Dungeon Crawl Stone Soup version 0.30-a0-7-g94fe547ab8 (webtiles) character file. Game seed: 666284142873002166 0 nmsoi the Caller (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Aug 23, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (0 turns). nmsoi the Caller (Gnoll Wanderer) Turns: 0, Time: 00:00:27 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 7.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 3.6 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 64% N/A 1% 1 Shock Conj/Air 20% 1d4 13% 1 Summon Guardian Golem Hex/Summ 9% N/A 19% 3 Swiftness Air 9% N/A 19% 3 Summon Lightning Spire Summ/Air 13% N/A 30% 4 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} Armour c - a +0 robe (worn) Potions b - a potion of attraction {!q} d - a potion of lignification {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ....# ... .... .. ... .. #.. .# ##.. ..## ..##...##...##. ............... .......@....... #####..##..#### #.. .# .... .. ..... .. ..##... #. . ##.. #.. There were no monsters in sight! Message History Bad channel name for runrest: 'pray:' Welcome, nmsoi the Gnoll Wanderer. Are you destined to find the majestic Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {short}, a potion of attraction {!q}, a +0 robe, a potion of lignification {!q}; and the following spells available to memorise: Summon Small Mammal, Shock, Summon Guardian Golem, Swiftness, Summon Lightning Spire. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring, serial_forest, infiniplex_forest_side_room, infiniplex_forest_lined_2, infiniplex_forest_clump_curved, infiniplex_forest_fountain, infiniplex_forest_clump_curved, infiniplex_forest_lined_3, infiniplex_forest_lined_3, infiniplex_forest_clump_double, infiniplex_forest_join, minmay_tromino_mix6 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nmsoi the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | nmsoi set off with the following items: a +0 dagger | {short}, a potion of attraction {!q}, a +0 robe, a potion | of lignification {!q}; and the following spells available | to memorise: Summon Small Mammal, Shock, Summon Guardian | Golem, Swiftness, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 0 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+