nitefall Level 1 of the Dungeon [Shop] Hovanirgh's General Store a +0 rapier (77 gold) a +0 robe (12 gold) a +0 mace (42 gold) a +0 phial of floods (560 gold) a scroll of identify (28 gold) a +0 spear (42 gold) a +0 tin of tremorstones (2/2) (560 gold) a +0 whip (35 gold) [Shop] Qoschol's General Store a +0 dagger of flaming (78 gold) a potion of curing (unknown) (42 gold) a +0 scale mail (56 gold) a scroll of vulnerability (unknown) (56 gold) a potion of mutation (unknown) (112 gold) the +5 arbalest of Kufashreps {speed, rElec} (861 gold) rElec: It insulates you from electricity. a potion of heal wounds (112 gold) 2 stones (2 gold) [Shop] Ciugiag's Weapon Boutique a +0 mace (30 gold) a +0 short sword (30 gold) the +10 spear "Deleris" {drain, ^Drain rElec rN+ Str+3} (743 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a +0 mace (30 gold) 6 stones (6 gold) 2 stones (2 gold) a +0 short sword of venom (56 gold) 7 stones (7 gold) a +0 whip (25 gold) a +0 spear (30 gold) [Shop] Qufaul's Weapon Shop a +0 dagger (24 gold) a +0 spear (36 gold) a +0 dagger of venom (52 gold) a +0 great sword of freezing (240 gold) a +0 short sword (36 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) a +1 hand axe of holy wrath (148 gold) 5 stones (6 gold) the +6 quarterstaff of Bile {freeze, rElec Int-4 Stlth+} (568 gold) rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (1, 5, D:1) a jackal corpse (skeletalised by now) (4, 5, D:1) a jackal corpse (skeletalised by now) (6, -13, D:1) a +0 sling (9, -41, D:1) a +1 antimagic whip a kobold skeleton (10, -45, D:1) a +0 whip 4 stones a kobold skeleton (10, -41, D:1) a frilled lizard skeleton (10, -25, D:1) a +0 short sword 4 stones a kobold skeleton (12, -22, D:1) a +0 dagger (13, -42, D:1) a +0 club (14, -28, D:1) a +0 mace (14, 5, D:1) a +0 leather armour (15, -40, D:1) a bat skeleton (15, 8, D:1) a +0 leather armour (18, -12, D:1) a +0 spear (20, -39, D:1) a +0 short sword (26, -34, D:1) a +0 rapier (30, -40, D:1) a +0 dagger a goblin skeleton (30, -31, D:1) a human corpse (skeletalised by now) (31, -31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, -32, D:1) a +0 hand axe (33, -28, D:1) a +0 dagger (40, -33, D:1) a +2 dagger of venom (41, -51, D:1) 4 stones (41, -11, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (50, -33, D:1) 6 stones (50, -31, D:1) a ball python corpse (skeletalised by now) (53, -50, D:1) a +0 short sword (53, -29, D:1) a +0 sling (54, 6, D:1) a jackal corpse (skeletalised by now) (59, -42, D:1) a +0 sling (63, -7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, 1, D:2) a +0 whip