Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4302195897596183113 41 nitefall the Magician (level 3, -3/25 HPs) Began as a Djinni Conjurer on Apr 4, 2024. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (758 turns). nitefall the Magician (Djinni Conjurer) Turns: 758, Time: 00:01:27 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 75% Gold: 91 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Fulminant Prism Conj/Alch 11% 3d9 19% 4 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 d - Searing Ray Conj 46% 2d6 2% 2 e - Sting Conj/Alch 92% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the gnoll. You kill the gnoll! HP restored. You now have 91 gold pieces (gained 14). Found 21 gold pieces. Found an escape hatch in the floor. Things that are here: a +2 spear of pain; a gnoll corpse A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is almost dead. A gnoll is nearby! The magic dart hits the gnoll. You kill the gnoll! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 halberd. Found 15 gold pieces. You see here 7 gold pieces. A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll shouts! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. The gnoll hits you with a +0 halberd! You die... .###.# ..... #...# ...# #..# #..# # #..# ###.##.$# #.....@.######## #..##g.........# ...............# #.#.#$.........# #$#..>.......#### . #.............. # #######).#####. #..# #..# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 ball pythons (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 7 hobgoblins A bat (D:1) 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nitefall set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 216 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 687 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 687 | D:2 | Learned a level 1 spell: Sting 758 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_basic, chequers_jeans Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 47 Armour: Robe || 6 Dodge: Dodged || 3