Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 1339246816810683170 29 nms23 the Conjurer (level 3, 22/24 HPs) Began as a Demonspawn Conjurer on Nov 1, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:03 (891 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 891, Time: 00:01:04 Health: 22/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 1/7 EV: 12 Int: 21 God: Gold: 42 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . j - +2 whip (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons d - a +0 dagger j - a +2 whip of venom (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves Scrolls c - a scroll of identify {unknown} f - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} h - a scroll of brand weapon {unknown} Potions b - a potion of magic i - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Sticky Flame Conj/Fire 12% 2d4 47% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hoof-like feet. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. You now have 0/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You see here a jackal corpse. You miss the jackal. You kick the jackal, but do no damage. The jackal is heavily wounded. The jackal bites you. You take 2 damage, and have 17/19 hp. You whack the jackal! You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your feet thicken and deform. You regained 5 hp, and now have 22/24 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......# #.......# #.......# #.......# #.......# #....#### #.#### #.######.# #....†@†.# #######..# #..# #.... ##.... ###..# .... ...# There were no monsters in sight! Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 8 jackals A ball python (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 179 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 179 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 891 | D:2 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 891 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/7 891 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic D:2: layout_loops_cross, kennysheep_decorative_pillar, uniq_natasha Action || total ---------------------------++------- Melee: Dagger || 16 Kick || 3 Whip || 2 Cast: Magic Dart || 36 Armour: Robe || 14 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 889 | 859 | 30 | 0 | 753 | 2 | 444.5 | Dungeon | 889 | 859 | 30 | 0 | 753 | 2 | 444.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 862 daAuts D:2: 27 daAuts