nitefall Level 1 of the Dungeon [Shop] Vezynuap's Distillery a potion of brilliance (40 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of mutation (80 gold) a potion of brilliance (40 gold) a potion of might (40 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) (0, 0, D:1) a potion of degeneration (2, -4, D:1) a +0 dagger (6, -3, D:1) a ring of magical power (31, -8, D:1) a +0 club (32, -8, D:1) a +0 dagger (40, -5, D:1) a potion of degeneration (53, -22, D:1) a +0 dagger Level 2 of the Dungeon (9, 40, D:2) a +0 robe (10, 37, D:2) a +0 dagger (10, 39, D:2) a book of Armaments (27, -2, D:2) a +0 helmet (28, 9, D:2) a +0 club (35, 3, D:2) a +0 spear (36, 7, D:2) a +0 short sword (38, 23, D:2) a +0 ring mail (39, 19, D:2) a potion of degeneration (41, 27, D:2) a +0 dagger (42, 28, D:2) a +0 dagger (44, 40, D:2) a +0 ring mail (45, -4, D:2) a potion of degeneration (58, 2, D:2) a +0 dagger (59, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of venom (8, 35, D:3) a +0 spear a +0 leather armour (9, 40, D:3) a +0 trident a +0 ring mail (11, 35, D:3) a +0 whip (13, 14, D:3) a +0 short sword (13, 34, D:3) a +0 flail (13, 35, D:3) a +0 club a +2 flail of protection (15, 28, D:3) an orb of energy (17, 25, D:3) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (17, 26, D:3) a +1 heavy spear (18, 25, D:3) a +0 short sword a +0 leather armour (18, 28, D:3) a +0 club a +0 scale mail (19, 30, D:3) a +0 club (20, 29, D:3) a +0 club a +0 ring mail (20, 30, D:3) a +0 flail a +0 scale mail a +0 flail (21, 29, D:3) a +0 hand axe (22, 38, D:3) a +0 flail (23, 32, D:3) a +0 club a +0 leather armour (23, 38, D:3) a +0 spear (25, 32, D:3) a +0 club (26, -6, D:3) a +0 club (28, 38, D:3) a +0 flail (32, 28, D:3) a +0 scale mail (32, 40, D:3) a +0 dagger (34, 35, D:3) a +0 war axe a +0 halberd (34, 38, D:3) a +0 spear a +0 scale mail a +0 buckler a +0 flail a +0 ring mail a +0 spear (34, 39, D:3) a +0 trident a +0 leather armour (35, 35, D:3) a +0 club a +0 chain mail (35, 38, D:3) a +0 halberd a +0 short sword a +0 whip (36, 35, D:3) a +0 club (36, 36, D:3) a +0 flail a +0 chain mail (36, 37, D:3) a +0 mace a +0 dagger a +0 robe (36, 38, D:3) a +0 whip a +0 dagger a +0 chain mail (36, 39, D:3) a +0 spear a +0 whip (55, 17, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -13, D:4) 6 potions of brilliance (22, 23, D:4) a +0 club (25, -2, D:4) a Grand Grimoire (27, -2, D:4) an Everburning Encyclopedia (28, -7, D:4) a +0 flail (29, 1, D:4) a +0 whip (29, 2, D:4) a +4 whip of flaming (30, 1, D:4) a +0 halberd (30, 2, D:4) a +0 flail (34, -9, D:4) a +0 whip (45, 19, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Bys Zegum's Magic Scroll Shoppe a scroll of vulnerability (48 gold) a scroll of amnesia (48 gold) a scroll of vulnerability (48 gold) (0, 0, D:5) a +0 spear (0, 39, D:5) a book of Debilitation (2, 14, D:5) a +0 hand axe (4, 19, D:5) a +0 club (4, 20, D:5) a +0 club a +0 club a +0 flail (5, 19, D:5) a +0 mace a +0 chain mail (5, 20, D:5) a +0 club a +0 robe a +0 whip (12, 23, D:5) a +0 whip (16, 25, D:5) a potion of brilliance (25, 6, D:5) a +0 robe (25, 28, D:5) a +0 dagger (30, 28, D:5) a +0 rapier (35, 11, D:5) a +0 robe (39, 3, D:5) a +0 pair of boots a +0 plate armour (39, 9, D:5) a +2 ring mail of fire resistance a +0 whip (41, 33, D:5) a +0 scale mail a +0 flail (43, 25, D:5) a +0 orcbow a +0 sling (45, 24, D:5) a book of Displacement Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (6, 3, D:6) a +0 