Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 1964496959400733206 70 nms23 the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Sept 27, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:02:48 (1979 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 1979, Time: 00:02:49 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 4% Magic: 2/8 EV: 12 Int: 21 God: Gold: 147 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . n - +3 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: sanguine armour 2, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons c - a +0 dagger n - a +3 dagger (weapon) Missiles g - 3 curare-tipped darts Armour a - a +0 robe (worn) Jewellery e - an amulet of guardian spirit Scrolls h - a scroll of magic mapping {unknown} i - 2 scrolls of identify {unknown} j - a scroll of immolation {unknown} l - a scroll of poison {unknown} o - 2 scrolls of butterflies {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} f - a potion of degeneration {unknown} k - 4 potions of curing {unknown} m - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms thick armour. (AC +0) Your touch may inflict minor irresistible damage on your foes. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder misses you. You now have 4/7 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. You regained 6 hp, and now have 29/30 hp. You now have 3/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. You kill the kobold! Health restored: 30 You now have 2/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. . #.# .. #.# #..# #.# ##### ..... #.# #...####.....# #.# #............# #.# #...####.....# ###.#####)## <.#.# #.....# #@# ... #.#.#.###.#### ... #.#.<........# .. #.###.###.##..... . #.....# #.# #... ####### #.# .. ..# ### There were no monsters in sight! Vanquished Creatures 2 adders 4 dart slugs 6 ball pythons 3 endoplasms 3 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 3 bats 3 frilled lizards 4 goblins 6 kobolds 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 268 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 268 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 748 | D:1 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +0) [demonic ancestry] 748 | D:1 | Reached XP level 3. HP: 14/24 MP: 1/7 1977 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1977 | D:3 | Reached XP level 4. HP: 29/30 MP: 3/8 1979 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic D:2: layout_basic, basic_altar, minmay_randomly_rotated_circles D:3: layout_loops_ring, grunt_temple_overflow_cloverleaf, tso_altar, serial_shops, shop, kennysheep_generic_room_6 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 33 | || 33 Punch | 1 | || 1 Cast: Magic Dart | 87 | 1 || 88 Armour: Robe | 9 | || 9 Dodge: Dodged | 19 | 1 || 20