Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 16752535697426496267 7 nmsoi the Grave Robber (level 2, 23/23 HPs) Began as a Gnoll Wanderer on Aug 19, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:42 (289 turns). nmsoi the Grave Robber (Gnoll Wanderer) Turns: 289, Time: 00:01:43 Health: 23/23 AC: 4 Str: 11 XL: 2 Next: 4% Magic: 5/5 EV: 11 Int: 10 God: Gold: 17 SH: 3 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger {short} rCold . . . Faith . f - +0 buckler rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... b - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 2.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 4.4 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 7.0 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 2.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air 16% N/A 19% 2 Dispel Undead Necr 15% 3d10 28% 4 Death Channel Necr 7% N/A 99% 6 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} Armour b - a +0 pair of boots (worn) c - a +0 leather armour (worn) f - a +0 buckler (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of fog Potions e - 2 potions of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.###..## ##.#. ..# ##..####...... #.## ##.#....# .. #...#### ∆ .# ###.†# # ##..### ##.....## #..###..### ########.## ##..@# .........# ###...# ########## ##..# .... >?..[. ....... ....... ##..... There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4768) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4783) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, nmsoi the Gnoll Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found 2 gluggy blue potions. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {short}, a +0 pair of boots, a +0 leather armour, a scroll of fog; and the following spell memorised: Pain; and the following spells available to memorise: Corpse Rot, Dispel Undead. Found an escape hatch in the floor. A rat comes into view. The helpless rat fails to defend itself. You hit the rat. You kill the rat! e - 2 gluggy blue potions Found an escape hatch in the floor. No target in view! There is an escape hatch in the floor here. A rat comes into view. You closely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! You see here a rat corpse. Found an escape hatch in the floor. A ball python comes into view. The ball python hisses angrily. The ball python closely misses you. x2 The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! A bat comes into view. Found an escape hatch in the floor. The bat closely misses you. You hit the bat. You kill the bat! No target in view! A rat comes into view. The rat bites you but does no damage. You see here 12 gold pieces. You hit the rat. You kill the rat! You now have 12 gold pieces. A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Okay, then. You pick up a book of Decay and begin reading... You add the spell Death Channel to your library. An endoplasm comes into view. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm closely misses you. You hit the endoplasm. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! You see here a +0 buckler. f - a +0 buckler You start putting on your armour. You continue putting on your +0 buckler. x4 You finish putting on your +0 buckler. Found a stone staircase leading down. You see here a +0 hand axe {axe}. A bat comes into view. You barely miss the bat. The bat misses you. The bat hits you but does no damage. x2; The bat barely misses you. You hit the bat. The bat hits you but does no damage. You block the bat's attack. You closely miss the bat. The bat closely misses you. x2 You hit the bat. You kill the bat! You have reached level 2! You now have 17 gold pieces (gained 5). Found a stone staircase leading down. No target in view! No target in view! No target in view! No target in view! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Dagger || 17 Stab: Sleeping || 2 Armor: Leather armour || 6 Dodge: Dodged || 10 Block: Buckler || 1 Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nmsoi the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | nmsoi set off with the following items: a +0 dagger | {short}, a +0 pair of boots, a +0 leather armour, a scroll | of fog; and the following spell memorised: Pain; and the | following spells available to memorise: Corpse Rot, Dispel | Undead 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 98 | D:1 | You pick up a book of Decay and begin reading... 265 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 289 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 3 rats (D:1) 8 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 4 | 36.4 | 4 | 4 | 50.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 4 | 36.4 | 4 | 4 | 50.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 289 | 289 | 0 | 0 | 239 | 1 | 289.0 | Dungeon | 289 | 289 | 0 | 0 | 239 | 1 | 289.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 289 daAuts