Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 1306133105212671501 212 nms23 the Conjurer (level 5, -3/35 HPs) Began as a Demonspawn Conjurer on Aug 21, 2023. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:07:21 (3556 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 3556, Time: 00:07:21 Health: -3/35 AC: 5 Str: 7 XL: 5 Next: 58% Magic: 0/11 EV: 12 Int: 21 God: Gold: 97 SH: 0 Dex: 12 Spells: 5/12 levels left rFire . . . j - +0 dagger rCold . . . (no shield) rNeg + + . q - +2 robe {rN+} rPois . (helmet restricted) rElec . m - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ o - ring of willpower HPRegen 0.25/turn N - ring of positive energy MPRegen 0.12/turn %: no passive effects @: no status effects A: antennae 2, condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) r - a +2 war axe of freezing Armour m - a +0 cloak (worn) q - a +2 robe of positive energy (worn) Jewellery o - a ring of willpower (left hand) N - a ring of positive energy (right hand) Wands a - a wand of iceblast (3) p - a wand of mindburst (8) Scrolls c - a scroll of enchant weapon {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of blinking {unknown} l - a scroll of acquirement {unknown} n - 2 scrolls of identify {unknown} Potions b - a potion of ambrosia {unknown} d - a potion of flight {unknown} e - 2 potions of mutation {unknown} h - 2 potions of heal wounds {unknown} i - 2 potions of brilliance {unknown} k - 4 potions of attraction {unknown} s - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.4 Spellcasting + Level 5.0 Conjurations + Level 1.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 x - Iskenderun's Mystic Conj/Tloc 17% 2d5 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Hailstorm Conj/Ice 15% 3d5 12% 3 Call Imp Summ 8% N/A 17% 2 Mephitic Cloud Conj/Pois/Air 11% N/A 17% 3 Frozen Ramparts Ice 8% 1d2 34% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Chain Lightning Conj/Air 7% 3d10 100% 9 Fire Storm Conj/Fire 7% 8d2 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. A meltable shield of frost defends you. (SH +0) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe (almost dead, 74% to hit) The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc wizard. You kill the orc wizard! (Press . to maintain the ray.) The orc closely misses you. Your Conjurations skill increases to level 5! You now have 2/11 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +2 dagger of speed and wearing a +0 ring mail (82% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) You now have 0/11 mp. Without enough magic to sustain it, your searing ray dissipates. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the orc priest. The orc priest hits you with a +2 dagger of speed. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 10/35 hp. You hit the orc priest but do no damage. The orc priest hits you with a +2 dagger of speed. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 8/35 hp. Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 dagger of speed and wearing a +0 ring mail (chance to affect: 64%) The orc priest's mind is blasted! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... # #..............####~≈≈~###### ####........###### #~~≈≈~# .....##.#.### #~≈≈~~# #...###...## ##~≈≈~## ###.# ##...########~~≈≈~# ###.## #.#.....>...~≈≈~~## .##.)# #.#########.~≈≈~..... ...>.# #.# ##..~≈≈~..... ###..# #.# #@.#~≈≈~..... #### #.. ###o##~≈≈~~.... ##. #.?)##~~≈≈~.... #...........~≈≈~.... ........###.~≈≈~~.. ######### .~~≈≈~. ≈ You could see an orc priest. Vanquished Creatures 2 orc priests (D:3) An orc wizard (D:3) 4 adders 5 worms 2 dart slugs (D:3) 4 orcs (D:3) 6 ball pythons 4 endoplasms 2 giant cockroaches (D:3) 3 goblins 9 hobgoblins 2 quokkas (D:2) 11 bats 3 frilled lizards 9 kobolds 5 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D:1 | Found a faded altar of an unknown god. 346 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +0) [demonic ancestry] 346 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 703 | D:1 | Found Cituiwn's Weapon Emporium. 1380 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1756 | D:2 | Learned a level 2 spell: Searing Ray 2141 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2141 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/9 2698 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2764 | D:3 | Noticed a centaur 3113 | D:3 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 3113 | D:3 | Reached XP level 5. HP: 31/35 MP: 2/11 3135 | D:3 | Reached skill level 1 in Translocations 3292 | D:3 | Noticed a fire elemental 3297 | D:3 | Found a stormy altar of Qazlal. 3300 | D:3 | Noticed an air elemental 3301 | D:3 | Noticed a water elemental 3552 | D:3 | Reached skill level 5 in Conjurations 3556 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, serial_shops, shop, basic_ecumenical_altar, bh_walls_and_bars D:2: cheibrodos_old_hovel, layout_loops_ring D:3: wander_river, layout_rooms, nicolae_qazlal_style_of_elements Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.4 Translocations | 1 | 1.2 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Dagger | 3 | 19 || 22 Cast: Magic Dart | 69 | 57 || 126 Searing Ray | 4 | 9 || 13 Evoke: Wand | | 2 || 2 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 2 | 17 || 19 Dodge: Dodged | 5 | 25 || 30 Block: Other | 2 | 8 || 10