Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 15290182089804943876 130 nitefall the Magician (level 5, -4/35 HPs) Began as a Djinni Conjurer on Apr 9, 2025. Slain by an orc priest ... wielding a +0 trident (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:36 (2524 turns). nitefall the Magician (Djinni Conjurer) Turns: 2524, Time: 00:03:36 Health: -4/35 AC: 3 Str: 6 XL: 5 Next: 36% Gold: 216 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 216 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) Wands k - a wand of charming (10) Scrolls b - 2 scrolls of enchant armour {unknown} e - 6 scrolls of identify {unknown} f - 3 scrolls of teleportation {unknown} g - a scroll of noise {unknown} h - 2 scrolls of revelation {unknown} Potions c - 2 potions of heal wounds {unknown} d - a potion of resistance {unknown} i - 2 potions of curing {unknown} j - 2 potions of attraction {unknown} l - a potion of invisibility {unknown} Skills: + Level 3.3 Dodging + Level 2.6 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Fulminant Prism Conj/Alch 11% 3d9 19% 4 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 d - Searing Ray Conj 46% 2d6 3% 2 e - Kinetic Grapnel Frge 92% 1d7 1% 1 f - Momentum Strike Conj/Tloc 46% 3d9 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the orc. The orc is heavily wounded. The orc shouts! The orc sings a few bars from the Orcish anthem. You are too injured to fight recklessly! An orc is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe (heavily wounded, 100% to hit) The magic dart hits the orc. The orc is severely wounded. An orc priest comes into view. It is wielding a +0 trident. There are monsters nearby! The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc priest looks encouraged for a moment. There is a stone staircase leading up here. You start resting. An orc priest is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The orc priest hits you from afar with a +0 trident! You die... ###### ####.##.##### #....oo.....# #...@#..###.# ########..# #.........# #.######o####.# #.............# #..##...#.##### †#....#.##### ..)..........# ...#..........# You could see an orc priest and an orc. Vanquished Creatures A gnoll (D:1) 4 adders A ribbon worm (D:2) A dart slug (D:2) 5 orcs (D:4) 5 bats 2 endoplasms 5 giant cockroaches 8 hobgoblins 7 jackals (D:2) 4 quokkas 5 ball pythons 3 frilled lizards 10 goblins 2 kobolds 7 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nitefall set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 198 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 289 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 289 | D:1 | Learned a level 1 spell: Kinetic Grapnel 489 | D:1 | Found a faded altar of an unknown god. 1083 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1608 | D:2 | Found a basalt altar of Yredelemnul. 2051 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 2051 | D:3 | Learned a level 2 spell: Momentum Strike 2524 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_loops_ring, shapermc_ecumenical_altar_acropolis, minmay_gold_behind_fungi, corexii_leaking_fountain D:2: layout_rooms, basic_altar D:3: layout_basic, minmay_goblin_kobold_house D:4: nicolae_cairo_tiling, layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Dodging | 3 | 3.3 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 58 | 98 || 156 Searing Ray | 1 | 1 || 2 Armour: Robe | 5 | 20 || 25 Dodge: Dodged | 4 | 9 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2503 | 2396 | 107 | 122 | 1957 | 4 | 625.8 | Dungeon | 2503 | 2396 | 107 | 122 | 1957 | 4 | 625.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1072 daAuts D:3: 779 daAuts D:2: 600 daAuts D:4: 50 daAuts