falchion (10, 5, D:6) 2 scrolls of amnesia 2 potions of lignification (19, -3, D:6) an amulet of guardian spirit (26, 19, D:6) a +0 whip (27, -10, D:6) a book of Winter (42, -9, D:6) a +0 animal skin a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (3, 3, D:7) an amulet of magic regeneration (10, -18, D:7) a +0 heavy orcbow (12, -5, D:7) a flux talisman (20, -33, D:7) a +0 scale mail (32, -7, D:7) an orb of energy a +0 robe a +2 trident of draining (39, 16, D:7) a +0 club (40, 16, D:7) a +0 short sword (40, 17, D:7) a +0 short sword a +0 short sword a +0 dagger (40, 18, D:7) a +0 dagger a +0 short sword (40, 21, D:7) a +0 shortbow (42, -31, D:7) a +0 club (43, -11, D:7) an orb of mayhem a +2 robe of fire resistance a +0 dagger (43, 12, D:7) a +0 battleaxe a +0 robe (45, -13, D:7) a scroll of amnesia (45, 11, D:7) a +0 great sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 morningstar (2, 0, D:8) a +0 robe a +5 great sword (2, 1, D:8) a +0 flail a +0 robe (4, -6, D:8) a +0 orcbow (11, -10, D:8) a +0 club (16, -15, D:8) a +0 giant club a +0 giant club (16, -14, D:8) a +0 long sword (17, -16, D:8) a +0 leather armour a +0 flail a +0 dagger (18, -17, D:8) a +0 short sword (20, -19, D:8) a +0 dagger of flaming (22, -14, D:8) a +0 ring mail (27, 7, D:8) a +0 robe (40, -5, D:8) a +0 trident (41, -14, D:8) the +4 leather armour of the Valley of Death {Harm rN+ Int-3 Dex+4} Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (46, 12, D:8) a +0 club Level 9 of the Dungeon (7, 7, D:9) a +0 shortbow (15, 29, D:9) a +0 robe of positive energy (18, 0, D:9) a +0 rapier (24, 24, D:9) a +0 club (25, 25, D:9) a +0 robe a +0 dagger (26, 23, D:9) a +0 trident (27, 23, D:9) a +0 falchion (27, 24, D:9) a +0 scale mail of positive energy a +0 falchion (30, 16, D:9) a +0 spear (33, -10, D:9) a +0 mace a +0 short sword (33, -6, D:9) a book of Conjurations (34, 5, D:9) a +0 helmet (35, -11, D:9) a +0 dagger a +0 robe (37, -7, D:9) the +5 dagger of the Seven Gods {drain, Stlth+} Stlth+: It makes you more stealthy. (37, -1, D:9) a +0 ring mail (38, -21, D:9) a +0 robe (39, 20, D:9) +0 steam dragon scales (42, 0, D:9) a potion of degeneration (42, 28, D:9) a +0 troll leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (0, 1, D:10) the +11 dagger of Accord {elec, *Noise rElec rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. (0, 2, D:10) a ring of poison resistance (1, 1, D:10) a +0 robe (1, 2, D:10) a +1 pair of gloves of infusion (2, 2, D:10) a potion of brilliance (4, -4, D:10) a +0 robe a +0 dagger (6, -9, D:10) a book of Fire (15, -24, D:10) a +0 scale mail a +0 club (21, 3, D:10) a +0 cloak a +0 short sword (25, -33, D:10) +0 acid dragon scales (33, 2, D:10) a +1 war axe of flaming a +0 plate armour (38, -1, D:10) a +2 dagger of protection a +2 robe of cold resistance (38, 1, D:10) a ring of fire quicksilver dragon scales the +2 cloak of Moral Flaws {*Slow Int+4} Int+4: It affects your intelligence (+4). *Slow: It may slow you when you take damage. an amulet of magic regeneration a +1 buckler the +0 scale mail "Doeqopta" {Regen+ rCorr Stlth-} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (45, -24, D:10) a book of the Senses Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant spiked club (5, -7, D:11) a +0 long sword (7, -6, D:11) a +0 shortbow (8, -6, D:11) a +0 orcbow a +0 orcbow of draining a +0 orcbow (8, -5, D:11) a +0 orcbow a +0 orcbow (8, 4, D:11) a book of Storms (12, 10, D:11) a +0 war axe (12, 