Dungeon Crawl Stone Soup version 0.30.1-6-gbe392663c4 (webtiles) character file. Game seed: 12053857102588075596 31 nms23 the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 21, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:49 (1116 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 1116, Time: 00:01:50 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 7% Magic: 0/7 EV: 12 Int: 21 God: Gold: 43 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1, thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles e - 4 poisoned darts Armour a - a +0 robe (worn) h - a +0 pair of gloves Jewellery j - an amulet of magic regeneration Scrolls c - 2 scrolls of immolation {unknown} g - a scroll of vulnerability {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} i - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History Aim: a worm (asleep, 100% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 3/5 mp. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (asleep, 100% to hit) The searing ray hits the worm! The worm is moderately wounded. (Press . to maintain the ray.) You now have 1/5 mp. The searing ray hits the worm! The worm is severely wounded. You now have 0/5 mp. Without enough magic to sustain it, your searing ray dissipates. The worm misses you. You completely miss the worm. The worm is severely wounded. The worm completely misses you. You hit the worm. The worm is almost dead. You hit the worm. The worm is almost dead. The worm barely misses you. Your magical contamination has completely faded away. You barely miss the worm. The worm is almost dead. You hit the worm. You kill the worm! Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your feet thicken and deform. Health restored: 24 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..) ... ... ... #.# #.# #.# #@# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 3 worms A dart slug (D:1) A bat (D:1) 4 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 258 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 258 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 846 | D:1 | Learned a level 2 spell: Searing Ray 1116 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1116 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1116 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_rooms, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_end_3, infiniplex_forest_corner_2, st_stairs_12, reono_crystal_passage, nicolae_kite_square_tiling_tiny, nicolae_wormholes D:2: layout_rooms, ebering_ecumenical_altar_webs, minmay_misc_feat_doors, uniq_sigmund, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 13 Dagger || 9 Cast: Magic Dart || 45 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 7