Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 9123322326051164115 70 nms23 the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Aug 22, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:03:12 (1969 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 1969, Time: 00:03:13 Health: 30/30 AC: 3 Str: 7 XL: 4 Next: 3% Magic: 3/9 EV: 12 Int: 22 God: Gold: 126 SH: 4 Dex: 11 Spells: 7/10 levels left rFire . . . h - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: sturdy frame 1, condensation shield, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Missiles q - 5 atropa-tipped darts Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) f - a +0 cloak s - a +0 buckler Jewellery N - a ring of positive energy Scrolls c - 3 scrolls of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} n - a scroll of fear {unknown} p - a scroll of magic mapping {unknown} Potions b - a potion of magic d - 4 potions of attraction {unknown} g - 2 potions of curing {unknown} i - a potion of cancellation {unknown} l - a potion of invisibility {unknown} m - a potion of lignification {unknown} o - a potion of haste {unknown} r - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.5 Spellcasting + Level 4.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) A meltable shield of frost defends you. (SH +4) Your touch may inflict minor irresistible damage on your foes. Message History You now have 126 gold pieces (gained 15). An adder comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. You now have 6/7 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You now have 5/7 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You now have 4/7 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel less encumbered by your armour. Health restored: 30 You now have 3/9 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..........#.# ####.#..#..#.# #.#..#..#.# #.........## ..##..(....# ##.##.#..##.# ###. #.##......[##..!.. #...........†..... #.##...###@##. # #....##.# #.......# ##.#.##.# #......# ###.#### #[# #.# ..# There were no monsters in sight! Vanquished Creatures 2 adders 2 dart slugs (D:2) 4 bats 2 endoplasms (D:1) A giant cockroach (D:2) 6 goblins 6 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 7 ball pythons 5 frilled lizards 2 kobolds (D:1) 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 262 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 262 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 826 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 826 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1060 | D:1 | Found a faded altar of an unknown god. 1260 | D:2 | Learned a level 2 spell: Searing Ray 1969 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 1969 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/9 1969 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_cross, shapermc_ecumenical_altar_ellora D:2: layout_rooms D:3: layout_loops_cross, mainiacjoe_overflow_paths, makhleb_altar_promises_db, chequers_serial_rivers_marsh, nrook_uturn, st_stairs_8 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 38 | || 38 Touch | 1 | || 1 Cast: Magic Dart | 79 | || 79 Armour: Robe | 14 | || 14 Dodge: Dodged | 17 | || 17 Block: Other | 13 | || 13