Dungeon Crawl Stone Soup version 0.27.1-16-g815e20cd7a (webtiles) character file. Game seed: 11919738729167808096 641 njkz123 the Conjurer (level 7, -10/50 HPs) Began as a Demigod Conjurer on Nov 21, 2021. Blown up by Ijyb (28 damage) ... with a mindburst bolt ... on level 5 of the Dungeon. The game lasted 00:08:31 (6779 turns). njkz123 the Conjurer (Demigod Conjurer) Turns: 6779, Time: 00:08:32 Health: -10/50 AC: 7 Str: 8 XL: 7 Next: 5% Magic: 6/16 EV: 12 Int: 26 God: Gold: 242 SH: 5 Dex: 12 Spells: 2/14 levels left rFire + + + SeeInvis . b - staff of fire rCold . . . Faith . (no shield) rNeg + + . Spirit . a - +1 robe rPois . Reflect + (no helmet) rElec . Harm . r - +0 cloak rCorr . Rampage . (no gloves) Will ..... g - +2 pair of boots Stlth ++........ k - amulet of reflection HPRegen 0.16/turn m - ring "Cumunoo" {rF++ rN+ Int-2} MPRegen 0.15/turn o - ring of positive energy @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 242 gold pieces. Inventory: Armour a - a +1 robe (worn) g - a +2 pair of boots (worn) r - a +0 cloak (worn) Magical Staves b - a staff of fire (weapon) Jewellery c - a ring of fire k - an amulet of reflection (around neck) m - the ring "Cumunoo" (left hand) {rF++ rN+ Int-2} (You took it off a hobgoblin on level 4 of the Dungeon) [ring of positive energy] Int: It affects your intelligence (-2). rF: It greatly protects you from fire. rN: It protects you from negative energy. n - a ring of ice o - a ring of positive energy (right hand) Wands l - a wand of mindburst (13) Scrolls h - a scroll of fog i - a scroll of blinking Potions d - a potion of haste e - 2 potions of heal wounds f - 2 potions of curing j - a potion of attraction p - 2 potions of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting * Level 6.3 Conjurations - Level 2.2 Hexes * Level 0.3 Fire Magic * Level 0.4 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 3d6 1% 2 c - Fulminant Prism Conj/Hex 13% 3d9 14% 4 d - Bolt of Magma Conj/Fire/Erth 13% 4d8 65% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 54% N/A 4% 3 Mephitic Cloud Conj/Pois/Air 16% N/A 11% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Ignite Poison Fire/Tmut/Pois 9% N/A 24% 3 Ozocubu's Armour Ice 5% N/A 26% 3 Ozocubu's Refrigeration Ice 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Shops: D:1 ( Annotations: D:5 Ijyb Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History The magic dart hits the iguana. The iguana is moderately wounded. The magic dart hits the iguana. The iguana is severely wounded. The magic dart hits Ijyb but does no damage. The magic dart hits the iguana but does no damage. The iguana is severely wounded. Ijyb zaps a wand. Your mind is blasted! The iguana bites you but does no damage. The magic dart hits the iguana. The iguana is almost dead. The iguana bites you! The magic dart hits the iguana but does no damage. The iguana is almost dead. The iguana bites you! The magic dart hits the iguana but does no damage. The iguana is almost dead. The iguana bites you. You block Ijyb's attack. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, 83% to hit) The searing ray hits the iguana! You kill the iguana! (Press . to maintain the ray.) You block Ijyb's attack. Ijyb zaps a wand. Your mind is blasted! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of mindburst (11) (76% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... ....... ....... ### .$..... #.. ###†..#### #.# #......... #.####g#....... ######.##...#....... ####......##.#......... ###.............@#....... #...#......#.......###### ..................## ..##.....^.........# .###...............# .# #.........>.....# ## #...............# # ####............# #............# You could see Ijyb. Vanquished Creatures An ogre (D:5) A scorpion (D:3) A centaur zombie (D:4) 2 centaur skeletons (D:4) A hound (D:4) An orc priest (D:5) A bullfrog skeleton (D:4) An iguana (D:5) 2 orc wizards (D:5) A killer bee zombie (D:5) A hound skeleton (D:4) A gnoll (D:1) 6 adders An ufetubus (D:5) 2 adder skeletons (D:4) 4 worms 2 dart slugs 12 orcs 7 bats 7 endoplasms 2 giant cockroaches 9 goblins 9 hobgoblins 2 jackals (D:3) 8 quokkas 6 ball pythons 4 frilled lizards 13 kobolds 5 rats 113 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) A withered plant (D:1) 2 creatures vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | njkz123 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 122 | D:1 | Reached skill level 4 in Conjurations 122 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 821 | D:1 | Found Cowy's Antique Weapon Boutique. 887 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/8 2100 | D:2 | Reached skill level 5 in Conjurations 2242 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/9 2343 | D:2 | Learned a level 4 spell: Fulminant Prism 4431 | D:4 | Reached skill level 1 in Hexes 4431 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/12 4566 | D:4 | Identified the ring "Cumunoo" {rF++ rN+ Int-2} 4837 | D:3 | Learned a level 2 spell: Searing Ray 5166 | D:3 | Reached XP level 6. HP: 29/45 MP: 10/14 6037 | D:5 | Entered Level 5 of the Dungeon 6051 | D:5 | Reached skill level 6 in Conjurations 6397 | D:5 | Learned a level 5 spell: Bolt of Magma 6515 | D:5 | Reached XP level 7. HP: 50/50 MP: 3/16 6765 | D:5 | Noticed Ijyb 6779 | D:5 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_corners, ebering_ecumenical_altar_petrified, serial_shops, nicolae_square_shop D:2: mumra_celtic_spiral_tile, layout_rooms, basic_altar, corexii_leaking_fountain, serial_park_tiny_1, minmay_fractal_squares_gapless_5 D:3: cheibrodos_helix_gallery, layout_basic, mainiacjoe_overflow_alcove_2 D:4: layout_cave_pods, grunt_ministairs_10 D:5: layout_rooms, kennysheep_mini, mainiacjoe_overflow_paths, slow_altar_1, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 4 5 6 | 6.3 Spellcasting | 2 3 4 | 4.1 Hexes | 1 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Fire Magic | | 0.3 Earth Magic | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Staff | | 46 | || 46 Cast: Magic Dart | 88 | 179 | 8 || 275 Searing Ray | | 5 | 2 || 7 Fulminant Prism | | 1 | || 1 Use: Scroll | 3 | 6 | 1 || 10 Potion | | 8 | || 8 Stab: Sleeping | | 1 | || 1 Armor: Robe | 4 | 44 | 1 || 49 Dodge: Dodged | 4 | 83 | || 87 Block: Other | | 9 | 2 || 11