Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 6075946884219448861 33 nms23 the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Nov 1, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:26 (1299 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 1299, Time: 00:01:26 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 12% Magic: 7/7 EV: 12 Int: 21 God: Gold: 40 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1, foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 4 scrolls of identify {unknown} f - a scroll of poison {unknown} Potions b - a potion of magic c - 2 potions of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Shock Conj/Air 48% 1d6 5% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Animate Armour Summ/Erth 4% N/A 80% 4 Arcjolt Conj/Air 6% 1d16 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You may rarely emit foul miasma when damaged in melee. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 4/7 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 robe. d - 4 scrolls labelled CAUWNOQ MESTIA (gained 1) A hobgoblin comes into view. MP restored: 7 Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! You now have 6/7 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 5/7 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - a scroll labelled SOMMUTOUME MP restored: 7 Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....#.......##.#### ...##.#####.##.# ........# #.##.# ...##.#.###.##.# ..>.#.#.....##.# ....#.########.# ##..#.# #.# ....#.# #.#### ##.##.########..@.# #.##.......####.## #.########.#....# #.# #.#.#### #.# #.#.# #.# #.#.# #.########.#.# #.......†..#.# #############.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms (D:1) 3 goblins (D:1) 6 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 77 | D:1 | Got the Anthology of Phantasmal Ozone 305 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 305 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 1051 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1051 | D:1 | Reached XP level 3. HP: 21/24 MP: 4/7 1299 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, chequers_serial_rivers_small_a Action || total ---------------------------++------- Melee: Unarmed || 45 Dagger || 11 Punch || 1 Cast: Magic Dart || 50 Armour: Robe || 42 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1298 | 1298 | 0 | 0 | 1110 | 1 | 1298.0 | Dungeon | 1298 | 1298 | 0 | 0 | 1110 | 1 | 1298.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1298 daAuts