Dungeon Crawl Stone Soup version 0.33-a0-1333-g2aa98cafca (webtiles) character file. Game seed: 223686984210942540 2053 nitefall the Thaumaturge (level 9, -3/45 HPs) Began as a Deep Elf Conjurer on Apr 10, 2025. Slain by a centaur ... wielding a +0 long sword (7 damage) ... on level 7 of the Dungeon. The game lasted 00:12:20 (6290 turns). nitefall the Thaumaturge (Deep Elf Conjurer) Turns: 6290, Time: 00:12:21 Health: -3/45 AC: 7 Str: 4 XL: 9 Next: 4% Magic: 0/25 EV: 12 Int: 28 God: Gold: 279 SH: 0 Dex: 13 Spells: 14/28 levels left rFire . . . w - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . b - +2 robe rPois . y - +1 helmet rElec . t - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.27/turn r - ring of flight MPRegen 0.38/turn %: no passive effects @: corroded, flying, very slightly contaminated A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 279 gold pieces. Inventory: Hand Weapons k - a +1 spear of venom w - a +1 dagger of venom (weapon) Missiles m - 3 datura-tipped darts q - 8 poisoned darts Armour b - a +2 robe (worn) t - a +0 cloak (worn) y - a +1 helmet (worn) Jewellery d - a +4 ring of protection (worn) r - a ring of flight (worn) B - a +6 ring of dexterity F - a +6 ring of strength Wands z - a wand of polymorph (5) E - a wand of paralysis (10) G - a wand of flame (6) Scrolls i - 2 scrolls of teleportation n - a scroll of enchant weapon s - a scroll of fog u - 4 scrolls of enchant armour Potions a - a potion of mutation {unknown} c - a potion of invisibility {unknown} f - a potion of curing g - 2 potions of attraction {unknown} j - 2 potions of enlightenment {unknown} l - a potion of haste {unknown} o - a potion of cancellation {unknown} v - a potion of might {unknown} x - a potion of resistance {unknown} Talismans A - a talisman of death Skills: - Level 4.0 Dodging - Level 4.0 Stealth + Level 10.0 Spellcasting + Level 9.5 Conjurations - Level 4.0 Alchemy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 25% 3d14 2% 4 c - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 5% 4 d - Searing Ray Conj 100% 2d8 1% 2 e - Mephitic Cloud Conj/Alch/Air 39% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 80% 3-7/arc 1% 2 Stone Arrow Conj/Erth 80% 3d12 1% 3 Grave Claw Necr 28% 2d9 6% 2 Freezing Cloud Conj/Ice/Air 15% 6-21 30% 5 Animate Dead Necr 14% N/A 36% 4 Forge Lightning Spire Air/Frge 14% 3d4 36% 4 Conjure Ball Lightning Conj/Air 20% 3x3d6 65% 6 Borgnjor's Vile Clutch Necr/Erth 7% N/A 73% 5 Sculpt Simulacrum Ice/Alch 12% N/A 95% 6 Hellfire Mortar Fire/Erth/Frge 7% 4d6 100% 7 Maxwell's Capacitive Co Air 7% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:7 Altars: Dithmenos Fedhas Okawaru Qazlal Xom Shops: D:7 : Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a wand of acid (severely wounded, confused, 94% to hit) The searing ray hits Joseph! Joseph is almost dead. (Press . to maintain the ray.) The centaur unwields a +0 long sword. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel better. You stop channelling your searing ray. The centaur shoots an arrow. The centaur shoots an arrow. Reactivating autopickup. Joseph is engulfed in noxious fumes. Joseph appears confused. The centaur shoots an arrow. The arrow hits you but does no damage. Things that are here: a +0 dagger; a +0 robe; an orc corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (90% to hit) The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur unwields a +0 shortbow. The centaur wields a +0 long sword. The centaur hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * Joseph cries. The searing ray hits the centaur! The centaur is severely wounded. The centaur hits you with a +0 long sword! 