hexes/Ice 5 d - Sculpt Simulacrum Ice/Alchemy 6 Trog disapproves of the use of such an item. (2, -41, D:15) a +0 long sword a +0 ring mail a +0 buckler (4, -34, D:15) a +1 mace of electrocution (5, -42, D:15) the +3 leather armour "Lomodgh" {rC+} rC+: It protects you from cold. (5, -12, D:15) a ring of flight (9, -54, D:15) a +2 leather armour of willpower (9, -44, D:15) a +2 dagger of speed (9, -21, D:15) a +2 mace of electrocution (9, -14, D:15) 8 stones (10, -37, D:15) a +0 short sword (12, -46, D:15) a +0 dagger (12, -33, D:15) 3 stones (13, -46, D:15) a +0 flail a +0 robe (14, -22, D:15) a +2 spear of electrocution (15, -9, D:15) a +1 arbalest of flaming (17, -36, D:15) a +1 arbalest of flaming (17, -28, D:15) a +0 long sword (18, -36, D:15) a +1 battleaxe of freezing (21, -28, D:15) a +2 arbalest of flaming (21, -26, D:15) a +6 ring of dexterity (21, -24, D:15) the staff of Crystal {rF+ Will- Dex+3 Fire Air} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Will-: It decreases your willpower. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (24, -13, D:15) a +2 mace of electrocution (25, -38, D:15) a +2 scimitar of electrocution (28, -21, D:15) a staff of earth (28, -5, D:15) a +0 dagger a +0 robe (29, -34, D:15) 4 stones (30, -29, D:15) a +0 long sword (30, -17, D:15) 5 stones (32, -33, D:15) 7 stones (32, -22, D:15) a +2 arbalest of freezing (33, -6, D:15) a +0 short sword (33, 4, D:15) a +0 plate armour (34, -30, D:15) a +0 flail of electrocution (34, -29, D:15) a +5 demon blade +0 ice dragon scales (34, 1, D:15) a +2 spear of electrocution (35, -29, D:15) a +1 long sword of holy wrath (36, -30, D:15) a +0 war axe of flaming (36, -29, D:15) a +0 dagger a +0 robe (37, -30, D:15) a +0 long sword a +0 ring mail (37, -16, D:15) a +0 spear of electrocution (37, -8, D:15) a +0 morningstar (39, -44, D:15) a +0 dagger (40, -7, D:15) a +0 shortbow of flaming (41, -40, D:15) a +0 robe (41, -8, D:15) a +0 scimitar a +0 robe (42, -7, D:15) a +0 trident (46, -5, D:15) a +0 scale mail (50, -37, D:15) 4 stones Level 1 of the Orcish Mines [Shop] Umuuny's Book Emporium a book of Weapons (364 gold) a book of Party Tricks (286 gold) a book of the Hunter (338 gold) a manual of Armour (1040 gold) a book of the Wilderness (494 gold) a book of Winter (442 gold) a Necronomicon (702 gold) [Shop] Ruufeit's General Store a scroll of fear (68 gold) a +0 ring mail (68 gold) a potion of attraction (51 gold) 4 stones (6 gold) a stone (1 gold) a +2 flail of protection (275 gold) a wand of roots (3) (122 gold) (0, 0, Orc:1) a +0 trident (1, 0, Orc:1) a +0 club (2, 1, Orc:1) a +0 scimitar a +0 plate armour (3, -10, Orc:1) a +0 trident (3, -9, Orc:1) a +0 club a +0 hand axe (3, -8, Orc:1) a +0 long sword a +0 plate armour (4, -9, Orc:1) a +0 hand axe a +1 short sword of speed a +0 plate armour a +0 mace a +0 ring mail (4, -8, Orc:1) a +0 dagger (7, 2, Orc:1) a +0 dagger a +0 robe a +0 club a +0 whip (7, 3, Orc:1) a +0 flail a +0 dagger a +0 war axe a +0 whip a +0 leather armour a +0 dagger