nocturnal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a +0 robe (10, 14, D:1) 14 stones (10, 15, D:1) a +0 dagger (11, 11, D:1) 10 bolts (13, 16, D:1) a +0 club (19, 31, D:1) a +0 club (24, -4, D:1) a stone (28, -4, D:1) a +0 short sword (30, 15, D:1) 15 stones (39, 12, D:1) 23 stones (48, 30, D:1) a +0 whip a stone (58, 41, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -11, D:2) a +0 dagger (11, -9, D:2) a +0 ring mail (12, 9, D:2) a +0 hand axe (15, -15, D:2) a +0 spear a +0 hunting sling (21, -23, D:2) a +0 spear (21, -14, D:2) a +0 club (23, -11, D:2) a +0 club (26, 13, D:2) 4 needles of sleeping (29, -11, D:2) a +0 club (34, -28, D:2) a +0 chain mail (51, -5, D:2) a +0 short sword (51, -4, D:2) a +0 dagger a +0 leather armour (52, -8, D:2) a +0 ring mail Level 3 of the Dungeon (3, -18, D:3) a +0 dagger (4, -18, D:3) a cursed -1 long sword (7, -17, D:3) a +0 dagger (8, -16, D:3) a +0 rapier (18, 16, D:3) a +0 flail (22, 12, D:3) a +0 club (22, 27, D:3) a +0 club (23, 15, D:3) a +0 club (23, 17, D:3) a +0 club a +0 halberd (24, -3, D:3) a +0 club a cursed -3 short sword (25, -3, D:3) a +0 dagger (27, 9, D:3) a +0 short sword of protection (30, 21, D:3) a +0 hand axe (41, -5, D:3) a +0 trident a cursed -2 leather armour (42, -4, D:3) a +0 flail a +0 dagger a +0 robe (43, -5, D:3) a +0 trident a +0 flail a +0 leather armour (48, 23, D:3) a +0 dagger (50, 5, D:3) a +0 club (51, -1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 6 needles of confusion (5, -22, D:4) a +0 scale mail a +0 leather armour a +0 whip a +0 club (6, -22, D:4) a +0 club (6, -21, D:4) a +0 scale mail a cursed -2 dagger (6, -17, D:4) a +0 robe a +0 dagger (10, 0, D:4) a +0 club a +0 whip (20, -29, D:4) a +0 war axe (34, 0, D:4) a +2 dagger of venom a +0 ring mail a cursed +0 short sword (35, -2, D:4) a +0 mace a +0 leather armour (35, -1, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (7, 2, D:5) a +0 halberd (8, -18, D:5) a +0 robe (18, -8, D:5) a +0 quarterstaff a +0 leather armour (27, 7, D:5) a +0 leather armour (28, 26, D:5) a +0 leather armour (29, -12, D:5) 6 arrows (31, 15, D:5) a +0 giant club (36, 31, D:5) a +0 robe a +0 dagger (36, 33, D:5) a +0 dagger (38, 32, D:5) a +0 club (38, 34, D:5) a +0 dagger (39, -1, D:5) a +0 falchion (39, 33, D:5) a +0 hand axe (40, 33, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (2, -6, D:6) Sif Muna's Guide on the Birds Spells Type Level a - Shock Conjuration/Air 1 (6, 19, D:6) a +0 war axe (7, -17, D:6) a +0 scale mail (8, -19, D:6) a cursed -1 short sword a +0 leather armour (11, 1, D:6) a cursed +0 ring mail (20, 6, D:6) a +0 shortbow 20 arrows (20, 8, D:6) an arrow (20, 9, D:6) an arrow (24, -16, D:6) 24 arrows (25, -6, D:6) 3 arrows (25, -3, D:6) an arrow (25, -1, D:6) a +0 shortbow 29 arrows (36, 11, D:6) an arrow (36, 13, D:6) an arrow (37, 10, D:6) an arrow (39, 13, D:6) a +0 shortbow 10 arrows (42, -6, D:6) a +0 spear (48, 18, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (unseen) (4, -6, D:7) 15 arrows (7, 4, D:7) a +0 dagger (still there?) an adder corpse (still there?) (8, -2, D:7) a +0 dagger a +0 robe (8, -1, D:7) a cursed -3 dagger a +0 robe an orc corpse (9, -2, D:7) a +0 club a cursed +0 leather armour a +0 dagger an orc corpse (9, -1, D:7) a +0 club (unseen) (27, 21, D:7) a bullfrog corpse (29, 13, D:7) 2 tomahawks (30, 29, D:7) 6 gold pieces (31, 28, D:7) the +1 robe of the Hills {+Fly rC+ rN++ Dex-2} It affects your dexterity (-2). It protects you from cold. It greatly protects you from negative energy. It lets you fly.