nitefall Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (4, -20, D:1) a +0 whip a +0 leather armour (9, 0, D:1) a +0 dagger (34, -3, D:1) a +0 hand axe (44, 20, D:1) a +0 dagger Level 2 of the Dungeon (5, 3, D:2) a +5 dagger of protection a +0 robe (7, 10, D:2) a +0 club (8, 44, D:2) a +0 dagger (16, 43, D:2) a +0 leather armour (19, 19, D:2) a +0 short sword (20, 20, D:2) a +0 club (20, 31, D:2) a +0 dagger (21, 31, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -13, D:3) a +0 dagger (6, -16, D:3) a +0 spear (8, 14, D:3) a +0 dagger (20, -7, D:3) a +0 whip (32, 9, D:3) a +0 dagger (46, 9, D:3) a +0 club Level 4 of the Dungeon (8, -10, D:4) a staff of conjuration (10, 16, D:4) a +0 club (12, 37, D:4) a flux talisman (15, -11, D:4) a +0 morningstar (20, -10, D:4) a +0 dagger (21, 12, D:4) a +0 club (24, 26, D:4) a +0 whip (25, -1, D:4) a +0 club (26, 27, D:4) a +0 flail a +0 spear of venom (27, 24, D:4) a +0 halberd (27, 26, D:4) a +0 whip a +0 flail (27, 29, D:4) an amulet of magic regeneration a +0 spear of electrocution (35, 16, D:4) a +0 morningstar (39, 21, D:4) a +0 falchion (40, -9, D:4) a +0 dagger (40, 20, D:4) a +0 dagger a +0 robe (40, 21, D:4) a +0 dagger a +0 robe (43, 1, D:4) a +0 spear (43, 8, D:4) a +0 club (44, 2, D:4) a +0 club (44, 8, D:4) a +0 whip (45, 3, D:4) a +0 whip a +0 leather armour a +0 halberd (47, -11, D:4) a +0 robe (47, 21, D:4) a +0 dagger (50, 6, D:4) a +0 whip (52, -7, D:4) a +0 leather armour (53, -5, D:4) a +0 trident (70, -11, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a book of Sloth (8, -34, D:5) a +0 whip (8, -33, D:5) a +0 halberd (9, -34, D:5) a +0 flail (9, -33, D:5) a +0 halberd (18, -4, D:5) a +0 whip of flaming a +0 robe (19, 11, D:5) a +0 whip a +0 short sword a +0 leather armour (19, 12, D:5) a +0 club (19, 13, D:5) a +0 short sword a +0 club a +0 club (20, -26, D:5) a +0 falchion a +0 scale mail (20, 11, D:5) a +0 short sword of venom a +0 short sword a +0 dagger (20, 12, D:5) a +0 dagger a +0 whip (20, 13, D:5) a +0 whip (20, 14, D:5) a +0 short sword (21, 12, D:5) a +0 short sword a +0 short sword of venom (21, 13, D:5) a +0 short sword a +0 whip a +0 short sword a +0 whip (21, 14, D:5) a +0 short sword (22, -6, D:5) a +0 scythe a +0 robe (25, 18, D:5) a +0 sling a +0 club (27, -32, D:5) a +0 rapier (34, -27, D:5) a +0 short sword a +0 club a +0 dagger (34, 6, D:5) a +0 dagger (35, -27, D:5) a +0 dagger a +0 club a +0 club a +0 dagger Level 6 of the Dungeon [Shop] Waum's Antique Armour Boutique a +0 ring mail (88 gold) a +2 robe of fire resistance (389 gold) a +1 robe (169 gold) a +0 ring mail (88 gold) a +3 leather armour of fire resistance (528 gold) a +3 plate armour of poison resistance (924 gold) a +0 cloak (99 gold) [Shop] Atofott's Assorted Antiques an orb of energy (400 gold) a +0 ring mail (100 gold) a +3 scale mail of fire resistance (650 gold) a +0 whip (62 gold) a wand of mindburst (8) (280 gold) a +0 short sword (75 gold) a +1 robe of cold resistance (317 gold) a +0 scale mail (100 gold) [Shop] Woirghora's Magic Scroll Shop 2 scrolls of brand weapon (228 gold) a scroll of enchant weapon (90 gold) a scroll of acquirement (624 gold) [Shop] Oczuvyad's Armour Shoppe the +10 Black Knight's barding {ponderous, rPois rN+} (634 gold) rPois: It protects you from poison rN+: It protects you from negative energy. a +0 plate armour (230 gold) the +4 ring mail "Seiqoeke" {rC- Int+4 Dex+2} (366 gold) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 pair of boots (45 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) the +0 leather armour "Hiseruil" {rN+ Stlth+} (160 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the +0 leather armour of Keoryn {rElec rF- rC++ rCorr} (321 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 leather armour (20 gold) a scarf of harm (90 gold) (0, 0, D:6) a +0 orcbow (0, 12, D:6) a +2 mace a +0 robe (0, 13, D:6) a +1 morningstar of draining a +0 robe (1, -2, D:6) a +0 animal skin a +0 hand axe of electrocution a +0 hand axe the +0 ring mail of the Imp {rElec rF- rC+ rN++} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. a +0 ring mail (1, 12, D:6) a +0 great sword a +0 robe a +0 spear a +0 robe (2, 14, D:6) a +0 scimitar a +0 robe (6, -7, D:6) a +0 trident (6, 18, D:6) a +0 dagger a +0 robe a +0 trident a +0 leather armour (6, 19, D:6) a +0 short sword (15, -19, D:6) a +0 rapier (18, 4, D:6) a +0 leather armour (22, -14, D:6) a +0 club a +0 leather armour (23, -4, D:6) a +0 trident (26, 19, D:6) a +0 robe (33, 2, D:6) a +0 chain mail (37, -5, D:6) a +0 club (37, 11, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (7, 6, D:7) a +0 quarterstaff a +0 sling a +3 ring mail of fire resistance (14, 27, D:7) a +0 dagger a +0 cloak (25, 19, D:7) the +1 rapier of World Downfall {heavy, *Corrode rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. (27, -29, D:7) a +0 whip a +0 leather armour a +0 dagger (27, -28, D:7) the +9 hand axe "Cimmaet" {freeze, rCorr Dex+4} Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (28, -29, D:7) a +0 short sword a +0 whip (28, 11, D:7) a +3 trident of draining a +0 robe an orb of guile (29, -13, D:7) a +0 mace (29, 9, D:7) a +0 flail (30, -27, D:7) a +0 club (31, -15, D:7) a +0 whip (32, -15, D:7) a +0 short sword a +0 chain mail (32, -14, D:7) a +0 club (33, -15, D:7) a +0 dagger a +0 robe (36, -20, D:7) a +0 giant club (37, -29, D:7) a +0 dagger (38, -9, D:7) a +0 ring mail (39, -23, D:7) a +0 whip (41, -16, D:7) a +0 orcbow (41, -4, D:7) a +0 giant club (45, -9, D:7) a +0 leather armour (55, -4, D:7) a +0 rapier a +0 chain mail a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (5, 18, D:8) a +0 rapier (7, 22, D:8) a +0 robe a +0 dagger (8, 2, D:8) a +0 hand axe a +0 robe (8, 22, D:8) a +0 dagger (8, 23, D:8) a +0 whip (9, 1, D:8) a +3 long sword of freezing a +0 robe (9, 2, D:8) a +0 great sword a +0 robe a +0 spear a +0 robe (15, 38, D:8) a +0 dagger (23, 13, D:8) a +0 whip a +0 leather armour (23, 14, D:8) a +0 whip a +0 club (23, 15, D:8) a +0 halberd (24, 13, D:8) a +0 halberd (24, 14, D:8) a +0 halberd (25, 15, D:8) a book of Touch (30, -12, D:8) a staff of air (42, 1, D:8) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (47, 35, D:8) a +0 dagger a +0 robe (50, 18, D:8) a +0 dagger (57, 35, D:8) a +0 trident (58, 32, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a book of Fire (1, -6, D:9) a +0 long sword a +0 plate