18, D:11) a +0 leather armour a +0 mace (14, 21, D:11) a +0 ring mail a +0 club a +0 club a +0 animal skin (15, 18, D:11) a +0 leather armour (15, 21, D:11) a +0 robe a +0 dagger (16, 20, D:11) a +0 ring mail a +0 whip (17, 21, D:11) a +0 leather armour a +0 hand axe (18, 22, D:11) a potion of degeneration (20, 23, D:11) a +0 chain mail a +0 trident (20, 24, D:11) a +0 ring mail a +0 club (22, 21, D:11) a +0 dagger (24, 23, D:11) a +0 leather armour a +0 war axe (25, 23, D:11) a +1 dagger of venom (26, 30, D:11) a +0 orcbow (27, 30, D:11) a +2 antimagic orcbow (27, 31, D:11) a +0 shortbow a +0 orcbow (29, 19, D:11) a potion of degeneration (29, 22, D:11) a +0 mace (29, 23, D:11) a +0 ring mail a +0 mace a +0 giant club (29, 30, D:11) a +0 orcbow a +0 shortbow (31, 20, D:11) a potion of degeneration (31, 23, D:11) a +0 whip (33, 21, D:11) a +0 chain mail (34, 22, D:11) a +0 whip (35, 22, D:11) a +0 club (38, 24, D:11) a potion of degeneration (43, 3, D:11) a +0 club (43, 22, D:11) a potion of degeneration (43, 23, D:11) a potion of degeneration (43, 24, D:11) a potion of degeneration (45, 22, D:11) a +0 shortbow of freezing (46, 5, D:11) a +0 flail (46, 6, D:11) a +0 whip (47, 6, D:11) a +0 trident a +0 ring mail (47, 7, D:11) a +0 flail Level 12 of the Dungeon [Shop] Piorhub's Self-Improvement Boutique a manual of Axes (1040 gold) a manual of Maces & Flails (1040 gold) a manual of Stealth (1040 gold) a manual of Conjurations (1040 gold) (5, 33, D:12) the +3 war axe of Qoiwaat {flame, rN++} rN++: It greatly protects you from negative energy. (12, 37, D:12) a lightning rod (4/4) 2 potions of attraction 2 scrolls of vulnerability (16, 35, D:12) a +0 whip (21, 31, D:12) 3 potions of berserk rage 4 atropa-tipped darts 19 poisoned darts 198 stones (23, 3, D:12) +0 acid dragon scales (27, 2, D:12) a +0 short sword (38, 36, D:12) a +0 spear Level 13 of the Dungeon (0, 0, D:13) a staff of earth (20, -60, D:13) a stone (39, -45, D:13) a +0 mace of holy wrath (43, -42, D:13) a +0 war axe (46, -26, D:13) 3 large rocks (48, -21, D:13) a +0 short sword a +0 chain mail (52, -17, D:13) a +0 cloak (53, -31, D:13) 5 stones (60, -25, D:13) a +0 helmet Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club a +0 great mace a +0 arbalest a +0 chain mail (3, 1, Orc:1) a +0 flail a +0 leather armour a +0 trident a +0 chain mail (3, 2, Orc:1) a +0 flail a +0 ring mail (5, -4, Orc:1) a +0 flail a +0 leather armour a +0 giant club (5, -3, Orc:1) a +0 dagger a +0 robe (5, 1, Orc:1) a +0 flail (5, 2, Orc:1) a +2 heavy hand axe (5, 10, Orc:1) a +0 hand axe a +0 ring mail (6, -4, Orc:1) a +0 mace a +0 hand axe a +0 chain mail a +0 whip a +0 dagger a +0 robe (6, -3, Orc:1) a +0 mace (6, 11, Orc:1) a +0 flail a +0 plate armour a +0 dagger a +0 robe (6, 12, Orc:1) a +0 dagger a +0 scale mail (7, -4, Orc:1) a +0 flail (7, -3, Orc:1) a +0 mace a +0 arbalest a +0 plate armour (7, -2, Orc:1) a +0 short sword an orc skeleton (8, -6, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 mace (13, 1, Orc:1) a +0 scimitar a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 2, Orc:1) a +0 dagger of venom a +0 robe (14, 1, Orc:1) a +0 dagger of distortion a +0 robe an orc corpse (skeletalised by now) (14, 2, Orc:1) a +0 dagger a +0 robe a +0 short sword a +3 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 3, Orc:1) a +0 club (15, 6, Orc:1) a +0 dagger a +2 robe an orc corpse (skeletalised by now) (15, 15, Orc:1) a +0 dagger a +0 robe (19, 