Dungeon Crawl Stone Soup version 0.33-a0-1194-g8b514e5c94 (webtiles) character file. Game seed: 9716884875966453585 12 nitefall the Vexing (level 2, 18/18 HPs) Began as a Poltergeist Hexslinger on Apr 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:47 (204 turns). nitefall the Vexing (Poltergeist Hexslinger) Turns: 204, Time: 00:01:48 Health: 18/18 AC: 2 Str: 4 XL: 2 Next: 33% Magic: 3/3 EV: 11 Int: 15 God: Gold: 14 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +0 short sword Armour c - a +1 cloak (haunted) Jewellery g - a +6 ring of intelligence Scrolls e - a scroll of revelation {unknown} f - 4 scrolls of identify {unknown} h - a scroll of poison i - a scroll of immolation {unknown} k - a scroll of teleportation {unknown} Potions d - a potion of might {unknown} j - a potion of attraction {unknown} Skills: + Level 1.1 Fighting + Level 1.6 Ranged Weapons + Level 2.4 Dodging + Level 1.2 Spellcasting + Level 4.6 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 5% 2 Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Summon Small Mammal Summ 0% N/A 24% 1 Call Imp Summ 0% N/A 36% 2 Call Canine Familiar Summ 0% N/A 58% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Eringya's Surprising Cr Summ 0% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Your Fire Magic skill increases to level 1! No target in view! f - 3 scrolls labelled PEXOEL RUNUZ (gained 1) Found a stone staircase leading down. An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! No target in view! You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and Eringya's Surprising Crocodile to your library. You now have 14 gold pieces. A ball python comes into view. Found a scroll labelled VANUEN FULULEUNY. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You have reached level 2! i - a scroll labelled VANUEN FULULEUNY f - 4 scrolls labelled PEXOEL RUNUZ (gained 1) j - a bubbling yellow potion k - a scroll labelled REBROM SETAQE As you open the door, it creaks loudly! 4 jackals come into view. The jackal barks! x3 You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the jackal! You kill the jackal! The jackal bites you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! Okay, then. What level of the Dungeon? (default 1, ? - help) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ########## #........# #........# #.......@# #....###'# #+###....# ≈.≈ ######## #........#≈...≈ #......# ##.....###≈...≈# #......# #......# #≈...≈# #......# ####...#### #≈♣.♣≈# #......# ##....### ≈≈♣.♣≈≈ #......# ........# +...>..' There were no monsters in sight! Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 4 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 123 | D:1 | Reached skill level 1 in Fighting 136 | D:1 | Reached skill level 1 in Fire Magic 178 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 204 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, shapermc_ecumenical_altar_rom_forum, kennysheep_minor_cross Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Fire Magic | 1 | 1.1 Ranged Weapons | | 1.6 Dodging | | 2.4 Spellcasting | | 1.2 Hexes | | 4.6 Action || total ---------------------------++------- Fire: Sling || 18 Armour: Skin || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 209 | 209 | 0 | 0 | 165 | 1 | 209.0 | Dungeon | 209 | 209 | 0 | 0 | 165 | 1 | 209.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 209 daAuts