nitefall Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -12, D:1) a rat skeleton (10, -24, D:1) a +0 buckler (40, -32, D:1) a frilled lizard corpse (skeletalised by now) (58, 8, D:1) a jackal corpse (skeletalised by now) (59, -32, D:1) a +0 club (61, 6, D:1) a jackal corpse (skeletalised by now) (63, -6, D:1) a +0 scale mail (66, -4, D:1) a bat corpse (skeletalised by now) (70, 4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (16, -25, D:2) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (25, -9, D:2) an adder skeleton (38, -19, D:2) a +0 dagger a goblin skeleton (39, -17, D:2) a +0 leather armour (40, -12, D:2) a +0 rapier (40, -2, D:2) a +0 robe (44, -28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, -21, D:2) a +0 ring mail (48, 1, D:2) a +0 ring mail Level 3 of the Dungeon (1, -13, D:3) a +0 dagger (4, -9, D:3) a hobgoblin corpse (skeletalised by now) (7, -27, D:3) a +0 club a gnoll corpse (skeletalised by now) (8, -27, D:3) a +0 flail a gnoll corpse (skeletalised by now) (9, -27, D:3) a +0 club a gnoll corpse (skeletalised by now) (9, -24, D:3) a bat corpse (skeletalised by now) (9, 5, D:3) an adder skeleton (13, 2, D:3) a frilled lizard skeleton (14, -8, D:3) a +0 club a kobold corpse (skeletalised by now) (14, -2, D:3) a parchment of Jinxbite (16, -6, D:3) a +0 club (19, 5, D:3) a bat skeleton (23, -4, D:3) a jackal skeleton (38, 6, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (39, -28, D:3) a ball python corpse (skeletalised by now) (42, -18, D:3) a +0 club (42, -14, D:3) a +0 dagger 2 stones a kobold skeleton (46, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (49, -25, D:3) a +0 whip 4 stones (60, -3, D:3) a +0 leather armour Level 4 of the Dungeon (6, 27, D:4) a +0 dagger (10, -13, D:4) a +0 dagger (12, 19, D:4) a ball python skeleton (16, 9, D:4) a +0 short sword (18, -1, D:4) a +0 mace (26, 31, D:4) a +0 whip (37, -13, D:4) a +0 rapier (37, 31, D:4) the scarab talisman of the Isitwalangcengce {Harm Str-4 Int-2 SInv} [scarab talisman] Harm: It increases damage dealt and taken. Str-4: It affects your strength (-4). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (40, -2, D:4) a +0 dagger a +0 ring mail a +0 whip an orc skeleton an orc skeleton (40, -1, D:4) a +0 dagger a +0 scale mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (48, -4, D:4) a parchment of Summon Ice Beast (48, 27, D:4) a +1 dagger of venom (57, 17, D:4) a +0 leather armour (61, 18, D:4) a ball python corpse (skeletalised by now) (62, 28, D:4) a +0 whip a stone a kobold skeleton Level 5 of the Dungeon (8, -2, D:5) a +0 club an orc corpse (13, -12, D:5) a parchment of Freeze (17, 15, D:5) a scarf of harm (unseen) (18, 8, D:5) a +1 heavy flail a throwing net a gnoll corpse (18, 9, D:5) a +0 club a +0 club a +0 robe a gnoll corpse (18, 10, D:5) a +0 spear