armour (2, -5, D:9) a +0 shortbow the staff of the Shifting Pariah {rElec rC+ rCorr Conj Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (15, -15, D:9) a +0 battleaxe (29, -23, D:9) a +0 robe (36, -4, D:9) a +0 morningstar (43, -4, D:9) a +0 robe a +3 dagger (44, -2, D:9) a +0 leather armour (50, -16, D:9) a +0 falchion a +0 leather armour (50, -15, D:9) a +0 mace a +0 club (51, -16, D:9) a +0 dagger (51, -15, D:9) a +0 dire flail of holy wrath a +0 plate armour (52, -25, D:9) a +5 flail of freezing a +0 robe a +6 battleaxe a +0 robe (52, -24, D:9) a +4 hand axe a +0 robe (52, -19, D:9) a +0 shortbow (52, -17, D:9) a +0 mace a +0 leather armour (53, -25, D:9) a +0 scimitar a +0 robe (53, -24, D:9) a +4 trident a +0 robe (53, -18, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +2 vampiric halberd (2, 9, D:10) a +0 flail (4, 41, D:10) a +0 ring mail (5, 36, D:10) a +0 falchion (11, 9, D:10) +0 acid dragon scales (18, 16, D:10) a ring of wizardry (23, 33, D:10) a +0 ring mail (25, 38, D:10) a book of the Spheres (31, 8, D:10) 5 large rocks (33, 35, D:10) a +0 leather armour (36, 40, D:10) a +0 club (39, 31, D:10) a +0 robe Level 11 of the Dungeon (3, -28, D:11) a +0 short sword (4, -12, D:11) a +0 mace a +0 chain mail a +2 flail of protection a +0 long sword a +0 chain mail (8, -28, D:11) a +0 long sword (11, -31, D:11) a +2 dagger of electrocution a +0 robe a +0 club (11, -30, D:11) a +0 dire flail a +0 giant club a +0 club a +0 ring mail (19, -25, D:11) a +0 halberd a +0 plate armour (19, -24, D:11) a +0 flail a +0 leather armour (20, -30, D:11) a +0 ring mail (20, -21, D:11) a +0 shortbow a +0 robe (20, -20, D:11) a +0 battleaxe a +0 chain mail (21, -26, D:11) a +0 whip (22, -20, D:11) a +0 falchion (22, -15, D:11) a +0 falchion a +0 dire flail a +0 plate armour a +0 dagger (22, -14, D:11) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail (22, -12, D:11) a +0 flail a +0 scale mail (23, -27, D:11) a +2 mace of protection a +0 plate armour (24, -16, D:11) a +0 falchion a +0 ring mail (24, -14, D:11) a +0 flail (24, -13, D:11) a +0 club a +3 scale mail (25, -17, D:11) a +0 short sword (25, -16, D:11) a +0 vampiric whip a +0 whip a +0 scale mail a +0 club (26, -16, D:11) a +0 falchion a +0 ring mail (29, -36, D:11) a staff of earth (35, -3, D:11) a book of Iron Level 1 of the Lair of Beasts (4, -6, Lair:1) a +0 plate armour (8, 11, Lair:1) a book of Touch (17, 5, Lair:1) a +3 war axe (23, 38, Lair:1) a +0 quarterstaff (24, -5, Lair:1) a +0 leather armour (29, 11, Lair:1) a +0 leather armour (35, 5, Lair:1) a +0 scale mail (53, 5, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (1, -10, Lair:2) a +0 scale mail (11, 0, Lair:2) a +1 longbow of draining (11, 1, Lair:2) a book of Necromancy (12, 0, Lair:2) a +1 great mace of chaos (16, -22, Lair:2) a +0 whip (21, 7, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 orcbow (6, -5, Lair:3) a +0 war axe (23, -26, Lair:3) the +6 rapier of Cheibriados, Forging {freeze, Str+3} Str+3: It affects your strength (+3). (24, -16, Lair:3) a +0 war axe a +0 leather armour (36, -2, Lair:3) a +0 robe (39, -6, Lair:3) a wyvern corpse (46, -38, Lair:3) a swamp drake corpse (55, -3, Lair:3) a book of Decay