22, Orc:1) a +0 whip (19, 23, Orc:1) a +2 dagger of draining a +0 robe (21, 5, Orc:1) a book of Touch (21, 23, Orc:1) a +0 club a +0 leather armour (21, 24, Orc:1) a +0 long sword a +0 plate armour (32, 15, Orc:1) a +0 short sword a +0 leather armour (32, 16, Orc:1) a +0 dagger a +0 hand axe a +0 leather armour (33, 14, Orc:1) a +0 giant spiked club (34, 9, Orc:1) a +0 giant club a +0 giant club (34, 12, Orc:1) a +0 halberd a +0 chain mail (35, 11, Orc:1) a +0 dagger a +0 robe (50, 8, Orc:1) a +0 dagger an orc corpse (50, 10, Orc:1) a +0 hand axe (51, 4, Orc:1) a stone (51, 6, Orc:1) a stone (51, 9, Orc:1) a +0 mace an orc corpse (52, 4, Orc:1) 2 stones (52, 5, Orc:1) 2 stones (52, 6, Orc:1) a stone (52, 7, Orc:1) a stone (52, 8, Orc:1) a +0 great mace a stone a +0 plate armour (53, 3, Orc:1) a large rock (53, 4, Orc:1) 2 stones (53, 5, Orc:1) a large rock an orc corpse (53, 6, Orc:1) a stone (53, 7, Orc:1) a stone (54, 4, Orc:1) 2 stones (54, 5, Orc:1) 2 stones (54, 6, Orc:1) 2 stones (55, 4, Orc:1) a stone (55, 5, Orc:1) a stone Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 flail a +0 leather armour (3, -3, Orc:2) a +0 mace a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour an orc corpse (3, 1, Orc:2) 37 gold pieces (4, -3, Orc:2) a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc corpse (5, -4, Orc:2) a +0 giant club (5, -3, Orc:2) a +0 club an orc corpse Level 1 of the Lair of Beasts (3, 5, Lair:1) a +0 helmet (5, 4, Lair:1) a +0 robe (5, 5, Lair:1) a +0 scale mail (6, 20, Lair:1) a +0 scale mail (9, 9, Lair:1) the +7 staff of the Meek {protect, meekguard} (30, 0, Lair:1) a +0 dagger (36, 35, Lair:1) a +0 leather armour (43, -5, Lair:1) 2 scrolls of noise (50, -5, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (2, 16, Lair:2) a +0 flail (7, 15, Lair:2) a +0 dire flail (32, -13, Lair:2) a +0 chain mail (48, -8, Lair:2) a +6 heavy quarterstaff (51, 21, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (10, 2, Lair:3) a +0 leather armour (19, 20, Lair:3) the +8 whip "Demonslayer" {drain, Str+2} Str+2: It affects your strength (+2). 3 potions of magic a +0 war axe (21, 25, Lair:3) a +0 chain mail (30, 13, Lair:3) a +0 ring mail (36, 14, Lair:3) a book of Flames (42, -14, Lair:3) a +0 dagger (47, 23, Lair:3) +0 fire dragon scales (48, 6, Lair:3) a +0 flail (48, 22, Lair:3) a dragon-blood talisman (50, 1, Lair:3) a book of Necromancy (58, 32, Lair:3) a +0 trident Level 4 of the Lair of Beasts (16, 30, Lair:4) a +0 dagger (23, 30, Lair:4) a +0 rapier (25, 10, Lair:4) 2 potions of brilliance (30, 2, Lair:4) a +0 hand axe (37, 17, Lair:4) a +0 robe (39, 10, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (20, 8, Lair:5) a +0 great sword (24, -39, Lair:5) a +0 helmet (44, -41, Lair:5) a +0 short sword a +0 robe a +0 buckler (45, -41, Lair:5) a +0 spear a +0 buckler (45, -40, Lair:5) a +0 dagger a +0 robe (45, -39, Lair:5) a +0 spear a +0 buckler (46, -39, Lair:5) a +0 dagger a +0 robe (46, -38, Lair:5) a +0 rapier a +2 robe of willpower (56, -41, Lair:5) a +0 rapier a +1 robe of positive energy a +0 dagger a +0 robe a +0 buckler a +0 short sword a +0 robe (56, -40, Lair:5) a +0 short sword a +0 robe (62, -42, Lair:5) a +0 great sword (64, -42, Lair:5) a +5 morningstar of holy wrath (66, -9, Lair:5) a +0 short sword a +0 robe (67, -8, Lair:5) the +4 executioner's axe of Prescription {heavy, rElec rPois rC-} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison (68, -7, Lair:5) a +0 mace