Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 7848883991620580445 110 nms23 the Conjurer (level 4, -5/30 HPs) Began as a Demonspawn Conjurer on Sept 25, 2023. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:41 (2426 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 2426, Time: 00:02:41 Health: -5/30 AC: 8 Str: 7 XL: 4 Next: 61% Magic: 1/9 EV: 12 Int: 21 God: Gold: 86 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . j - +0 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: sanguine armoured A: sanguine armour 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons j - a +0 dagger of draining (weapon) Missiles f - 6 poisoned darts Armour a - a +0 robe (worn) Wands D - a wand of digging (4) Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} i - a scroll of enchant armour {unknown} k - a scroll of blinking {unknown} l - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of degeneration {unknown} g - a potion of curing {unknown} h - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.9 Spellcasting + Level 4.7 Conjurations + Level 0.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 x - Iskenderun's Mystic Conj/Tloc 14% 2d5 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Message History The orc priest is lightly wounded. The orc priest calls upon Beogh to heal the orc priest. The orc priest's wounds heal themselves! You now have 2/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. You now have 1/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 8/30 hp. MASSIVE DAMAGE!! The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. You hit the orc priest but do no damage. You drain the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ### .# ?>... ....# #.#.# # #.#.# ##.##.#.## # #........####.# #o........### ..o†).#@.......... .#### #.#.###.... .##.#.#?.##.#### ................ .##.##..<....#. #. #.).....# # #.....#..... #....##..#.# #..... .... You could see an orc priest (very drained). Vanquished Creatures A jelly (D:2) Jessica (D:2) An adder (D:3) 2 worms (D:2) A dart slug (D:2) An orc (D:3) 4 ball pythons 5 bats An endoplasm (D:2) 2 giant cockroaches (D:1) 5 goblins 2 hobgoblins (D:1) 2 kobolds 2 quokkas 5 frilled lizards 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 263 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 263 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 1302 | D:2 | Learned a level 2 spell: Searing Ray 1527 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 2016 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/9 2182 | D:2 | Noticed Jessica 2187 | D:2 | Killed Jessica 2233 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2426 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, minmay_tromino_v4_b D:2: layout_loops_corners, uniq_jessica D:3: layout_basic, xom_teletrap_fun Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | || 22 Punch | 3 | || 3 Dagger | | 4 || 4 Cast: Magic Dart | 72 | 16 || 88 Searing Ray | 2 | || 2 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 18 | 1 || 19