Dungeon Crawl Stone Soup version 0.31-a0-876-gfe8ebadbca (webtiles) character file. Game seed: 13434155593213096272 1148 nms23 the Conjurer (level 8, 52/52 HPs) Began as a Demonspawn Conjurer on Oct 13, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:11:37 (6379 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 6379, Time: 00:11:37 Health: 52/52 AC: 6 Str: 8 XL: 8 Next: 15% Magic: 15/15 EV: 12 Int: 22 God: Gold: 243 SH: 0 Dex: 11 Spells: 8/17 levels left rFire . . . s - +1 long sword (drain) rCold . . . (no shield) rNeg + . . t - +3 leather armour of Goppuub {Fly rN+} rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: no passive effects @: flying A: antennae 1, spiny 1, sturdy frame 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 243 gold pieces. Inventory: Hand Weapons s - a +1 long sword of draining (weapon) Missiles d - 3 curare-tipped darts l - 12 poisoned darts Armour f - a +0 helmet t - the +3 leather armour of Goppuub (worn) {Fly rN+} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Fly: It grants you flight. Wands a - a wand of light (5) r - a wand of roots (14) Scrolls e - 5 scrolls of teleportation {unknown} g - a scroll of brand weapon {unknown} h - a scroll of blinking {unknown} i - a scroll of poison {unknown} n - 2 scrolls of enchant armour {unknown} o - 2 scrolls of identify {unknown} p - a scroll of amnesia {unknown} y - a scroll of fear {unknown} z - a scroll of fog {unknown} Potions b - a potion of magic c - 3 potions of lignification {unknown} j - a potion of mutation {unknown} k - 2 potions of berserk rage {unknown} m - a potion of degeneration {unknown} q - 2 potions of resistance {unknown} u - 2 potions of curing {unknown} v - a potion of attraction {unknown} w - 4 potions of haste {unknown} x - 3 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.2 Spellcasting + Level 6.7 Conjurations - Level 4.0 Necromancy + Level 3.8 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 m - Sublimation of Blood Necr 23% N/A 3% 2 x - Iskenderun's Mystic Conj/Tloc 29% 2d7 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 44% N/A 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Necrotise Necr 92% 1d8 1% 1 Dazzling Flash Conj/Hex 40% N/A 8% 3 Hailstorm Conj/Ice 20% 3d6 8% 3 Summon Small Mammal Summ 20% N/A 10% 1 Wereblood Tmut 5% N/A 16% 2 Animate Dead Necr 23% N/A 19% 4 Fulminant Prism Conj/Hex 10% 3d8 24% 4 Haunt Necr/Summ 7% N/A 100% 7 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Annotations: D:5 2 runed translucent doors Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in sharp spines. Your movements are less encumbered by armour. (ER -4) Message History Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (heavily wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is heavily wounded. The centaur misses you. The centaur barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (heavily wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. The centaur hits you. The centaur kicks you. The centaur is struck by your spines. The centaur barely misses you. The centaur closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (severely wounded, 100% to hit) The magic dart hits the centaur. The centaur is almost dead. The centaur is struck by your spines. You kill the centaur! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You take 4 damage, and have 46/52 hp. You now have 9/15 mp. Things that are here: a +0 orcbow; a centaur corpse You pick up a moth-eaten book and begin reading... It was the Vellum of Icy Mortification. You add the spells Kiss of Death, Hailstorm, Animate Dead and Haunt to your library. Health restored: 52; MP restored: 15 Things that are here: a +0 orcbow; a centaur corpse Items here: )) [[ †. There is an open door here. You sense a monster nearby. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ####### ######### #.>..###.....####........ #....#.)..........######. #....#.#.....##..##....## #....#.#(........#.####.# #....#.#.......@.#).#)#.# ##....#.#..##++##.'†#.##.# #..<..#.#.##8o{8#######).# #.....#.#.#8...{8# #....## ........#.#J..o.)# ###### #.####..#.#.. ........#. #.####.## #.......# You could see a jelly (wandering) and an orc wizard (wandering). Vanquished Creatures A black bear (D:4) A centaur (D:5) An ogre (D:5) A kobold brigand (D:3) A howler monkey (D:3) 2 orc priests 2 gnoll boudas 4 jellies 2 orc wizards 21 gnolls (D:3) 8 adders 2 river rats (Sewer) 2 worms 4 dart slugs 34 orcs 16 endoplasms 3 giant cockroaches (D:4) 6 goblins 8 hobgoblins 13 jackals (D:3) 5 quokkas 17 ball pythons 5 bats 3 frilled lizards 5 kobolds 11 rats 178 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 226 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 226 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 715 | D:1 | Found a faded altar of an unknown god. 1810 | D:3 | Reached XP level 3. HP: 24/24 MP: 4/7 2141 | D:3 | Learned a level 2 spell: Searing Ray 2144 | D:3 | Learned a level 2 spell: Sublimation of Blood 2225 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 2225 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/8 2336 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2440 | D:3 | Reached skill level 5 in Conjurations 2465 | D:3 | Reached skill level 1 in Necromancy 2717 | D:3 | Reached XP level 5. HP: 28/35 MP: 0/10 2722 | D:3 | Reached skill level 1 in Translocations 2892 | D:3 | Identified the +3 leather armour of Goppuub {Fly rN+} 3134 | D:3 | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [demonic ancestry] 3134 | D:3 | Reached XP level 6. HP: 41/41 MP: 1/11 3831 | D:3 | Reached XP level 7. HP: 26/46 MP: 2/13 4320 | D:4 | Reached skill level 6 in Conjurations 4473 | D:4 | Found a glowing drain. 4482 | Sewer | Entered a sewer 5134 | Sewer | Found a viscous altar of Jiyva. 5940 | D:5 | Entered Level 5 of the Dungeon 6104 | D:5 | Found a large runed translucent door. 6104 | D:5 | Found a large runed translucent door. 6134 | D:5 | Reached skill level 5 in Spellcasting 6134 | D:5 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 6134 | D:5 | Reached XP level 8. HP: 52/52 MP: 6/15 6363 | D:5 | Got a moth-eaten book 6379 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_corners, ebering_ecumenical_altar_rust D:2: layout_rooms, nicolae_figureground_sparkle D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_basic D:4: layout_basic, portal_sewer_entry_e, hangedman_decor_opposing D:5: layout_basic, minmay_misc_feat_pillars, minmay_hollow_rounded_squares Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.2 Conjurations | 5 6 | 6.7 Necromancy | 1 2 3 4 | 4.0 Translocations | 1 2 3 | 3.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 19 | 5 | || 24 Punch | 1 | | || 1 Long sword | | 38 | 11 || 49 Cast: Magic Dart | 70 | 114 | 159 || 343 Searing Ray | | 9 | 4 || 13 Iskenderun's Myst | | 1 | || 1 Armour: Robe | 14 | 22 | || 36 Leather armour | | 29 | 27 || 56 Dodge: Dodged | 22 | 62 | 24 || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6411 | 6211 | 200 | 246 | 4928 | 6 | 1068.5 | Dungeon | 5701 | 5501 | 200 | 246 | 4320 | 5 | 1140.2 | Sewer | 710 | 710 | 0 | 0 | 608 | 1 | 710.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2299 daAuts D:1: 1219 daAuts D:4: 962 daAuts D:2: 780 daAuts Sewer: 710 daAuts D:5: 439 daAuts