Dungeon Crawl Stone Soup version 0.31-a0-876-gfe8ebadbca (webtiles) character file. Game seed: 16730512144013831284 40 nms23 the Conjurer (level 3, -4/24 HPs) Began as a Demonspawn Conjurer on Oct 13, 2023. Slain by an orc priest ... wielding a +0 whip of venom (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:19 (1622 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 1622, Time: 00:03:19 Health: -4/24 AC: 2 Str: 7 XL: 3 Next: 30% Magic: 4/7 EV: 12 Int: 21 God: Gold: 31 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . h - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-4 -> -9), very slightly contaminated A: powered by death 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Missiles k - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of silence {unknown} e - a scroll of immolation {unknown} g - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions c - a potion of might {unknown} f - a potion of heal wounds {unknown} i - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You take 13 damage, and have 10/24 hp. MASSIVE DAMAGE!! You now have 1/7 mp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip of venom (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 whip of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You take 4 damage, and have 6/24 hp. You now have 0/7 mp. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc priest misses you. You take 2 damage, and have 4/24 hp. MP restored: 7 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip of venom (heavily wounded, 78% to hit) The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The orc priest misses you. You take 2 damage, and have 2/24 hp. You now have 5/7 mp. The searing ray hits the orc priest. The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The orc priest hits you with a +0 whip of venom. You die... #.)############### #... #...)............. +... #................. #... ########......##. #... #..... #......######... #..... #..##..##...#... #.....##..######...#... #......o...........'... #.....@............#... #.....##+###.#######... #..... #+#......... #..... #......... #..... +......... #####. #......).. #. .######### #. You could see an orc priest. Vanquished Creatures An adder (D:4) A dart slug (D:1) 3 orcs (D:4) 2 ball pythons (D:1) 3 endoplasms 2 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 3 quokkas (D:1) 2 bats (D:2) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 226 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 226 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 888 | D:1 | Learned a level 2 spell: Searing Ray 1408 | D:2 | You fall into a shaft and drop 2 floors! 1480 | D:4 | Reached XP level 3. HP: 24/24 MP: 2/7 1622 | D:4 | HP: 1/24 [poisoned by an orc priest] 1622 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, minmay_indecisive_spiral D:2: layout_basic, serial_shops, nicolae_shop_rolled_up, uniq_sigmund D:4: layout_gridville, nicolae_zig_zag_zippers, uniq_ijyb Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 51 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1651 | 1563 | 88 | 23 | 1339 | 3 | 550.3 | Dungeon | 1651 | 1563 | 88 | 23 | 1339 | 3 | 550.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1323 daAuts D:4: 213 daAuts D:2: 114 daAuts