Dungeon Crawl Stone Soup version 0.31-a0-924-ge39a22a033 (webtiles) character file. Game seed: 18245842324002111437 517 nms23 the Conjurer (level 7, 46/46 HPs) Began as a Demonspawn Conjurer on Oct 18, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:07:06 (4353 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 4353, Time: 00:07:06 Health: 46/46 AC: 8 Str: 7 XL: 7 Next: 0% Magic: 2/13 EV: 12 Int: 21 God: Gold: 219 SH: 0 Dex: 18 Spells: 8/15 levels left rFire . . . g - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . l - +2 hat rElec . (no cloak) rCorr . i - +0 pair of gloves SInv + e - +0 pair of boots Will ++... s - amulet "Juyrcheh" {Spirit Will++ SInv} Stlth ++ k - +6 ring of dexterity HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: no status effects A: claws 1, yellow scales 1, foul stench 1, powered by pain 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 219 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom (weapon) Missiles f - 2 atropa-tipped darts n - 2 curare-tipped darts Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) i - a +0 pair of gloves (worn) l - a +2 hat (worn) u - a scarf of resistance Jewellery k - a +6 ring of dexterity (left hand) s - the amulet "Juyrcheh" (around neck) {Spirit Will++ SInv} (You found it on level 3 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will++: It greatly increases your willpower. SInv: It lets you see invisible. Wands m - a wand of iceblast (5) Scrolls c - 2 scrolls of identify {unknown} o - a scroll of immolation {unknown} p - a scroll of teleportation {unknown} q - 2 scrolls of acquirement {unknown} r - a scroll of vulnerability {unknown} t - a scroll of noise {unknown} Potions b - 2 potions of magic d - 3 potions of haste {unknown} h - 5 potions of curing {unknown} j - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.5 Spellcasting + Level 6.0 Conjurations + Level 3.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 x - Iskenderun's Mystic Conj/Tloc 23% 2d6 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Uskayaw Yredelemnul Shops: D:3 : Annotations: D:2 Sigmund D:4 Menkaure Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in yellow scales. (AC +2) You may rarely emit foul miasma when damaged in melee. You sometimes gain a little power by taking damage. Message History There is an open door here. An iguana comes into view. The iguana hisses angrily. You open the door. A jelly comes into view. Found a stone staircase leading up. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. You now have 6/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 82% to hit) The searing ray hits the iguana! The iguana is heavily wounded. (Press . to maintain the ray.) You now have 5/12 mp. The searing ray hits the iguana! You kill the iguana! Your Conjurations skill increases to level 6! You now have 4/12 mp. The searing ray hits the jelly! The jelly is severely wounded. You now have 3/12 mp. The searing ray hits the jelly! You kill the jelly! You finish channelling your searing ray. Your Translocations skill increases to level 3! You have reached level 7! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Health restored: 46 You now have 2/13 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..... #.... #.... #... ##... #...# ##.⌠.## #....@##### ....##'##'..[## J #. #..⌠.<# .. ##...## #.⌠ ##### #.. ##< ## There were no monsters in sight! Vanquished Creatures A black bear (D:4) A scorpion (D:4) A jelly (D:5) 4 orc priests (D:4) An iguana (D:5) 4 gnolls 4 adders A worm (D:4) 6 dart slugs 9 orcs 8 ball pythons 5 bats 5 endoplasms A giant cockroach (D:1) 12 goblins 7 hobgoblins 6 jackals (D:2) 6 kobolds 6 quokkas 3 frilled lizards 10 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 159 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 159 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 815 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 815 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 1805 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 1805 | D:2 | Reached XP level 4. HP: 29/30 MP: 2/8 1808 | D:2 | Learned a level 2 spell: Searing Ray 1813 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2251 | D:2 | Reached skill level 5 in Conjurations 2332 | D:2 | Found a faded altar of an unknown god. 2502 | D:2 | Found a basalt altar of Yredelemnul. 2635 | D:2 | Noticed Sigmund 2681 | D:3 | Reached skill level 1 in Translocations 2913 | D:3 | Found a hide-covered altar of Uskayaw. 3109 | D:3 | Identified the amulet "Juyrcheh" {Spirit Will++ SInv} 3189 | D:3 | Found Feaf's Book Boutique. 3408 | D:4 | Noticed a black bear 3419 | D:4 | Killed a black bear 3420 | D:4 | Reached XP level 5. HP: 24/35 MP: 1/10 3686 | D:4 | Reached XP level 6. HP: 31/41 MP: 0/12 3837 | D:4 | Noticed Menkaure 4338 | D:5 | Entered Level 5 of the Dungeon 4351 | D:5 | Reached skill level 6 in Conjurations 4353 | D:5 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 4353 | D:5 | Reached XP level 7. HP: 46/46 MP: 2/13 4353 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_defaced_shrine, basic_altar, cheibrodos_gnoll_hut, uniq_sigmund D:3: layout_rooms, lemuel_tele_altar, serial_shops, nicolae_shop_pleasant_corner_grove D:4: layout_loops_ring, corner_web_ring, uniq_menkaure D:5: gammafunk_steamed_eel, layout_cave_pools, led_xom_imps, cheibrodos_sewer_entry_sluice, hex_tiny, kennysheep_decorative_pillar, grunt_ministairs_4 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.5 Conjurations | 5 6 | 6.0 Translocations | 1 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Dagger | 12 | 13 | || 25 Cast: Magic Dart | 88 | 123 | || 211 Searing Ray | | 8 | || 8 Armour: Robe | 11 | 26 | || 37 Dodge: Dodged | 19 | 25 | || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4350 | 4212 | 138 | 90 | 3584 | 5 | 870.0 | Dungeon | 4350 | 4212 | 138 | 90 | 3584 | 5 | 870.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1690 daAuts D:2: 983 daAuts D:4: 858 daAuts D:3: 803 daAuts D:5: 14 daAuts