Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 14057626916524982923 12 nmsoi the Protected (level 2, 23/23 HPs) Began as a Gnoll Wanderer on Aug 19, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (260 turns). nmsoi the Protected (Gnoll Wanderer) Turns: 260, Time: 00:01:14 Health: 23/23 AC: 6 Str: 14 XL: 2 Next: 33% Magic: 2/2 EV: 10 Int: 9 God: Gold: 24 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 4.4 Crossbows + Level 0.3 Throwing + Level 8.4 Armour + Level 0.3 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 6.4 Unarmed Combat + Level 0.3 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand crossbow {crossbow} Missiles d - 16 bolts Armour e - a +0 ring mail (worn) Potions b - a potion of heal wounds {@q2} c - a potion of berserk rage {!q} f - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #...........# ##........### ##........# #......>.).# #..........# #..........# #.....(....# #..........# ##@.......## ##......## ######## There were no monsters in sight! Message History You shoot a bolt. The bolt completely misses the kobold. You shoot a bolt. The bolt hits the kobold! You kill the kobold! An endoplasm comes into view. The endoplasm quivers. You shoot a bolt. The bolt barely misses the endoplasm. You shoot a bolt. The bolt hits the endoplasm. You shoot a bolt. The bolt hits the endoplasm! You kill the endoplasm! d - 13 bolts (gained 1) You see here a +0 dagger {short}. d - 14 bolts (gained 1) d - 15 bolts (gained 1) d - 16 bolts (gained 1) d - 17 bolts (gained 1) A dart slug comes into view. You shoot a bolt. The bolt hits the dart slug but does no damage. You shoot a bolt. The bolt hits the dart slug! The dart slug launches a dart at you. The slug dart misses you. You shoot a bolt. The bolt completely misses the dart slug. You shoot a bolt. The bolt hits the dart slug! You kill the dart slug! A rat comes into view. You shoot a bolt. The bolt closely misses the rat. The rat bites you. You shoot a bolt. The bolt hits the rat! You kill the rat! d - 12 bolts (gained 1) You see here a rat corpse. d - 13 bolts (gained 1) d - 14 bolts (gained 1) Things that are here: a +0 hunting sling {sling}; a dart slug corpse d - 15 bolts (gained 1) d - 17 bolts (gained 2) You now have 12 gold pieces. 2 rats come into view. The rat moves out of view. You shoot a bolt. The bolt closely misses the rat. You shoot a bolt. The bolt barely misses the rat. You shoot a bolt. The bolt hits the rat. You kill the rat! You have reached level 2! You are now empty-handed. The rat barely misses you. You punch the rat! You kill the rat! No target in view! Found an escape hatch in the floor. A bat, a goblin and an endoplasm come into view. The goblin shouts! Things that are here: a bolt; a rat corpse The bat hits you but does no damage. You punch the bat! You kill the bat! You closely miss the goblin. The goblin hits you but does no damage. You punch the goblin! You kill the goblin! The endoplasm completely misses you. You see here a bat corpse. You punch the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! d - 15 bolts (gained 1) You see here a rat corpse. There is an escape hatch in the floor here. You see here a +0 dagger {short}. Found a stone staircase leading down. d - 16 bolts (gained 1) A quokka comes into view. You see here 12 gold pieces. You hit the quokka. The quokka bites you. You punch the quokka! You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 24 gold pieces (gained 12). f - a bubbling emerald potion Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Unarmed || 7 Fire: Hand crossbow || 14 Armor: Ring mail || 2 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nmsoi the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | nmsoi set off with the following items: a +0 hand crossbow | {crossbow}, a potion of heal wounds {@q2}, a potion of | berserk rage {!q}, 17 bolts, a +0 ring mail 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 180 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 260 | D:1 | Quit the game Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A goblin (D:1) A kobold (D:1) A quokka (D:1) A bat (D:1) 3 rats (D:1) 10 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 262 | 262 | 0 | 0 | 215 | 1 | 262.0 | Dungeon | 262 | 262 | 0 | 0 | 215 | 1 | 262.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 262 daAuts