Dungeon Crawl Stone Soup version 0.30.1-8-g117510f58f (webtiles) character file. Game seed: 4394435844091873564 205 nms23 the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Sept 22, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:04:33 (1786 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 1786, Time: 00:04:34 Health: 35/35 AC: 2 Str: 7 XL: 5 Next: 53% Magic: 11/11 EV: 12 Int: 21 God: Gold: 155 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . e - +0 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: horns 1, demonic guardian 2, ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons e - a +0 vampiric dagger (weapon) Missiles f - 5 atropa-tipped darts l - 5 poisoned darts Armour a - a +0 robe (worn) Magical Staves k - a staff of death Jewellery W - a ring of wizardry Wands p - a wand of flame (18) Scrolls c - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} i - 4 scrolls of identify {unknown} j - a scroll of torment {unknown} m - a scroll of blinking {unknown} n - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} g - a potion of haste {unknown} o - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.5 Spellcasting + Level 5.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 8% N/A 12% 1 Freeze Ice 16% 1d4 12% 1 Summon Small Mammal Summ 16% N/A 12% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Hailstorm Conj/Ice 15% 3d5 12% 3 Wereblood Tmut 4% N/A 17% 2 Call Canine Familiar Summ 4% N/A 34% 3 Frozen Ramparts Ice 8% 1d2 34% 3 Spider Form Tmut/Pois 4% N/A 34% 3 Summon Guardian Golem Hex/Summ 4% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A demonic guardian rushes to your aid. Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 antimagic scythe, wearing a +0 robe and carrying a wand of flame (19) (75% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund zaps a wand. The puff of flame hits you! You take 11 damage, and have 13/24 hp. MASSIVE DAMAGE!! You now have 5/7 mp. The searing ray hits Sigmund! Sigmund is severely wounded. You now have 4/7 mp. The searing ray hits Sigmund! You kill Sigmund! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your blood heats up. You have reached level 5! Your demonic ancestry asserts itself... A pair of horns grows on your head! You regained 6 hp, and now have 19/35 hp. You now have 3/11 mp. HP restored. p - a wand of flame (18) Things that are here: a +0 antimagic scythe; a +0 robe Health restored: 35; MP restored: 11 You see here 5 large rocks. You now have 155 gold pieces (gained 9). You see here a +0 leather armour. Found a stone staircase leading up. There is a stone staircase leading up here. You see here a jackal skeleton. You see here a jackal skeleton. You see here a jackal skeleton. You see here an adder skeleton. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...)..# #......... ######## #......... #......... #......... #####.#### ############.# ##.........##.# ##..#######.##.# ##.@## #..#.#### #######..## #####....... #.....#<#######...>....... #.....#.........#####.###. #........#########....#### #...............##.#####.. #.....#.#######<...#####.# #.....#.# ###.#.##....# #.....#.######............ There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 adders (D:2) 5 ball pythons 3 bats An endoplasm (D:1) 2 giant cockroaches 6 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:2) 3 frilled lizards 2 kobolds 3 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) 1 creature vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 324 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 543 | D:1 | Found Bitaith's Weapon Shop. 843 | D:1 | Learned a level 2 spell: Searing Ray 1071 | D:2 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 1071 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1164 | D:2 | Noticed Sigmund 1597 | D:2 | Killed Sigmund 1598 | D:2 | Reached skill level 5 in Conjurations 1598 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1598 | D:2 | Reached XP level 4. HP: 17/30 MP: 3/10 1598 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1598 | D:2 | Reached XP level 5. HP: 19/35 MP: 3/11 1786 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, serial_shops, shop D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.5 Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Cast: Magic Dart | 52 | || 52 Searing Ray | 5 | || 5 Armour: Robe | 5 | || 5 Dodge: Dodged | 17 | || 17