nj0rd12 Level 1 of the Dungeon (1, -5, D:1) a +0 dagger (4, 23, D:1) a +0 short sword 3 stones a +1 short sword of venom a +0 whip (21, -5, D:1) 20 stones (29, 26, D:1) 19 sling bullets (32, 34, D:1) a +0 short sword 3 stones (34, 7, D:1) 19 stones (43, 22, D:1) a +0 dagger (49, 0, D:1) 15 stones (57, 5, D:1) a +0 dagger Level 2 of the Dungeon (1, -1, D:2) a +0 mace a +0 chain mail (2, -19, D:2) 16 bolts (8, -17, D:2) 18 stones (8, -15, D:2) a +0 whip (19, 15, D:2) a +0 mace (29, 14, D:2) a +0 club (35, 7, D:2) a +0 dagger (40, 10, D:2) a +0 short sword (44, -2, D:2) 21 stones (45, 6, D:2) a +4 short sword (46, 11, D:2) 16 bolts (49, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (8, 31, D:3) a +0 whip (13, 21, D:3) a +0 ring mail a +0 club (13, 22, D:3) a +0 dagger a +0 robe a +0 dagger a +0 mace (13, 23, D:3) a +0 trident (20, -1, D:3) 4 stones (26, 11, D:3) 22 stones (35, 14, D:3) a +0 chain mail (37, 9, D:3) 25 stones (41, 1, D:3) a +0 dagger of venom (45, 17, D:3) a +0 robe (54, 13, D:3) a +0 leather armour (56, 1, D:3) a +0 whip 4 poisoned darts (57, 6, D:3) a +0 hand axe (57, 39, D:3) a +0 dagger (61, 35, D:3) a +0 halberd Level 4 of the Dungeon [Shop] Raommay's Weapon Boutique a +0 rapier (48 gold) 19 arrows (45 gold) a +0 battleaxe of electrocution (218 gold) 15 bolts (36 gold) a +0 mace (36 gold) the +8 scimitar "Vivvubue" {drain, Will+ SInv} (768 gold) A truly terrible weapon, it drains the life of those it strikes. It lets you see invisible. It increases your willpower. a +0 hand axe (36 gold) 24 arrows (57 gold) 28 stones (33 gold) a +0 trident (42 gold) a +0 falchion (36 gold) a +0 club (12 gold) a +0 hand axe (36 gold) a +0 hunting sling (18 gold) (0, 0, D:4) a +0 club (3, 6, D:4) a +0 hand axe 2 boomerangs (18, -7, D:4) a +0 falchion (31, 9, D:4) a +0 ring mail a +0 club (34, 20, D:4) 24 bolts (37, 24, D:4) a +0 hand axe of distortion (46, -5, D:4) a +0 giant spiked club (49, 16, D:4) a +0 leather armour (49, 18, D:4) a +0 short sword a +0 leather armour (50, 16, D:4) a +0 trident a +0 leather armour (50, 18, D:4) a +0 club (57, -2, D:4) a +0 hand axe Level 5 of the Dungeon (2, 10, D:5) a +0 scale mail (7, 0, D:5) a +0 whip (8, -1, D:5) a +0 club a +0 scale mail a +0 short sword a +0 giant club (12, 6, D:5) a +0 scale mail (15, -9, D:5) a +0 club (20, -15, D:5) 15 stones (22, -20, D:5) a +0 leather armour (30, 13, D:5) a +0 rapier (32, 10, D:5) 26 stones (33, -10, D:5) 25 stones (37, -4, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, 0, D:6) 14 arrows (10, 10, D:6) a +0 giant spiked club (10, 13, D:6) a +0 giant spiked club (11, 10, D:6) a +0 giant club (25, 23, D:6) a +0 flail (26, 21, D:6) a +0 whip a +0 leather armour (27, 21, D:6) a +0 flail (27, 22, D:6) a +0 hand axe a +0 leather armour a +0 club (28, 21, D:6) a +0 dagger a +0 short sword of electrocution (34, -9, D:6) a +0 scythe a +0 robe (34, -4, D:6) a +4 dire flail of protection a +0 scale mail (36, -1, D:6) a +0 scythe (38, -11, D:6) a +0 flail (44, -6, D:6) 24 stones (46, -6, D:6) 21 sling bullets (47, -10, D:6) a +0 mace (48, 21, D:6) 8 stones (50, -6, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +2 whip of electrocution a +0 scale mail (1, 0, D:7) a +0 whip a +0 robe (1, 1, D:7) a +1 vorpal spear (2, 0, D:7) a +0 halberd of distortion (2, 17, D:7) 28 stones (4, 15, D:7) a +0 war axe (30, 12, D:7) a +0 long sword (32, 22, D:7) the +6 quarterstaff "Beseydem" {vorpal, rPois Int+3 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from poison. (34, 23, D:7) a +0 spear (36, -9, D:7) a +0 trident of pain a +0 ring mail (36, -8, D:7) a +0 whip (37, -9, D:7) a +0 whip a +2 whip of freezing (37, -8, D:7) a +0 vorpal halberd (38, -9, D:7) a +0 whip (40, 29, D:7) a +0 flail (46, 32, D:7) a +0 leather armour (48, 28, D:7) 20 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 great mace (0, 10, D:8) a +0 leather armour (9, 25, D:8) a +0 buckler (11, 6, D:8) a potion of attraction (17, -5, D:8) a +0 scale mail (24, 15, D:8) a +0 mace (24, 41, D:8) a +0 long sword (32, 15, D:8) a +0 robe (32, 16, D:8) 22 stones (42, 37, D:8) a +0 shortbow 20 arrows (44, 13, D:8) 14 stones (47, 1, D:8) 21 arrows (51, 8, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) 16 stones (3, 2, D:9) a +2 long sword of holy wrath (6, 2, D:9) a +0 trident a +0 chain mail a +0 kite shield (7, 1, D:9) a +0 long sword a +0 ring mail a +0 hand axe a +2 robe a +0 trident a +0 chain mail a +0 kite shield (14, 9, D:9) 7 bolts (17, -31, D:9) 19 bolts (17, 0, D:9) 20 bolts 16 arrows (23, 1, D:9) 13 arrows (24, -12, D:9) the +0 helmet "Luryr" {Harm rN+} It protects you from negative energy. It increases damage dealt and taken. (28, 4, D:9) a +0 ring mail (31, -12, D:9) +0 acid dragon scales (34, -24, D:9) 14 sling bullets (42, 8, D:9) a +0 shortbow 19 arrows a +0 chain mail (44, 5, D:9) 3 large rocks Level 10 of the Dungeon (0, 0, D:10) 11 bolts (1, 5, D:10) a +0 pair of gloves (2, 6, D:10) a +0 club a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, 6, D:10) a +0 war axe a +0 chain mail (15, 20, D:10) a +0 long sword (16, 6, D:10) a +0 short sword an elf corpse (27, 8, D:10) a +0 spear a +0 flail a gnoll corpse (28, 7, D:10) a +0 club a +0 robe a +0 spear a gnoll corpse a gnoll corpse (28, 8, D:10) a +0 whip the Ecumenical Temple (42, 0, Temple) 2 potions of attraction