Dungeon Crawl Stone Soup version 0.31-a0-846-gb3bcc0d938 (webtiles) character file. Game seed: 967969115666926082 79 nms23 the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Oct 4, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:48 (1649 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 1649, Time: 00:01:49 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 16% Magic: 3/8 EV: 12 Int: 21 God: Gold: 35 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ P - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: thin skeletal structure 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery P - a ring of poison resistance (left hand) Scrolls e - 2 scrolls of revelation {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of noise {unknown} h - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - 2 potions of lignification {unknown} i - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are partially covered in sharp spines. Message History Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You now have 6/8 mp. An adder comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder hisses angrily. You now have 6/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You now have 5/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder but does no damage. The adder is almost dead. You now have 4/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You now have 3/8 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . ... .....####### ....†..@...# .)...#####.#### .....#####....# # ...........# ##########....# #..........#.## #.##########.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 3 dart slugs 9 bats 4 endoplasms (D:1) 2 giant cockroaches 4 goblins 4 hobgoblins (D:1) 3 kobolds A quokka (D:1) 6 ball pythons 2 frilled lizards (D:1) 3 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 216 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 216 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 359 | D:1 | Found a faded altar of an unknown god. 816 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1605 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 1605 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/8 1649 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, basic_ecumenical_altar D:2: cheibrodos_helix_gallery, layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Cast: Magic Dart | 76 | 6 || 82 Armour: Robe | 7 | || 7 Dodge: Dodged | 13 | || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1648 | 1618 | 30 | 33 | 1394 | 2 | 824.0 | Dungeon | 1648 | 1618 | 30 | 33 | 1394 | 2 | 824.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1211 daAuts D:2: 437 daAuts