nitefall Level 1 of the Dungeon (2, -19, D:1) a +0 robe (8, -14, D:1) a +0 mace of protection (16, -27, D:1) a ball python corpse (skeletalised by now) (17, -22, D:1) a +0 club (21, -22, D:1) an inkwell talisman (21, -3, D:1) a +0 ring mail (21, 0, D:1) 3 stones (23, -2, D:1) a +0 dagger 4 stones (24, -21, D:1) a +0 club (33, 8, D:1) 7 stones (38, -3, D:1) a +0 dagger (38, 3, D:1) a goblin corpse (skeletalised by now) (39, -3, D:1) a ball python corpse (skeletalised by now) (47, -11, D:1) a scarf of harm Level 2 of the Dungeon (4, 33, D:2) 7 stones a hobgoblin corpse (skeletalised by now) (6, 20, D:2) a rat skeleton (7, 15, D:2) a rat skeleton (8, 31, D:2) 8 stones (10, 13, D:2) a quokka skeleton (23, 31, D:2) a +0 club (24, 6, D:2) a rat skeleton (25, 4, D:2) a stone (50, 20, D:2) a quokka corpse (skeletalised by now) (51, 57, D:2) a hobgoblin corpse (skeletalised by now) (54, 30, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (60, 50, D:2) a +0 club a kobold corpse (skeletalised by now) (60, 53, D:2) a +0 club (61, 13, D:2) a granite talisman Level 3 of the Dungeon (2, -39, D:3) a ball python corpse (skeletalised by now) (8, -38, D:3) a rat corpse (skeletalised by now) (9, -42, D:3) the +4 ring mail "Ibrum" {rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (10, -4, D:3) a hobgoblin corpse (skeletalised by now) (11, -46, D:3) a +0 dagger (21, -53, D:3) a Young Poisoner's Handbook (32, -50, D:3) a +0 falchion (32, -21, D:3) a +0 club a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -20, D:3) a +0 mace a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -21, D:3) a +0 mace an adder corpse (skeletalised by now) (34, -33, D:3) a +0 chain mail (34, -31, D:3) a +0 ring mail (35, -16, D:3) a +3 glaive of pain (35, 2, D:3) 6 stones (38, -11, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (40, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (41, -20, D:3) a +0 short sword (42, -20, D:3) a +0 flail (47, -20, D:3) a +0 rapier (47, 4, D:3) a +0 robe (48, -2, D:3) a +0 scale mail (57, -42, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) 3 stones (6, -24, D:4) a +0 mace (12, -14, D:4) a +0 war axe (18, -19, D:4) a +0 ring mail a +0 whip (18, -10, D:4) 9 stones a hobgoblin skeleton (20, -19, D:4) a +0 chain mail a +0 dagger an orc skeleton (20, -18, D:4) a +0 giant club a +0 robe a +0 dagger a +0 falchion a hound skeleton (21, -18, D:4) a +0 ring mail a +0 whip (21, -17, D:4) a +0 short sword an orc skeleton (21, -14, D:4) a hobgoblin skeleton (26, 9, D:4) a +0 club a +0 leather armour an orc skeleton (27, -20, D:4) a jackal skeleton (27, 9, D:4) a quokka skeleton (29, 9, D:4) a +0 whip a +0 leather armour (33, 8, D:4) a +0 short sword (33, 9, D:4) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (38, -34, D:4) a +0 leather armour (39, -25, D:4) a quokka skeleton (40, -19, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a hound skeleton (0, 31, D:5) a +0 leather armour (0, 33, D:5) a +0 trident (2, 36, D:5) a +0 mace (11, 35, D:5) a +0 club a +0 leather armour an orc skeleton (11, 36, D:5) a +0 dagger a +0 robe (13, 36, D:5) a +0 hand axe an orc skeleton (21, 20, D:5) a +0 hand axe a +0 hand axe a +0 whip a +0 leather armour a +1 dagger of protection an orc skeleton (22, -3, D:5) 2 stones (34, 43, D:5) a +3 war axe a +0 robe (36, 14, D:5) 6 stones (39, 3, D:5) a quokka corpse (skeletalised by now) (46, 31, D:5) a +0 trident (47, 35, D:5) a +0 spear Level 6 of the Dungeon (9, 0, D:6) the +7 hand axe of Change {elec, rCorr Str+7} rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). (10, -27, D:6) a +0 giant club an ogre corpse (skeletalised by now)