Dungeon Crawl Stone Soup version 0.33-a0-1312-gdec1508c23 (webtiles) character file. Game seed: 15249322983734075054 344 nitefall the Magician (level 6, -1/40 HPs) Began as a Djinni Conjurer on Apr 8, 2025. Slain by a lemure (3 damage) ... led by Pikel ... on level 3 of the Dungeon. The game lasted 00:06:11 (3052 turns). nitefall the Magician (Djinni Conjurer) Turns: 3052, Time: 00:06:11 Health: -1/40 AC: 2 Str: 6 XL: 6 Next: 89% Gold: 117 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of ice Scrolls b - a scroll of poison {unknown} c - 5 scrolls of identify {unknown} e - a scroll of fog {unknown} f - a scroll of vulnerability {unknown} Skills: - Level 4.0 Dodging + Level 3.3 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations - Level 4.8 Hexes - Level 4.8 Summonings - Level 4.8 Necromancy - Level 4.8 Translocations - Level 4.8 Forgecraft - Level 4.8 Fire Magic - Level 4.8 Ice Magic - Level 4.8 Air Magic - Level 4.8 Earth Magic - Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 13% 3d8 14% 4 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 d - Searing Ray Conj 52% 2d6 1% 2 e - Shock Conj/Air 100% 1d9 1% 1 f - Call Imp Summ 52% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Shops: D:2 !!!( Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading up here. The lemure hits you. You fly upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (unrewarding, 74% to hit) The searing ray hits the lemure. The lemure is lightly wounded. (Press . to maintain the ray.) The lemure closely misses you. The searing ray hits the lemure. The lemure is moderately wounded. The lemure hits you. The searing ray misses the lemure. The lemure hits you. The searing ray hits the lemure. The lemure is heavily wounded. You finish channelling your searing ray. The lemure hits you! * * * LOW HITPOINT WARNING * * * The lemure hits you! * * * LOW HITPOINT WARNING * * * The lemure closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (heavily wounded, unrewarding, 74% to hit) The searing ray hits the lemure but does no damage. The lemure is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The lemure hits you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! You stop channelling your searing ray. The lemure hits you. You die... ##.......##.#.###.# ##.##.#..#.#.# #.. #####.##.#....).# ### #.....##.##.#.### ####.######......# #.......# ##.....# ## #.##.##.# #.....# #. #.##.##.# #.....# ###. #.##.##@# #.....# #... #.##.##5# ####### #.#. #.......# #.#. ####.#### ####### #.## #.# ##.....# #.# #.# #......# #.# #.### #..###.####.# #...# #).#...†....# ###.####..#.#.###### You could see a lemure (unable to see you). Vanquished Creatures 3 bombardier beetles 2 hounds (D:4) An iguana (D:4) An orc priest (D:3) An orc wizard (D:3) 2 adders (D:3) 2 ribbon worms 5 orcs (D:3) 6 bats 10 endoplasms 3 giant cockroaches 7 goblins 8 hobgoblins 3 jackals (D:2) 5 kobolds 2 quokkas 7 ball pythons 2 frilled lizards 7 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nitefall set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 150 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 514 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 514 | D:1 | Learned a level 1 spell: Shock 953 | D:2 | Found Tidicrea's Distillery. 998 | D:2 | Found Imotsask's Book Shoppe. 1070 | D:2 | Found Ikec's Antique Weapon Shoppe. 1123 | D:2 | Found Dureatoa's Distillery. 1324 | D:2 | Found Gebeqi's Distillery. 1449 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1506 | D:2 | Found a snail-covered altar of Cheibriados. 1716 | D:3 | Reached XP level 5. HP: 26/35 MP: 0/0 1716 | D:3 | Learned a level 2 spell: Call Imp 2031 | D:3 | Reached XP level 6. HP: 31/40 MP: 0/0 3013 | D:4 | Noticed Pikel 3051 | D:3 | HP: 2/40 [lemure[Pikel] (1)] 3052 | D:3 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_cross D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_targeted, nicolae_shop_relaxation, nicolae_diamond_shop, nicolae_shop_rolling_square, shop, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_corner_a, corexii_hall_statues_u, corexii_hall_statues_i, corexii_hall_statues_x, chequers_hall_statues_y D:3: layout_loops_cross D:4: layout_gridville, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.3 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 84 || 158 Searing Ray | 6 | 14 || 20 Shock | 1 | || 1 Use: Potion | | 1 || 1 Armour: Robe | 13 | 17 || 30 Dodge: Dodged | 10 | 9 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3027 | 2970 | 57 | 43 | 2524 | 4 | 756.8 | Dungeon | 3027 | 2970 | 57 | 43 | 2524 | 4 | 756.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 892 daAuts D:1: 877 daAuts D:2: 759 daAuts D:4: 498 daAuts