nocturnal Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 4, D:1) 22 stones (10, -3, D:1) a +0 club (16, -5, D:1) a stone (18, 10, D:1) a +0 club (20, -5, D:1) a +0 short sword (37, 14, D:1) a +0 leather armour (40, 7, D:1) a +0 scale mail (42, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -28, D:2) a +0 club (14, -50, D:2) a throwing net (17, -4, D:2) a throwing net (34, -2, D:2) a +0 robe (49, -33, D:2) a +0 centaur barding (61, -1, D:2) a +0 whip a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, 21, D:3) a +0 ring mail (13, 24, D:3) a +0 flail (16, 25, D:3) a +0 mace (18, -3, D:3) a +0 dagger (21, 14, D:3) a +0 dagger (22, 16, D:3) a +0 dagger (23, 14, D:3) a +0 robe (26, 20, D:3) a +0 club a +0 hunting sling a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 arrows (2, 32, D:4) a +0 ring mail (4, 25, D:4) a +0 leather armour (13, 12, D:4) a +0 dire flail a +0 robe (26, 23, D:4) a potion of degeneration {!q} a +0 dagger a cursed +0 leather armour (27, 22, D:4) a cursed +0 scale mail a +0 flail a +0 dagger a +0 robe (28, 26, D:4) a tomahawk (42, 2, D:4) 13 bolts Level 5 of the Dungeon (0, 0, D:5) the cursed +1 falchion of Dividends {pain, rN+ MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (10, 13, D:5) a +0 robe a +0 scythe (13, 12, D:5) a +0 whip of electrocution the Ecumenical Temple