a +0 ring mail (7, 4, Orc:1) a +0 glaive a +0 chain mail (8, 2, Orc:1) a +0 trident (8, 3, Orc:1) a +0 dagger a +0 robe a +0 club (9, -11, Orc:1) a +0 short sword a +0 ring mail a +0 hand axe a +0 whip a +0 ring mail a +0 trident (10, -11, Orc:1) a +0 dire flail a +0 plate armour a +0 flail a +0 flail a +0 plate armour (11, -12, Orc:1) a +0 giant club a +0 giant club (11, -11, Orc:1) a +0 falchion (14, -30, Orc:1) a +0 halberd a +0 plate armour (14, -29, Orc:1) a +0 dagger a +0 leather armour a +0 whip a +0 leather armour a +0 whip (15, -29, Orc:1) a +0 heavy quarterstaff a +2 robe of cold resistance (16, -29, Orc:1) a +0 short sword a +0 leather armour (33, -27, Orc:1) a +1 flail of draining a +0 dagger a +0 ring mail a +0 whip a +0 leather armour (33, -26, Orc:1) a +0 short sword a +2 chain mail of willpower a +0 hand axe (36, -15, Orc:1) a +0 giant club a +0 giant club Level 2 of the Orcish Mines [Shop] Gerod's Antique Weapon Shop the +0 short sword of Imbalance {freeze, rElec Will+ SInv} (963 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. a +8 giant club (1442 gold) a +0 war axe (115 gold) a +0 lajatang of electrocution (1303 gold) a +2 rapier of flaming (633 gold) a +0 trident (115 gold) a +0 bardiche (297 gold) a +1 long sword of venom (369 gold) [Shop] Nupaotel's Book Boutique Great Wizards, Vol. II (418 gold) a book of Scorching (330 gold) the Quarto of Darkness (396 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Fugue of the Fallen Necromancy 3 d - Infestation Necromancy 8 Trog disapproves of the use of such an item. a book of the Spheres (704 gold) a book of Misfortune (374 gold) a book of Spatial Translocations (198 gold) a book of Sloth (440 gold) a book of the Tundra (330 gold) the Omnibus of the Chthonic Glacier (418 gold) Spells Type Level a - Freeze Ice 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 Trog disapproves of the use of such an item. [Shop] Watho's Antique Armour Boutique a +2 scale mail of willpower (693 gold) a +2 robe (419 gold) a +0 robe of willpower (254 gold) a +0 pair of boots (148 gold) an orb of energy (528 gold) a +0 leather armour (66 gold) a +0 plate armour (759 gold) (0, 0, Orc:2) a +1 short sword of flaming (1, -1, Orc:2) a +0 club (1, 3, Orc:2) the +1 hand axe of Weak Execution {heavy, rC+} rC+: It protects you from cold. (1, 6, Orc:2) a +0 club a +0 leather armour (2, -1, Orc:2) a +0 hand axe a +0 ring mail (2, 2, Orc:2) a +1 dagger of draining a +0 robe (2, 5, Orc:2) a +0 mace a +0 plate armour (3, 0, Orc:2) a +0 hand axe a +0 ring mail (4, -1, Orc:2) a +0 flail (4, 0, Orc:2) a +0 dagger (4, 1, Orc:2) a +0 dagger a +0 leather armour (4, 2, Orc:2) a +0 trident (5, -3, Orc:2) a +0 short sword (5, 0, Orc:2) a +0 glaive a +0 leather armour (6, -3, Orc:2) a +0 short sword (8, 4, Orc:2) a +0 hand axe a +0 leather armour (9, -3, Orc:2) a +0 flail a +0 leather armour (11, 7, Orc:2) a +0 ring mail a +0 flail (11, 8, Orc:2) a +0 glaive (11, 9, Orc:2) a +0 heavy glaive (unseen) (12, -4, Orc:2) a +0 dagger a +0 robe (12, 