Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 609880649352212622 77 nms23 the Conjurer (level 4, 0/30 HPs) Began as a Demonspawn Conjurer on Aug 21, 2023. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:05 (1861 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 1861, Time: 00:05:05 Health: 0/30 AC: 3 Str: 7 XL: 4 Next: 14% Magic: 2/8 EV: 12 Int: 22 God: Gold: 112 SH: 0 Dex: 11 Spells: 4/9 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: weakness stinger 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles f - 2 curare-tipped darts j - 8 poisoned darts Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Scrolls c - 4 scrolls of identify {unknown} g - 2 scrolls of silence {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of magic mapping {unknown} p - a scroll of vulnerability {unknown} Potions b - a potion of magic e - 2 potions of berserk rage {unknown} i - 2 potions of brilliance {unknown} m - a potion of cancellation {unknown} n - a potion of curing {unknown} o - 2 potions of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 1.7 Stealth * Level 3.2 Spellcasting + Level 4.6 Conjurations + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Blink Tloc 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 6% 2 Slow Hex 12% N/A 12% 1 Lesser Beckoning Tloc 16% N/A 12% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Confusing Touch Hex 3% N/A 36% 3 Inner Flame Hex/Fire 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Flame Wave Conj/Fire 13% 2d6 43% 4 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Sticky Flame Conj/Fire 13% 2d4 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a tail ending in a sharp stinger. Message History You now have 3/8 mp. The searing ray hits Terence. Terence is moderately wounded. Terence barely misses you. You now have 2/8 mp. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 flail! You take 9 damage, and have 21/30 hp. MASSIVE DAMAGE!! You now have 1/8 mp. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You take 1 damage, and have 20/30 hp. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail! You take 6 damage, and have 14/30 hp. You barely miss Terence. You tail-slap Terence, but do no damage. Terence is heavily wounded. Terence hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You take 3 damage, and have 11/30 hp. You now have 1/8 mp. You hit Terence. You punch Terence. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 3/30 hp. MASSIVE DAMAGE!! Terence attacks as you move away! Terence misses you. Terence shouts, "Get ready for death!" Terence attacks as you move away! Terence hits you with a +0 flail. You die... ##.# #..# ...# #..## ## .#.######## #...#.. #. ..........#####...#.. ## .#................#.. .####.###.####...##.# .# #.# #........##.# .# #.# #.####.#@##.# ##### ## .# #.# #.# #.#@##.# #.#.# #. .####.###<####.#.##.#####.#.# #. ..##..[##........#........#.####. ..)...†)...............####...... ..##...#######.###.....####.####. .####..........####.....)†....... .# ##########.......#.####...... .# #.#######.# ######. .# #.# #.# ...... You could see Terence. Vanquished Creatures Jessica (D:2) 2 worms (D:2) 4 ball pythons 3 endoplasms 3 giant cockroaches 7 goblins 7 hobgoblins 2 quokkas (D:2) 4 bats 4 kobolds 4 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 222 | D:1 | Found Hest's Jewellery Shoppe. 350 | D:1 | Discovered your monstrous ancestry. 350 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 350 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 684 | D:1 | Learned a level 2 spell: Searing Ray 923 | D:1 | Learned a level 2 spell: Blink 1047 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1422 | D:2 | Noticed Jessica 1428 | D:2 | Killed Jessica 1429 | D:2 | Reached skill level 1 in Translocations 1429 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1429 | D:2 | Reached XP level 4. HP: 23/30 MP: 0/8 1540 | D:2 | Found a faded altar of an unknown god. 1841 | D:2 | Noticed Terence 1861 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_shops, shop_statue D:2: layout_loops_ring, shapermc_ecumenical_altar_gd, st_stairs_1, kennysheep_decorative_pillar, uniq_terence, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Spellcasting | 3 | 3.2 Translocations | 1 | 1.0 Stealth | | 1.7 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Dagger | 30 | 6 || 36 Tailslap | 6 | 1 || 7 Punch | | 1 || 1 Cast: Magic Dart | 66 | 13 || 79 Searing Ray | 1 | 1 || 2 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 27 | 3 || 30