Dungeon Crawl Stone Soup version 0.31-a0-876-gfe8ebadbca (webtiles) character file. Game seed: 10103984666215704564 28 nms23 the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Oct 13, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:13 (1170 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 1170, Time: 00:01:14 Health: 24/24 AC: 5 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 12 Int: 21 God: Gold: 25 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, thin metallic scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of brand weapon {unknown} g - 4 scrolls of identify {unknown} h - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in thin metallic scales. (AC +2) Message History Found a stone staircase leading down. There is a stone staircase leading up here. A rat comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! You now have 4/5 mp. Magic restored. Found a stone staircase leading up. MP restored: 5 There is a stone staircase leading up here. You now have 25 gold pieces (gained 11). A kobold comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! You now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! Health restored: 24 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########...# #.# #.# #...###.###.## #............. #####.#.###.###.## #.....#.# #....<.. #.#####.#######.## #.# #........... #.# #######.#### #@# #.# ........)....# #.# #######.####.# ##.## #.# #...# #.# #...w...>.... #.# #######...### #.. ##.## ### #.# #.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 6 bats (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 kobolds 6 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 234 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 234 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1112 | D:2 | Learned a level 2 spell: Searing Ray 1170 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1170 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1170 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_prayer_group Action || total ---------------------------++------- Melee: Unarmed || 33 Cast: Magic Dart || 44 Armour: Robe || 17 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1169 | 1149 | 20 | 0 | 1019 | 2 | 584.5 | Dungeon | 1169 | 1149 | 20 | 0 | 1019 | 2 | 584.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1106 daAuts D:2: 63 daAuts