7, Orc:2) a +0 short sword a +0 flail (12, 8, Orc:2) a +0 leather armour a +0 whip a +0 ring mail a +0 short sword (12, 9, Orc:2) a +0 mace (13, -3, Orc:2) a +0 trident a +0 arbalest a +0 chain mail (13, 8, Orc:2) a +0 chain mail of cold resistance a +6 ring of strength a +0 whip (14, 4, Orc:2) a +0 hand axe (15, 4, Orc:2) a +0 robe a +0 dagger (16, 4, Orc:2) a +0 morningstar of protection (17, 6, Orc:2) a +0 hand axe (22, 4, Orc:2) a +0 robe a +0 dagger (22, 11, Orc:2) a +0 leather armour a +0 hand axe (23, 7, Orc:2) a +0 leather armour a +0 broad axe (23, 8, Orc:2) a +0 giant club a +0 dagger a +0 hand axe a +0 falchion a +1 robe a +0 dagger (23, 10, Orc:2) a +0 robe a +0 dagger (23, 11, Orc:2) a +0 ring mail a +0 trident (23, 12, Orc:2) a +0 leather armour a +0 whip a +0 leather armour a +0 club a +0 short sword (24, 7, Orc:2) a +0 whip a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger (24, 11, Orc:2) a +0 falchion (24, 13, Orc:2) a +0 robe a +0 dagger a +0 short sword (24, 15, Orc:2) a +0 long sword (24, 24, Orc:2) a +0 short sword (25, 13, Orc:2) a +0 whip (26, 11, Orc:2) a +0 ring mail a +0 whip (26, 21, Orc:2) a +0 ring mail a +0 hand axe (26, 22, Orc:2) a +0 ring mail a +0 hand axe a +0 plate armour a +0 dire flail (26, 23, Orc:2) a +0 flail (27, 7, Orc:2) a +0 dagger a +2 robe of willpower (27, 15, Orc:2) a +0 robe a +0 dagger (28, 15, Orc:2) a +0 ring mail a +0 whip (29, 7, Orc:2) a +0 whip (31, -6, Orc:2) a +0 whip (32, 13, Orc:2) a +0 leather armour a +0 club (33, 0, Orc:2) a +0 short sword a +0 ring mail a +1 dagger of draining a +0 robe a +0 trident (33, 1, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 2, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, -6, Orc:2) a +1 whip of holy wrath a +0 leather armour (41, 5, Orc:2) a +0 whip (42, 5, Orc:2) a +0 robe a +0 dagger (43, 5, Orc:2) a +0 leather armour a +0 morningstar a +0 plate armour a +4 scimitar (47, 14, Orc:2) a +0 arbalest (51, 11, Orc:2) a +0 arbalest Level 1 of the Elven Halls [Shop] Suneo's Antique Weapon Shoppe the +6 Majin-Bo {spellvamp, MP+6 Int+6} (2067 gold) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +10 mace of Marebyos {venom, rPois Int+2} (2139 gold) Int+2: It affects your intelligence (+2). rPois: It protects you from poison a +1 trident of freezing (412 gold) a +2 sling of flaming (455 gold) a +0 mace (93 gold) a +0 sling (46 gold) a +0 quarterstaff (124 gold) (0, 0, Elf:1) a +0 long sword (5, -18, Elf:1) a Young Poisoner's Handbook (7, -23, Elf:1) a +0 chain mail (10, -27, Elf:1) a +0 dagger a +0 robe (10, -26, Elf:1) a +0 long sword a +0 ring mail (10, -6, Elf:1) 4 stones (11, -26, Elf:1) a +0 dagger (11, -25, Elf:1) a +0 dagger a +0 robe (11, 16, Elf:1) a +0 long sword (12, -20, Elf:1) a +0 ring mail (13, 15, Elf:1) 4 stones (15, -8, Elf:1) a +1 glaive of pain (18, -8, Elf:1) a +3 vampiric scimitar (19, -8, Elf:1) a +2 long sword of draining a +0 leather armour (20, -9, Elf:1) a +0 scimitar of holy wrath a +0 leather armour a +0 buckler (20, -8, Elf:1) a +0 dagger (21, -9, Elf:1) a +0 rapier a +0 ring mail a +1 rapier of venom (21, -8, Elf:1) a +0 dagger a +1 heavy shortbow a +0 leather armour (21, -7, Elf:1) a +0 long sword (22, -11, Elf:1) a +0 long sword a +0 chain mail (22, -9, Elf:1) a +2 antimagic long sword a +0 leather armour of fire resistance (22, -8, Elf:1) a +4 long sword (23, -22, Elf:1) 2 scrolls of identify (23, -10, Elf:1) a +4 heavy broad axe a +2 dagger of electrocution a +0 leather armour (23, -9, Elf:1) a +0 rapier a +0 ring mail a +0 short sword a +0 leather armour (23, -8, Elf:1) a +0 long sword a +0 leather armour (24, -13, Elf:1) a +0 long sword (25, -23, Elf:1) a +0 short sword (26, -6, Elf:1) a +0 dagger (31, -4, Elf:1) a +0 rapier (32, -4, Elf:1) a +0 long sword a +0 leather armour (35, -5, Elf:1) a +3 antimagic long sword (36, -8, Elf:1) a +0 dagger a +0 leather armour (36, -5, Elf:1) a +0 long sword (36, 11, Elf:1) a +0 long sword a +0 leather armour a +0 buckler (37, -31, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (37, -8, Elf:1) a +0 short sword a +0 scale mail (37, -7, Elf:1) a +0 rapier a +0 leather armour (37, -6, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour a +0 long sword a +0 leather armour (37, 11, Elf:1) a +0 long sword (39, -6, Elf:1) a +0 long sword a +0 ring mail (39, -5, Elf:1) a +0 long sword a +0 leather armour (48, -16, Elf:1) a +0 short sword a +0 leather armour (48, -13, Elf:1) a +0 rapier Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword (2, -23, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (4, -20, Elf:2) a +0 dagger a +0 leather armour (5, -23, Elf:2) a +0 spear (5, -21, Elf:2) a +0 long sword a +0 leather armour (5, 3, Elf:2) a potion of ambrosia (6, -22, Elf:2) a +2 long sword of venom an elf corpse (skeletalised by now) (6, 1, Elf:2) a +0 long sword a +0 scale mail (6, 2, Elf:2) a +1 long sword of electrocution (7, -22, Elf:2) a +1 vampiric rapier (7, -20, Elf:2) a +0 short sword (7, -19, Elf:2) a +0 dagger a +0 short sword a +0 battleaxe of freezing a +4 heavy glaive an elf corpse (skeletalised by now) (7, 1, Elf:2) a +0 longbow a +2 short sword of venom a +0 leather armour (8, -18, Elf:2) a +2 heavy battleaxe (8, 3, Elf:2) a +0 rapier a +0 leather armour (9, -22, Elf:2) a +0 short sword (9, 4, Elf:2) a +0 long sword a +0 long sword (10, -12, Elf:2) 9 stones (10, 5, Elf:2) a +0 long sword (11, 6, Elf:2) a +0 long sword a +0 shortbow a +0 leather armour (12, 7, Elf:2) a +2 antimagic hand axe a +0 rapier a +0 leather armour (13, 7, Elf:2) a +3 broad axe (14, 7, Elf:2) a +6 ring of strength (17, 0, Elf:2) a +0 dagger a +0 robe of cold resistance (19, 7, Elf:2) a +0 dagger of holy wrath (19, 9, Elf:2) a +0 dagger (19, 10, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (21, 10, Elf:2) a +0 dagger (23, 6, Elf:2) a +0 short sword a +0 shortbow a +0 scimitar a +0 leather armour (23, 11, Elf:2) a +0 rapier (23, 12, Elf:2) a +1 dagger of draining a +0 shortbow a +0 leather armour a +0 short sword a +0 leather armour (23, 13, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (25, 12, Elf:2) a +0 long sword a +0 scale mail (27, -9, Elf:2) a +4 dagger (27, -8, Elf:2) a +0 short sword a +0 scale mail (27, 2, Elf:2) a +0 long sword (27, 3, Elf:2) a ring of fire (28, -10, Elf:2) a +0 short sword a +0 shortbow a +0 scale mail an elf corpse (28, -8, Elf:2) a +5 dagger a +0 falchion (28, 3, Elf:2) a +0 long sword (29, -14, Elf:2) a +0 longbow a +0 ring mail (29, -12, Elf:2) a +0 long sword a +0 buckler an elf corpse (29, -11, Elf:2) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. a +1 broad axe of flaming a +4 broad axe (30, -14, Elf:2) a +1 scimitar of electrocution (unseen) (30, -11, Elf:2) a +0 flail of draining (34, 13, Elf:2) a +0 long sword a +0 chain mail (35, -18, Elf:2) a +0 long sword an elf corpse (35, 12, Elf:2) a +0 long sword a +0 leather armour (36, -20, Elf:2) a +0 scimitar a +0 buckler an elf corpse (36, -19, Elf:2) a +0 short sword an elf corpse (36, -18, Elf:2) a +0 long sword (37, -21, Elf:2) a +3 short sword of freezing (37, 13, Elf:2) a scroll of identify (38, -19, Elf:2) a +1 lajatang of freezing (unseen) (38, -18, Elf:2) a +2 trident of flaming (40, 10, Elf:2) the +0 long sword of Muduin {venom, rElec Will+ Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. Will+: It increases your willpower. Level 1 of the Lair of Beasts (18, -16, Lair:1) a book of Flames (25, -14, Lair:1) a potion of brilliance (26, -27, Lair:1) a book of Geomancy (26, -25, Lair:1) a +0 robe (29, -11, Lair:1) 6 stones (31, -8, Lair:1) a +0 helmet (37, -42, Lair:1) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (37, -31, Lair:1) an amulet of regeneration (39, 3, Lair:1) a potion of attraction (41, -18, Lair:1) a ring of protection from fire (58, -36, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a -2 demon whip of venom (34, -18, Lair:2) a +0 flail a +0 ring mail (47, -7, Lair:2) a +2 heavy falchion (54, -24, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (6, -9, Lair:3) a book of Displacement (9, -8, Lair:3) 3 stones (10, 5, Lair:3) a +0 leather armour (29, 1, Lair:3) a +1 broad axe of holy wrath (35, -3, Lair:3) 6 stones (41, -26, Lair:3) 4 stones (42, -44, Lair:3) a +0 chain mail (42, -36, Lair:3) a +0 glaive (42, -9, Lair:3) a potion of brilliance (49, -12, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (10, 6, Lair:4) a +0 helmet (13, -16, Lair:4) a +2 rapier of flaming (17, -8, Lair:4) a book of the Earth (40, 17, Lair:4) a +0 chain mail (55, 28, Lair:4) a +0 robe (57, 31, Lair:4) a +0 long sword (60, -24, Lair:4) 4 stones (63, -18, Lair:4) a +1 scale mail of poison resistance a +1 scale mail of fire resistance a +0 cloak (65, 14, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail of willpower (1, 1, Lair:5) a There-And-Back Book (9, -29, Lair:5) a +0 trident (11, -6, Lair:5) a +5 spear of flaming (29, -22, Lair:5) a +3 great sword of distortion a +0 chain mail (46, -44, Lair:5) a +0 ring mail (47, -42, Lair:5) a +0 ring mail (58, -21, Lair:5) a +2 troll leather armour {Snorg}