Dungeon Crawl Stone Soup version 0.33-a0-1312-gdec1508c23 (webtiles) character file. Game seed: 16140912104703959994 343 nitefall the Magician (level 6, -3/40 HPs) Began as a Djinni Conjurer on Apr 8, 2025. Slain by an orc ... wielding a +0 trident of freezing (4 damage) ... on level 6 of the Dungeon. The game lasted 00:06:00 (2531 turns). nitefall the Magician (Djinni Conjurer) Turns: 2531, Time: 00:06:01 Health: -3/40 AC: 4 Str: 6 XL: 6 Next: 88% Gold: 170 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . u - +1 dagger (venom) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons u - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) d - a +0 pair of gloves (worn) Scrolls c - a scroll of amnesia {unknown} f - a scroll of vulnerability {unknown} i - 2 scrolls of enchant weapon {unknown} k - a scroll of identify {unknown} l - a scroll of torment {unknown} m - 2 scrolls of noise {unknown} o - a scroll of butterflies {unknown} p - a scroll of fog {unknown} r - a scroll of immolation {unknown} t - a scroll of enchant armour {unknown} Potions e - 3 potions of mutation {unknown} g - a potion of brilliance {unknown} h - 4 potions of heal wounds {unknown} j - a potion of moonshine {unknown} n - a potion of cancellation {unknown} q - 2 potions of curing {unknown} s - a potion of experience {unknown} Skills: - Level 4.0 Dodging + Level 3.3 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations - Level 4.8 Hexes - Level 4.8 Summonings - Level 4.8 Necromancy - Level 4.8 Translocations - Level 4.8 Forgecraft - Level 4.8 Fire Magic - Level 4.8 Ice Magic - Level 4.8 Air Magic - Level 4.8 Earth Magic - Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 12% 3d9 14% 4 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 14% 4 d - Searing Ray Conj 50% 2d6 2% 2 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Lesser Beckoning Tloc 50% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The bullfrog hits you but does no damage. The bullfrog hits you. A water moccasin comes into view. The searing ray misses the bullfrog. The searing ray hits something. * * * LOW HITPOINT WARNING * * * The bullfrog misses you. The searing ray hits the bullfrog! You kill the bullfrog! The searing ray misses the orc. * * * LOW HITPOINT WARNING * * * Training target 4.0 for Dodging reached! Your Dodging skill increases to level 4! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (lightly wounded, 79% to hit) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * A hound comes into view. An orc comes into view. It is wielding a +0 hand axe. Something hits you but does no damage. The hound moves out of view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident of freezing (79% to hit) The searing ray hits something. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident of freezing! * * * LOW HITPOINT WARNING * * * The orc freezes you terribly. You die... o.# .#..# ....##. ....... ##....... ##[....... ##.......## #@)........ ##......... #.o....... #....##.F. #..#).# ####.... ..... ..... .##. You could see 2 orcs. Vanquished Creatures A black bear (D:3) A bullfrog (D:6) A scorpion (D:6) 6 adders 3 adder skeletons (D:2) An adder zombie (D:2) 2 dart slugs A ribbon worm (D:3) 6 orcs 3 ball pythons 4 bats A bat zombie (D:2) 2 endoplasms 4 goblins 7 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) A ball python zombie (D:2) 2 frilled lizards A jackal skeleton (D:2) 4 kobolds A quokka zombie (D:2) 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nitefall set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 223 | D:1 | Found a faded altar of an unknown god. 679 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 679 | D:2 | Learned a level 1 spell: Kiss of Death 904 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1538 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 1538 | D:3 | Learned a level 2 spell: Lesser Beckoning 1974 | D:3 | Noticed a black bear 1987 | D:3 | Killed a black bear 1988 | D:3 | Reached XP level 6. HP: 33/40 MP: 0/0 2514 | D:4 | You are sucked into a shaft and drop 2 floors! 2527 | D:6 | Noticed a water moccasin 2531 | D:6 | HP: 1/40 [orc/+0 trident of freezing (7)] 2531 | D:6 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_basic, serial_undead, serial_undead_a, serial_undead_b, serial_undead_b, serial_undead_a, serial_undead_e, serial_undead_a, serial_undead_b D:3: layout_basic D:4: layout_gridville, xom_butterflies, serial_shops, shop D:6: layout_cave_pools, gammafunk_temple_overflow_elements, lemuel_doored_altar Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.3 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | 85 || 136 Searing Ray | 3 | 7 || 10 Kiss of Death | | 1 || 1 Iskenderun's Myst | | 1 || 1 Armour: Robe | 4 | 14 || 18 Dodge: Dodged | 4 | 13 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2500 | 2394 | 106 | 0 | 2081 | 5 | 500.0 | Dungeon | 2500 | 2394 | 106 | 0 | 2081 | 5 | 500.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1051 daAuts D:2: 772 daAuts D:1: 650 daAuts D:6: 16 daAuts D:4: 9 daAuts