Dungeon Crawl Stone Soup version 0.30.1-6-gbe392663c4 (webtiles) character file. Game seed: 10588094414014002768 77 nms23 the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Sept 21, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:35 (1375 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 1375, Time: 00:01:36 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 13% Magic: 4/9 EV: 12 Int: 22 God: Gold: 87 SH: 4 Dex: 11 Spells: 9/10 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: antennae 2, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of magic mapping {unknown} Potions b - a potion of magic c - a potion of curing {unknown} e - a potion of degeneration {unknown} f - a potion of mutation {unknown} h - 3 potions of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.6 Spellcasting + Level 4.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 14% 3 Lesser Beckoning Tloc 6% N/A 19% 2 Gell's Gravitas Tloc 3% N/A 34% 3 Teleport Other Tloc 3% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. A meltable shield of frost defends you. (SH +4) Message History The adder is moderately wounded. You now have 7/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder closely misses you. You now have 6/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 4/9 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...# #. #.#.#.# #. #######.#.#.#.#..#. #..†....#.#.#.#..#† #@# ####.#.#.#..#. #.# #......#.#..#[ #.# #.##.###.#..#. #.# #.......>..... ##.###............. #.........###...... #######...# ###..#. #.#...# #..#. #.....#####..#. There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 adders (D:2) A dart slug (D:1) 2 ball pythons An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 6 jackals A kobold (D:1) A quokka (D:1) 2 bats (D:1) 4 frilled lizards 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 246 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 246 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1076 | D:2 | Noticed Jessica 1096 | D:2 | Killed Jessica 1097 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1097 | D:2 | Reached XP level 3. HP: 4/24 MP: 0/7 1275 | D:2 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 1275 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/9 1375 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic D:2: layout_basic, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.6 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Short sword | 26 | || 26 Cast: Magic Dart | 53 | 5 || 58 Armour: Robe | 8 | 1 || 9 Dodge: Dodged | 27 | 2 || 29 Block: Other | 10 | || 10