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Vanquished Creatures Pikel (D:5) Grinder (D:4) An orc warrior (D:6) A sky beast (D:6) A black bear (D:5) An ogre (D:5) 2 bullfrogs A gnoll sergeant (D:7) A bombardier beetle (D:3) 3 jellies 3 hounds 4 orc priests 6 iguanas 3 orc wizards (D:6) Robin (D:4) 7 gnolls 8 adders A shadow imp (D:5) A white imp (D:7) 6 dart slugs 2 ribbon worms (D:2) 6 orcs 8 endoplasms 2 giant cockroaches (D:1) 18 goblins 8 hobgoblins 4 jackals (D:3) 8 kobolds 2 quokkas 10 ball pythons 9 bats A frilled lizard (D:1) 10 rats 141 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:7) 1 creature vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nitefall the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 315 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1003 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1220 | D:2 | Reached skill level 4 in Spellcasting 1220 | D:2 | Reached skill level 5 in Conjurations 1588 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1773 | D:2 | Learned a level 4 spell: Fulminant Prism 1779 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1783 | D:2 | Learned a level 2 spell: Searing Ray 2170 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/14 2258 | D:3 | Got Ecsaih's Directory of Limned Reconfiguration 2610 | D:3 | Reached skill level 5 in Spellcasting 2787 | D:3 | Learned a level 3 spell: Mephitic Cloud 3014 | D:4 | Noticed Robin 3027 | D:4 | Killed Robin 3028 | D:4 | Reached XP level 6. HP: 27/32 MP: 1/16 3348 | D:4 | Noticed Grinder 3367 | D:4 | Killed Grinder 3368 | D:4 | Reached skill level 6 in Spellcasting 3632 | D:5 | Entered Level 5 of the Dungeon 3782 | D:5 | Reached XP level 7. HP: 36/36 MP: 14/18 3895 | D:5 | Noticed Pikel 3950 | D:5 | Killed Pikel 3951 | D:5 | Reached skill level 7 in Spellcasting 3951 | D:5 | Reached XP level 8. HP: 19/41 MP: 1/21 4101 | D:5 | Found a stormy altar of Qazlal. 4447 | D:5 | Reached skill level 8 in Spellcasting 4769 | D:5 | Found a shimmering altar of Xom. 4769 | D:5 | Found a faded altar of an unknown god. 4776 | D:5 | Found a faded altar of an unknown god. 4778 | D:5 | Found a shadowy altar of Dithmenos. 4780 | D:5 | Found a blossoming altar of Fedhas. 5050 | D:6 | Got the Secrets of Exhalation 5196 | D:6 | Reached skill level 9 in Spellcasting 5850 | D:6 | Found an iron altar of Okawaru. 6076 | D:7 | Found Debae's Book Shoppe. 6121 | D:7 | Reached XP level 9. HP: 19/45 MP: 17/24 6233 | D:7 | Reached skill level 10 in Spellcasting 6274 | D:7 | Noticed Joseph 6290 | D:7 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic D:2: layout_basic, kennysheep_generic_room_3 D:3: layout_basic, st_stairs_13, serial_park_tiny_1 D:4: layout_gridville, saegor_snake_ambush, uniq_robin, uniq_grinder, uniq_crazy_yiuf_cottage D:5: layout_loops_corners, chequers_temple_overflow_minitemple, overflow_temple_1_default, uniq_pikel D:6: layout_loops_corners, kennysheep_mini_moat D:7: layout_cave_pools, minmay_temple_entry_ruins, serial_gnoll_camp, gnoll_camp_mini_shop, gnoll_camp_mini_sergeant, gnoll_camp_medium_01, gnoll_camp_huts_basic, gnoll_camp_mini_house, kennysheep_minor_cross, st_stairs_9, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 | 4.0 Dodging | 3 4 | 4.0 Spellcasting | 4 5 6 7 9 10 | 10.0 Conjurations | 5 6 7 9 | 9.5 Alchemy | 2 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | | 2 || 2 Cast: Magic Dart | 82 | 102 | 70 || 254 Searing Ray | | 7 | 33 || 40 Fulminant Prism | | 2 | 1 || 3 Iskenderun's Myst | | | 14 || 14 Mephitic Cloud | | | 1 || 1 Use: Potion | | | 2 || 2 Scroll | | | 10 || 10 Armour: Robe | 1 | 9 | 37 || 47 Dodge: Dodged | 4 | 13 | 17 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6232 | 5969 | 263 | 168 | 5061 | 7 | 890.3 | Dungeon | 6232 | 5969 | 263 | 168 | 5061 | 7 | 890.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1256 daAuts D:6: 1098 daAuts D:1: 991 daAuts D:3: 986 daAuts D:4: 821 daAuts D:2: 792 daAuts D:7: 285 daAuts