nitefall Level 1 of the Dungeon (1, -9, D:1) a quokka corpse (skeletalised by now) (3, 12, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (5, -4, D:1) a +0 dagger a hobgoblin skeleton (9, -11, D:1) a +0 robe (20, 13, D:1) a hobgoblin corpse (skeletalised by now) (20, 22, D:1) a rat corpse (skeletalised by now) (23, 22, D:1) a quokka corpse (skeletalised by now) (28, 0, D:1) a hobgoblin skeleton a rat skeleton (29, -3, D:1) a +0 buckler (30, 0, D:1) a +0 dagger (35, 13, D:1) a +0 short sword (39, 18, D:1) 7 stones (41, 16, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (45, 25, D:1) a bat corpse (skeletalised by now) (50, 2, D:1) a bat corpse (skeletalised by now) (50, 29, D:1) a +0 chain mail (56, -9, D:1) a frilled lizard corpse (skeletalised by now) (57, 16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -57, D:2) a +0 short sword (8, -20, D:2) 3 stones (9, -45, D:2) an adder skeleton (13, -2, D:2) a ball python corpse (skeletalised by now) (24, -8, D:2) a quokka skeleton a frilled lizard skeleton (25, -39, D:2) a +0 dagger 3 stones a kobold skeleton (25, -24, D:2) a +0 leather armour (32, -12, D:2) 6 stones (40, -15, D:2) a +0 trident (40, -13, D:2) a frilled lizard corpse (skeletalised by now) (43, -25, D:2) a +0 ring mail (44, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -26, D:2) a frilled lizard corpse (skeletalised by now) (46, -42, D:2) a +0 dagger 2 stones (58, -24, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) 6 stones (2, -13, D:3) a +0 trident (8, -26, D:3) a +0 club (13, -4, D:3) 2 stones (14, 12, D:3) a +0 leather armour (17, 21, D:3) a +0 dagger (19, -32, D:3) 5 stones (27, -28, D:3) a +0 robe (29, -16, D:3) a hobgoblin corpse (skeletalised by now) (31, -27, D:3) the +0 buckler of Howling Wind {rF- rCorr Int+5 Dex-2} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). (34, 11, D:3) a +0 mace (35, -30, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (36, -4, D:3) a hound corpse (skeletalised by now) (37, 2, D:3) an adder corpse (skeletalised by now) (39, 2, D:3) 2 stones (40, 7, D:3) a +0 club an orc corpse (skeletalised by now) (42, 13, D:3) a +0 trident (43, 6, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (4, -1, D:4) a +0 dagger (28, 12, D:4) a +0 whip a boomerang a +0 scale mail a +0 mace a +0 scale mail a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 14, D:4) a +0 dagger (28, 15, D:4) a +0 dagger 8 stones a +0 ring mail an orc corpse (skeletalised by now) (28, 17, D:4) a +1 whip of electrocution a +0 leather armour a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) (28, 18, D:4) a +0 club a goblin corpse (skeletalised by now) (44, -4, D:4) a hobgoblin corpse (skeletalised by now) (50, -1, D:4) a +0 giant spiked club a quokka corpse (skeletalised by now) an ogre corpse (skeletalised by now) (57, -9, D:4) a +0 leather armour the Necropolis (0, 0, Necropolis) a +0 club (0, 1, Necropolis) 9 gold pieces (1, -1, Necropolis) a wand of acid (2) (2, -2, Necropolis) 12 gold pieces (2, 32, Necropolis) 12 gold pieces (3, -2, Necropolis) 2 potions of mutation (3, 32, Necropolis) 4 gold pieces (3, 33, Necropolis) 15 gold pieces (4, 29, Necropolis) a potion of heal wounds (4, 33, Necropolis) a scroll of identify (5, 33, Necropolis) a potion of magic (6, 7, Necropolis) 3 atropa-tipped darts (6, 32, Necropolis) 15 gold pieces (6, 33, Necropolis) 16 gold pieces (7, 7, Necropolis) a scroll of teleportation (7, 32, Necropolis) 11 gold pieces (8, 6, Necropolis) 12 gold pieces (9, 4, Necropolis) a stone (9, 5, Necropolis) a scroll of identify (45, 16, Necropolis) a scarf of invisibility (unseen) (46, 15, Necropolis) 4 stones (46, 16, Necropolis) 15 gold pieces (46, 17, Necropolis) 4 large rocks (47, 12, Necropolis) the orb of Mejeeh {*Rage, Rampage rC++ rN++ Int-3} Rampage: It bestows one free step when moving towards enemies. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). (unseen)