Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 13636959611992237711 74 nms23 the Conjurer (level 4, -2/30 HPs) Began as a Demonspawn Conjurer on Sept 28, 2023. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:04:20 (2942 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 2942, Time: 00:04:20 Health: -2/30 AC: 3 Str: 8 XL: 4 Next: 10% Magic: 1/8 EV: 12 Int: 21 God: Gold: 220 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . r - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ k - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-2 -> -25), flying A: thin skeletal structure 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 220 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles i - 6 curare-tipped darts Armour a - a +0 robe (worn) r - a +0 pair of gloves (worn) Magical Staves n - a staff of earth Jewellery k - a ring of flight (left hand) Scrolls c - 2 scrolls of vulnerability {unknown} d - 6 scrolls of identify {unknown} g - a scroll of amnesia {unknown} l - a scroll of silence {unknown} o - a scroll of teleportation {unknown} Potions b - a potion of magic f - 3 potions of degeneration {unknown} h - a potion of cancellation {unknown} j - a potion of haste {unknown} m - a potion of ambrosia {unknown} p - 3 potions of heal wounds {unknown} q - a potion of curing s - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Spells you cast may paralyse adjacent enemies. Message History The orc attacks as you move away! The orc hits you with a +0 flail. You take 2 damage, and have 23/30 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (78% to hit) The searing ray hits the orc. The orc is lightly wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The orc suddenly stops moving! Something hits you. You take 6 damage, and have 18/30 hp. You now have 3/8 mp. The searing ray hits the orc. The orc is almost dead. You now have 2/8 mp. The searing ray hits the orc! You kill the orc! The searing ray hits something. Something hits you but does no damage. You now have 1/8 mp. The searing ray hits something! You finish channelling your searing ray. Something barely misses you. You now have 0/8 mp. Things that are here: a +0 flail; a +0 leather armour You miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You closely miss something. Something hits you. You are poisoned. You take 4 damage, and have 15/30 hp. You miss something. You feel very sick. Something hits you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You take 12 damage, and have 3/30 hp. MASSIVE DAMAGE!! You barely miss something. You die... #............ #.. ###........... #.. ..'........... #.. ###.........# ######.. #.........# #....'.. ###.........##### #.####.. .)..........#... #.#..... ###.........#.######.#####.#.#.#' #<###.#........{@....#.......#.#. #.# #.#.######.#######.###.###.#. #.# #...# ...# #.#.......#. #.# ##### #.#### #.#..####### #.######### #.#..# .......... #....# #.######## #.#.## #.# ###.# #.#### #.# There were no monsters in sight! Vanquished Creatures An adder (D:3) 2 worms A dart slug (D:1) An orc (D:3) 8 bats 7 endoplasms 4 giant cockroaches 3 hobgoblins (D:1) 3 quokkas 6 ball pythons 4 frilled lizards 3 goblins 5 kobolds 3 rats (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 351 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 351 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 1061 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 1479 | D:2 | Found a faded altar of an unknown god. 1666 | D:2 | Learned a level 2 spell: Searing Ray 2093 | D:2 | Found Ymnofi's Distillery. 2770 | D:3 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 2770 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 2914 | D:3 | Noticed Sigmund 2942 | D:3 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, serial_shops, shop D:3: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Dagger | 10 | 4 || 14 Cast: Magic Dart | 96 | 1 || 97 Searing Ray | 1 | 2 || 3 Stab: Paralysed | 2 | || 2 Armour: Robe | 14 | 1 || 15 Dodge: Dodged | 45 | 2 || 47