Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 5076413183970703296 301 nitefall the Magician (level 6, -1/40 HPs) Began as a Djinni Conjurer on Apr 9, 2025. Was an Initiate of Ashenzari. Slain by a black bear (3 damage) ... on level 4 of the Dungeon. The game lasted 00:07:28 (2669 turns). nitefall the Magician (Djinni Conjurer) Turns: 2669, Time: 00:07:28 Health: -1/40 AC: 2 Str: 10 XL: 6 Next: 64% Gold: 103 EV: 12 Int: 23 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + . r - staff of cold rCold . . . l - orb of Time Moved Backwards {*channel, ^Contam Str+4 Int+2} rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - amulet of regeneration Will +.... n - ring of willpower Stlth ++ (no ring) HPRegen 1.06/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 103 gold pieces. Inventory: Missiles d - a throwing net Armour a - a +0 robe (worn) l - the orb of Time Moved Backwards (worn) {*channel, ^Contam Str+4 Int+2} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Magical Staves r - a staff of cold (weapon) Jewellery c - an amulet of regeneration (worn) n - a ring of willpower (worn) v - a ring of willpower Wands o - a wand of charming (10) Scrolls f - a scroll of revelation {unknown} g - a scroll of teleportation {unknown} i - a scroll of poison {unknown} j - a scroll of identify {unknown} k - a scroll of fear {unknown} m - 2 scrolls of blinking {unknown} p - 2 scrolls of enchant armour {unknown} s - a scroll of fog {unknown} Potions b - a potion of cancellation {unknown} e - a potion of resistance {unknown} h - a potion of ambrosia {unknown} q - 3 potions of heal wounds {unknown} t - a potion of enlightenment {unknown} u - 2 potions of brilliance {unknown} w - a potion of moonshine {unknown} Skills: - Level 4.0 Dodging + Level 3.1 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations - Level 4.7 Hexes - Level 4.7 Summonings - Level 4.7 Necromancy - Level 4.7 Translocations - Level 4.7 Forgecraft - Level 4.7 Fire Magic - Level 4.7 Ice Magic - Level 4.7 Air Magic - Level 4.7 Earth Magic - Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 13% 3d8 14% 4 c - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 14% 4 d - Searing Ray Conj 54% 2d6 1% 2 e - Soul Splinter Necr 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 80% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Wu Jian Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The black bear growls angrily. The hound bites you. The hound bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (71% to hit) The searing ray hits the hound! The hound is heavily wounded. (Press . to maintain the ray.) The hound completely misses you. The searing ray misses the hound. The hound bites you. x2 The searing ray misses the hound. The searing ray hits the black bear. The black bear is lightly wounded. The hound bites you. The searing ray hits the hound. The hound is heavily wounded. The searing ray hits the black bear. The black bear is moderately wounded. You finish channelling your searing ray. The hound barely misses you. The hound misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. A strange surge of energy strikes you from nowhere! The hound closely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The hound closely misses you. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... ........##..##.... #######.........# ####..###.# #......# ########.###### .........# .######..# #..# #@.# #...hh....... #.###...##### .....# #...## ...## ##.# .# ' You could see a black bear and a hound. Vanquished Creatures 2 scorpions (D:4) A bombardier beetle (D:4) An iguana (D:4) 2 gnolls (D:2) 3 adders (D:4) A ribbon worm (D:3) 2 dart slugs An orc (D:4) 2 bats 5 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 10 jackals 11 kobolds 7 quokkas 3 ball pythons 4 frilled lizards 4 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nitefall set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 62 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 294 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 294 | D:1 | Learned a level 1 spell: Soul Splinter 652 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 927 | D:2 | Identified the orb of Time Moved Backwards {*channel, | ^Contam Str+4 Int+2} 1743 | D:3 | Found a faded altar of an unknown god. 2050 | D:3 | Found a stormy altar of Qazlal. 2050 | D:3 | Found an iron altar of Okawaru. 2213 | D:4 | Reached XP level 5. HP: 35/35 MP: 0/0 2213 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 2252 | D:4 | Found a staircase to the Ecumenical Temple. 2261 | Temple | Entered the Ecumenical Temple 2277 | Temple | Became a worshipper of Ashenzari the Shackled 2416 | D:4 | Reached XP level 6. HP: 39/40 MP: 0/0 2662 | D:4 | Noticed a black bear 2669 | D:4 | HP: 2/40 [black bear (3)] 2669 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, roderic_cross_of_infinity D:2: wad_woods_tower, layout_basic D:3: cheibrodos_old_hovel, layout_loops_ring, gammafunk_temple_overflow_pools, nicolae_ecumenical_lake_church, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b D:4: layout_loops_corners, lemuel_round_altar, minmay_temple_entry_nine_rooms Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.1 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 59 || 115 Searing Ray | 10 | 16 || 26 Soul Splinter | 3 | || 3 Armour: Robe | 9 | 14 || 23 Dodge: Dodged | 5 | 16 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2641 | 2463 | 178 | 0 | 2126 | 5 | 528.2 | Dungeon | 2611 | 2461 | 150 | 0 | 2126 | 4 | 652.8 | Temple | 29 | 1 | 28 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 931 daAuts D:3: 699 daAuts D:1: 553 daAuts D:4: 427 daAuts Temple: 29 daAuts