Dungeon Crawl Stone Soup version 0.33-a0-1312-gdec1508c23 (webtiles) character file. Game seed: 15513946014131323463 338 nitefall the Magician (level 6, -6/40 HPs) Began as a Djinni Conjurer on Apr 8, 2025. Mangled by a gnoll bouda ... wielding a +0 whip (12 damage) ... on level 4 of the Dungeon. The game lasted 00:05:16 (3166 turns). nitefall the Magician (Djinni Conjurer) Turns: 3166, Time: 00:05:17 Health: -6/40 AC: 2 Str: 6 XL: 6 Next: 85% Gold: 176 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Missiles c - 6 darts of disjunction Armour a - a +0 robe (worn) Jewellery l - a ring of wizardry Scrolls b - 3 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of noise {unknown} j - a scroll of brand weapon {unknown} k - a scroll of blinking {unknown} Potions d - a potion of haste {unknown} e - a potion of brilliance {unknown} h - a potion of lignification {unknown} m - a potion of heal wounds {unknown} n - 2 potions of might {unknown} o - a potion of enlightenment {unknown} p - a potion of curing {unknown} Skills: - Level 4.0 Dodging + Level 3.2 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations - Level 4.8 Hexes - Level 4.8 Summonings - Level 4.8 Necromancy - Level 4.8 Translocations - Level 4.8 Forgecraft - Level 4.8 Fire Magic - Level 4.8 Ice Magic - Level 4.8 Air Magic - Level 4.8 Earth Magic - Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 12% 3d9 16% 4 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 d - Searing Ray Conj 50% 2d6 2% 2 e - Slow Hex 100% N/A 1% 1 f - Lesser Beckoning Tloc 50% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You finish channelling your searing ray. The gnoll is no longer moving quickly. The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 82% to hit) The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavily wounded, slow, 82% to hit) The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you with a +0 whip! You die... ### #.################ #................. #.################ #.# #.# ##'##### #.@....# ... #.j....# ... #.))...# .... #......#..... ##'#####... #)###...# #...#...#... #....j..$... #........... You could see a gnoll bouda (slow). Vanquished Creatures A black bear (D:3) 2 hounds (D:4) A sleepcap (D:4) An orc wizard (D:3) 5 gnolls (D:4) 2 dart slugs 5 orcs 7 ball pythons 8 endoplasms 2 giant cockroaches 6 goblins 11 hobgoblins 2 jackals (D:1) 6 kobolds A quokka (D:4) 7 bats 5 frilled lizards 5 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nitefall set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 36 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 385 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 385 | D:1 | Learned a level 1 spell: Slow 702 | D:1 | Found a faded altar of an unknown god. 1059 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1478 | D:3 | Noticed a black bear 1488 | D:3 | Killed a black bear 1489 | D:3 | Reached XP level 5. HP: 25/35 MP: 0/0 1489 | D:3 | Learned a level 2 spell: Lesser Beckoning 2223 | D:4 | Reached XP level 6. HP: 35/40 MP: 0/0 2420 | D:4 | Found Pishru's Antique Weapon Boutique. 2752 | D:4 | Noticed a walking divine tome 2754 | D:4 | Found Jyrchiano's Book Shop. 2756 | D:4 | Noticed a walking crystal tome 3166 | D:4 | Mangled by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic, ebering_ecumenical_altar_box, minmay_pentomino_p4 D:2: layout_basic, minmay_lizard_pond D:3: layout_loops_ring, hex_tiny D:4: layout_basic, serial_shops, nicolae_shop_mannequins, nicolae_shop_window_shopping, dreamdust_gnoll_farm Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.2 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 75 | 64 || 139 Slow | 2 | 6 || 8 Searing Ray | | 16 || 16 Armour: Robe | 8 | 21 || 29 Dodge: Dodged | 3 | 12 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3144 | 3020 | 124 | 80 | 2572 | 4 | 786.0 | Dungeon | 3144 | 3020 | 124 | 80 | 2572 | 4 | 786.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 966 daAuts D:1: 955 daAuts D:3: 741 daAuts D:2: 480 daAuts